AJCM-git
04b05c60cb
Many improvements to disposals room ( #2848 )
2020-12-29 01:42:20 +01:00
AJCM-git
13704a255c
Fixes the audio and icon ( #2854 )
2020-12-28 04:32:48 +11:00
RemberBL
be48a25c14
Sound effect plays when an item is thrown ( #2767 )
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* Adds toss.ogg to the project's resources
* Thrown items will now play a sound effect
2020-12-27 20:30:47 +11:00
Swept
78fdd64a43
Fixes replacement light boxes/crates. ( #2853 )
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* Fixes mixed lights box
* Fixed replacement lights crate
2020-12-27 19:42:13 +11:00
Tarlan2
75b35bc8c8
Autolathe recipes ( #2836 )
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* the new recipes I added.
* More recipes for the autolathe. Includes the baton, the pickaxe, the cleaver and a few more.
* autolathe recipes.
2020-12-27 19:29:07 +11:00
Swept
7790f8f6f6
Adds hugbox. ( #2826 )
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* Box and sprites
* Added to clowns fills
2020-12-27 19:24:08 +11:00
Swept
d595286dcc
Tweaks volume of material per sheet in lathes. ( #2852 )
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* Initial
* Tidies up file structure
2020-12-27 19:22:50 +11:00
AJCM-git
b554480a42
fixing bounding box ( #2849 )
2020-12-27 18:54:34 +11:00
moonheart08
bf57038eac
carpets are no longer intangible ( #2851 )
2020-12-27 18:53:59 +11:00
Swept
8a84f7aedf
Maps in cargo teleporter ( #2834 )
2020-12-27 18:50:22 +11:00
Swept
94bb7a165d
Adds a sound effect when you unwrap an AME part ( #2832 )
2020-12-27 03:11:52 +01:00
AJCM-git
e4e0125c2c
Fixes secglasses json ( #2845 )
2020-12-27 03:08:14 +01:00
Swept
9f5684aa51
Updates maint airlock meta.json timing. ( #2835 )
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* Initial
* Fixes license
2020-12-27 03:06:03 +01:00
AJCM-git
07467db01e
Gets rid of my bad event ( #2846 )
2020-12-27 02:51:24 +01:00
AJCM-git
a91638f6cb
Various fixes to monkey cubes ( #2844 )
2020-12-27 01:02:35 +01:00
Radrark
3aa2ffcda2
instrument menu now displays the instrument name ( #2840 )
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Co-authored-by: Radrark <null>
2020-12-26 23:30:37 +01:00
metalgearsloth
24d1c967b6
Airlock icon smoothing ( #2789 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-12-26 19:24:03 +11:00
metalgearsloth
73579bcd07
Fix low wall overlays ( #2788 )
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Most noticeable when rotating walls I think which Saltern doesn't have.
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-12-26 18:08:01 +11:00
Vera Aguilera Puerto
5247ad60af
Update engine submodule to v0.2.11
2020-12-26 00:21:06 +01:00
Vera Aguilera Puerto
0289d0f88e
Revert "Update engine submodule to v0.2.10"
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This reverts commit 4415215d7d .
2020-12-25 17:07:41 +01:00
Vera Aguilera Puerto
4415215d7d
Update engine submodule to v0.2.10
2020-12-25 15:19:55 +01:00
20kdc
6b5cded8c2
Clothing and pronoun fields ( #2689 )
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* Clothing & Gender fields: Add to database [MODIFIED TO NOT DEPEND ON SAPHIRE-DB-REFACTOR]
Sorry about this, Saphire.
* Clothing & Gender fields: Add UI [FALLBACK II]
* Clothing & Gender fields: Actually apply gender
* Clothing & Gender fields: Import innerclothingskirt field from my previous attempt
Couldn't import actual prototypes because of a change to IDs
* Clothing & Gender fields: Add innerclothingskirt field to everything
* Clothing & Gender fields: Jumpskirts now work
* Clothing & Gender fields: Gender field will follow sex field if it's not different (UX improvement) [FALLBACK II]
* Clothing & Gender fields: Gender -> Pronouns to reduce confusion. Also, fix profile summary. Properly. [FALLBACK II]
* Clothing & Pronoun fields: Refactor so that profile equipment adjustments are performed in StartingGearPrototype.
2020-12-24 14:42:40 +01:00
Radrark
b4506b4d08
Makes ghosts able to point through walls. ( #2821 )
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Co-authored-by: BuildTools <unconfigured@null.spigotmc.org >
2020-12-24 14:33:07 +01:00
DrSmugleaf
b208ff4c20
Fix build ( #2830 )
2020-12-24 14:28:49 +01:00
20kdc
0063d30a85
Make Carps and Mimics clickable so they can be remover-gun'd ( #2820 )
2020-12-24 11:51:07 +11:00
Pieter-Jan Briers
825d5c0604
Fix broken ce.rsi
2020-12-23 23:51:45 +01:00
Pieter-Jan Briers
159f7192df
Add alert for low oxygen.
