Commit Graph

6199 Commits

Author SHA1 Message Date
AJCM-git
04b05c60cb Many improvements to disposals room (#2848) 2020-12-29 01:42:20 +01:00
AJCM-git
13704a255c Fixes the audio and icon (#2854) 2020-12-28 04:32:48 +11:00
RemberBL
be48a25c14 Sound effect plays when an item is thrown (#2767)
* Adds toss.ogg to the project's resources

* Thrown items will now play a sound effect
2020-12-27 20:30:47 +11:00
Swept
78fdd64a43 Fixes replacement light boxes/crates. (#2853)
* Fixes mixed lights box

* Fixed replacement lights crate
2020-12-27 19:42:13 +11:00
Tarlan2
75b35bc8c8 Autolathe recipes (#2836)
* the new recipes I added.

* More recipes for the autolathe. Includes the baton, the pickaxe, the cleaver and a few more.

* autolathe recipes.
2020-12-27 19:29:07 +11:00
Swept
7790f8f6f6 Adds hugbox. (#2826)
* Box and sprites

* Added to clowns fills
2020-12-27 19:24:08 +11:00
Swept
d595286dcc Tweaks volume of material per sheet in lathes. (#2852)
* Initial

* Tidies up file structure
2020-12-27 19:22:50 +11:00
AJCM-git
b554480a42 fixing bounding box (#2849) 2020-12-27 18:54:34 +11:00
moonheart08
bf57038eac carpets are no longer intangible (#2851) 2020-12-27 18:53:59 +11:00
Swept
8a84f7aedf Maps in cargo teleporter (#2834) 2020-12-27 18:50:22 +11:00
Swept
94bb7a165d Adds a sound effect when you unwrap an AME part (#2832) 2020-12-27 03:11:52 +01:00
AJCM-git
e4e0125c2c Fixes secglasses json (#2845) 2020-12-27 03:08:14 +01:00
Swept
9f5684aa51 Updates maint airlock meta.json timing. (#2835)
* Initial

* Fixes license
2020-12-27 03:06:03 +01:00
AJCM-git
07467db01e Gets rid of my bad event (#2846) 2020-12-27 02:51:24 +01:00
AJCM-git
a91638f6cb Various fixes to monkey cubes (#2844) 2020-12-27 01:02:35 +01:00
Radrark
3aa2ffcda2 instrument menu now displays the instrument name (#2840)
Co-authored-by: Radrark <null>
2020-12-26 23:30:37 +01:00
metalgearsloth
24d1c967b6 Airlock icon smoothing (#2789)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-12-26 19:24:03 +11:00
metalgearsloth
73579bcd07 Fix low wall overlays (#2788)
Most noticeable when rotating walls I think which Saltern doesn't have.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-12-26 18:08:01 +11:00
Vera Aguilera Puerto
5247ad60af Update engine submodule to v0.2.11 2020-12-26 00:21:06 +01:00
Vera Aguilera Puerto
0289d0f88e Revert "Update engine submodule to v0.2.10"
This reverts commit 4415215d7d.
2020-12-25 17:07:41 +01:00
Vera Aguilera Puerto
4415215d7d Update engine submodule to v0.2.10 2020-12-25 15:19:55 +01:00
20kdc
6b5cded8c2 Clothing and pronoun fields (#2689)
* Clothing & Gender fields: Add to database [MODIFIED TO NOT DEPEND ON SAPHIRE-DB-REFACTOR]

Sorry about this, Saphire.

* Clothing & Gender fields: Add UI [FALLBACK II]

* Clothing & Gender fields: Actually apply gender

* Clothing & Gender fields: Import innerclothingskirt field from my previous attempt

Couldn't import actual prototypes because of a change to IDs

* Clothing & Gender fields: Add innerclothingskirt field to everything

* Clothing & Gender fields: Jumpskirts now work

* Clothing & Gender fields: Gender field will follow sex field if it's not different (UX improvement) [FALLBACK II]

* Clothing & Gender fields: Gender -> Pronouns to reduce confusion. Also, fix profile summary. Properly. [FALLBACK II]

* Clothing & Pronoun fields: Refactor so that profile equipment adjustments are performed in StartingGearPrototype.
2020-12-24 14:42:40 +01:00
Radrark
b4506b4d08 Makes ghosts able to point through walls. (#2821)
Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
2020-12-24 14:33:07 +01:00
DrSmugleaf
b208ff4c20 Fix build (#2830) 2020-12-24 14:28:49 +01:00
20kdc
0063d30a85 Make Carps and Mimics clickable so they can be remover-gun'd (#2820) 2020-12-24 11:51:07 +11:00
Pieter-Jan Briers
825d5c0604 Fix broken ce.rsi 2020-12-23 23:51:45 +01:00
Pieter-Jan Briers
159f7192df Add alert for low oxygen. 2020-12-23 23:46:01 +01:00
Pieter-Jan Briers
44e3cc9395 Alerts now use SpriteSpecifier 2020-12-23 23:45:52 +01:00
Pieter-Jan Briers
9b53793ca5 Adds permissions panel to admin menu. 2020-12-23 17:08:34 +01:00
Pieter-Jan Briers
2e6ab15a2a Clean up station events synchronization code.
AAAAAAAAAAAAAAAAAAAAAAAAAAA
2020-12-23 17:08:34 +01:00
Pieter-Jan Briers
a5151af4c1 Adds promotehost command to make bootstrapping admin privileges easier. 2020-12-23 17:08:34 +01:00
DrSmugleaf
764465f60c Separate destructible component threshold into behaviors (#2818)
* WIP changes, add behaviors

* Fix behavior typing, namespace and test

* NO SPACES
2020-12-23 13:34:57 +01:00
Vera Aguilera Puerto
ce029f461e Do not ignore up in hotbar keybinds. 2020-12-23 12:35:05 +01:00
Swept
c3a6d0c597 Add belt slots for several items 2020-12-23 16:32:42 +11:00
py01
c1d42de991 Fixes PipeDirections not having Flags attribute (#2809)
Co-authored-by: py01 <pyronetics01@gmail.com>
2020-12-23 16:31:50 +11:00
daniel-cr
005e142949 Make handheld explosives affect tiles (#2806)
If you are holding the explosive in your hard or inventory, this should make affect the tiles around you. At the moment it only affects entities. I will refactor this class a little more.
2020-12-23 16:31:04 +11:00
Pieter-Jan Briers
d31dbec7ea Remove AggressiveInlining abuse from TileAtmosphere.cs. 2020-12-22 18:31:02 +01:00
Pieter-Jan Briers
8e8594063d Optimize allocations in MetabolismComponent and TileAtmosphere 2020-12-22 18:28:54 +01:00
chairbender
9a3dee2042 Hotbar Improvements + Item Action Integration Test (#2749)
* my IDE keeps wanting to change this so....

* Add item actions integration test, fix bug where empty item action
dict was left in SharedActionsComponent state

* bigger hotbar arrows

* nice wide hotbar pagination hitboxes

* add ability to switch hotbar loadout
via keybinds

* always highlight on drag over
of actions hotbar

* dont rely on content entity for integration test
2020-12-22 15:41:56 +01:00
ike709
7f7f22ef5d APCs now require engineering access (#2795)
* APCs now require engineering access

* Allow if access reader is null
2020-12-22 13:08:35 +01:00
Clyybber
eb576884f9 Rebing throwing to Ctrl + Q (#2781) 2020-12-22 17:52:54 +11:00
Vera Aguilera Puerto
3b1677ff79 Drinking glasses now break.
- Adds DamageOnLandComponent
- Adds DamageOtherOnHitComponent
- Drinking glasses break on throw.
- Drinking glasses damage others when thrown.
- Glass shards also damage others when thrown.
2020-12-21 13:22:16 +01:00
Vera Aguilera Puerto
5fb82ea581 Add drinking glasses to boozeomat 2020-12-21 13:00:35 +01:00
Vera Aguilera Puerto
cf90c77034 Fix transformable containers.
Fixes #2775
2020-12-21 12:49:38 +01:00
Vera Aguilera Puerto
d684198b00 Fixes observing from lobby nullspacing people on round restart
Fixes #2791
2020-12-21 12:25:35 +01:00
Pieter-Jan Briers
131f7ac6cc Fix HoS shoes not existing. 2020-12-21 12:21:15 +01:00
Pieter-Jan Briers
ac1d664008 Probably fix build forgetting that nuget exists. 2020-12-21 12:15:29 +01:00
DrSmugleaf
fd258a54d3 Update destructible threshold property casing to follow the rest of the project (#2797)
* Update casing

* Update casing for min/max
2020-12-21 12:11:56 +01:00
DrSmugleaf
38dcc058c7 Add game rule to restart an empty server after 10 minutes (#2787)
* Add game rule to restart an empty server after 10 minutes

* Add missing localization for time running out
2020-12-21 11:59:41 +01:00
ike709
d9d168a324 Adds missing gas canisters and improves the UI (#2794)
* Adds missing gas canisters and improves the UI

* Pad the label
2020-12-21 11:52:50 +01:00