2020-12-23 23:46:01 +01:00
Pieter-Jan Briers
44e3cc9395
Alerts now use SpriteSpecifier
2020-12-23 23:45:52 +01:00
Pieter-Jan Briers
9b53793ca5
Adds permissions panel to admin menu.
2020-12-23 17:08:34 +01:00
Pieter-Jan Briers
2e6ab15a2a
Clean up station events synchronization code.
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AAAAAAAAAAAAAAAAAAAAAAAAAAA
2020-12-23 17:08:34 +01:00
Pieter-Jan Briers
a5151af4c1
Adds promotehost command to make bootstrapping admin privileges easier.
2020-12-23 17:08:34 +01:00
DrSmugleaf
764465f60c
Separate destructible component threshold into behaviors ( #2818 )
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* WIP changes, add behaviors
* Fix behavior typing, namespace and test
* NO SPACES
2020-12-23 13:34:57 +01:00
Vera Aguilera Puerto
ce029f461e
Do not ignore up in hotbar keybinds.
2020-12-23 12:35:05 +01:00
Swept
c3a6d0c597
Add belt slots for several items
2020-12-23 16:32:42 +11:00
py01
c1d42de991
Fixes PipeDirections not having Flags attribute ( #2809 )
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Co-authored-by: py01 <pyronetics01@gmail.com >
2020-12-23 16:31:50 +11:00
daniel-cr
005e142949
Make handheld explosives affect tiles ( #2806 )
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If you are holding the explosive in your hard or inventory, this should make affect the tiles around you. At the moment it only affects entities. I will refactor this class a little more.
2020-12-23 16:31:04 +11:00
Pieter-Jan Briers
d31dbec7ea
Remove AggressiveInlining abuse from TileAtmosphere.cs.
2020-12-22 18:31:02 +01:00
Pieter-Jan Briers
8e8594063d
Optimize allocations in MetabolismComponent and TileAtmosphere
2020-12-22 18:28:54 +01:00
chairbender
9a3dee2042
Hotbar Improvements + Item Action Integration Test ( #2749 )
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* my IDE keeps wanting to change this so....
* Add item actions integration test, fix bug where empty item action
dict was left in SharedActionsComponent state
* bigger hotbar arrows
* nice wide hotbar pagination hitboxes
* add ability to switch hotbar loadout
via keybinds
* always highlight on drag over
of actions hotbar
* dont rely on content entity for integration test
2020-12-22 15:41:56 +01:00
ike709
7f7f22ef5d
APCs now require engineering access ( #2795 )
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* APCs now require engineering access
* Allow if access reader is null
2020-12-22 13:08:35 +01:00
Clyybber
eb576884f9
Rebing throwing to Ctrl + Q ( #2781 )
2020-12-22 17:52:54 +11:00
Vera Aguilera Puerto
3b1677ff79
Drinking glasses now break.
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- Adds DamageOnLandComponent
- Adds DamageOtherOnHitComponent
- Drinking glasses break on throw.
- Drinking glasses damage others when thrown.
- Glass shards also damage others when thrown.
2020-12-21 13:22:16 +01:00
Vera Aguilera Puerto
5fb82ea581
Add drinking glasses to boozeomat
2020-12-21 13:00:35 +01:00
Vera Aguilera Puerto
cf90c77034
Fix transformable containers.
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Fixes #2775
2020-12-21 12:49:38 +01:00
Vera Aguilera Puerto
d684198b00
Fixes observing from lobby nullspacing people on round restart
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Fixes #2791
2020-12-21 12:25:35 +01:00
Pieter-Jan Briers
131f7ac6cc
Fix HoS shoes not existing.
2020-12-21 12:21:15 +01:00
Pieter-Jan Briers
ac1d664008
Probably fix build forgetting that nuget exists.
2020-12-21 12:15:29 +01:00
DrSmugleaf
fd258a54d3
Update destructible threshold property casing to follow the rest of the project ( #2797 )
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* Update casing
* Update casing for min/max
2020-12-21 12:11:56 +01:00
DrSmugleaf
38dcc058c7
Add game rule to restart an empty server after 10 minutes ( #2787 )
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* Add game rule to restart an empty server after 10 minutes
* Add missing localization for time running out
2020-12-21 11:59:41 +01:00
ike709
d9d168a324
Adds missing gas canisters and improves the UI ( #2794 )
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* Adds missing gas canisters and improves the UI
* Pad the label
2020-12-21 11:52:50 +01:00