Errant
46d58bf22a
Role Types ( #33420 )
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* mindcomponent namespace
* wip MindRole stuff
* admin player tab
* mindroletype comment
* mindRolePrototype redesign
* broken param
* wip RoleType implementation
* basic role type switching for antags
* traitor fix
* fix AdminPanel update
* the renameningTM
* cleanup
* feature uncreeping
* roletypes on mind roles
* update MindComponent.RoleType when MindRoles change
* ghostrole configuration
* ghostrole config improvements
* live update of roleType on the character window
* logging stuff and notes
* remove thing no one asked for
* weh
* Mind Role Entities wip
* headrev count fix
* silicon stuff, cleanup
* exclusive antag config, cleanup
* jobroleadd overwerite
* logging stuff
* MindHasRole cleanup, admin log stuff
* last second cleanup
* ocd
* move roletypeprototype to its own file, minor note stuff
* remove Roletype.Created
* log stuff
* roletype setup for ghostroles and autotraitor reinforcements
* ghostrole type configs
* adjustable admin overlay
* cleanup
* fix this in its own PR
* silicon antagonist
* borg stuff
* mmi roletype handling
* spawnable borg roletype handling
* weh
* ghost role cleanup
* weh
* RoleEvent update
* polish
* log stuff
* admin overlay config
* ghostrolecomponent cleanup
* weh
* admin overlay code cleanup
* minor cleanup
* Obsolete MindRoleAddedEvent
* comment
* minor code cleanup
* MindOnDoGreeting fix
* Role update message
* fix duplicate job greeting for cyborgs
* fix emag job message dupe
* nicer-looking role type update
* crew aligned
* syndicate assault borg role fix
* fix test fail
* fix a merge mistake
* fix LoneOp role type
* Update Content.Client/Administration/AdminNameOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Roles/SharedRoleSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* comment formatting
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* change logging category
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* fix a space
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* use MindAddRoles
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* get MindComponent from TryGetMind
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* move var declaration outside loop
* remove TryComp
* take RoleEnum behind the barn
* don't use ensurecomp unnecessarily
* cvar comments
* toggleableghostrolecomponent documentation
* skrek
* use EntProtoId
* mindrole config
* merge baserolecomponent into basemindrolecomponent
* ai and borg silicon role tweaks
* formatting
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* I will end you (the color)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* use LocId type for a locale id
* update RoleEvent documentation
* update RoleEvent documentation
* remove obsolete MindRoleAddedEvent
* refine MindRolesUpdate()
* use dependency
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* inject dependency
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* roleType.Name no longer required
* reformatted draw code logic
* GhostRoleMarkerRoleComponent comment
* minor SharedRoleSystem cleanup
* StartingMindRoleComponent, unhardcode roundstart silicon
* Update Content.Shared/Roles/SharedRoleSystem.cs
* remove a whitespace
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-01-11 22:17:26 +01:00
Leon Friedrich
4e0018697f
Add role prototype validation tests ( #32801 )
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* Add role prototype validation test
* Rejig GetPrototypesWithComponent
* More tests n stuff
2024-10-14 14:05:25 +11:00
Errant
93c7bdc134
Mind Role Entities ( #31318 )
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* Mind Role Entities wip
* headrev count fix
* silicon stuff, cleanup
* exclusive antag config, cleanup
* jobroleadd overwerite
* logging stuff
* MindHasRole cleanup, admin log stuff
* last second cleanup
* ocd
* minor cleanup
* remove createdTime datafield
* now actually using the event replacement I made for role time tracking
* weh
2024-10-10 10:48:56 +02:00
poeMota
9a51d37d02
Add ERT time stats ( #31629 )
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* add jobs for ghost roles
* add job to ToggleableGhostRole
* typo
---------
Co-authored-by: Mota <belochuc@gmail.com >
2024-09-02 10:32:49 +05:00
Errant
40b9fd4ea3
Namespace cleanup around Mind Roles ( #30965 )
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* namespaces
* Comment does not need a semicolon
---------
Co-authored-by: Vasilis <vascreeper@yahoo.com >
2024-08-15 20:26:57 +02:00
Errant
9de922adba
development build ghostrole lottery changes ( #30980 )
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debug ghostrole lottery changes
2024-08-14 11:57:09 +10:00
Plykiya
aded74a88a
Syndicate Reinforcement Specializations: Medic, Spy, Thief ( #29853 )
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* Syndicate thief, spy, medic
* Fixes description for nukies
* update description for uplink
* Implement the radial menu
* forgot these were necessary to push lol
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-21 20:32:25 +10:00
metalgearsloth
03f0257ae9
Revert "Picking a ghostrole as an admin will now deadmin you. ( #29790 )" ( #29901 )
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This reverts commit 1a50760e67 .
2024-07-11 17:04:10 +10:00
MFMessage
1a50760e67
Picking a ghostrole as an admin will now deadmin you. ( #29790 )
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* @forcibly deadmins you
* Added checks for AdminDeadminOnJoin
2024-07-11 15:53:14 +10:00
Kara
993eef1e7c
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
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* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content
* pass entman
* dog ass test
* webeditor
2024-05-12 20:34:52 -04:00
Kara
1596e04d0f
Resolve all non-obsoleting warnings in content ( #27934 )
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* Resolve all non-obsoleting warnings in content
* Update ClientGameTicker.cs
* Update SkeletonAccentSystem.cs
* Update BwoinkSystem.cs
2024-05-11 20:13:58 -07:00
no
630a7a78ed
Add ghost role raffles ( #26629 )
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* Add ghost role raffles
* GRR: Fix dialogue sizing, fix merge
* GRR: Add raffle deciders (winner picker)
* GRR: Make settings prototype based with option to override
* GRR: Use Raffles folder and namespace
* GRR: DataFieldify and TimeSpanify
* GRR: Don't actually DataFieldify HashSet<ICommonSession>s
* GRR: add GetGhostRoleCount() + docs
* update engine on branch
* Ghost role raffles: docs, fix window size, cleanup, etc
* GRR: Admin UI
* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto
* GRR: Make a ton of roles raffled
2024-05-06 18:48:16 -07:00
Mr. 27
50fb91bd18
monkey reinforcement teleporters can now select between kobold or monkey with a verb ( #25982 )
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* inital
* Update animals.yml
* Update animals.yml
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* selecting different role will change the description and name
* fix name
* gargh
* the review
Hello
* e
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-04-26 15:06:43 +02:00
Leon Friedrich
cb8f145975
Fix GhostRoleComponent performing randomization on ComponentInit ( #26466 )
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* Fix ghostrole ComponentInit
* A
* a
2024-03-27 00:31:26 -04:00
LordCarve
05a2e6b3a2
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Kara
7dd20f7af1
Kill ComponentExt ( #20907 )
2023-10-11 20:19:46 +11:00
deltanedas
4fbebb6917
Roundstart antag role restrictions revival ( #20108 )
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Co-authored-by: Ray <vigersray@gmail.com >
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-20 17:54:53 +10:00
metalgearsloth
3c0439167a
Fix makeghostrole eui ( #19998 )
2023-09-11 14:31:45 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
DrSmugleaf
15c0211fb2
Refactor minds to be entities with components, make roles components ( #19591 )
...
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2023-08-28 16:53:24 -07:00
metalgearsloth
0b542098db
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
Leon Friedrich
9fc4fc6ac2
Fix some Mind ECS bugs ( #17480 )
2023-06-20 14:29:26 +10:00
ShadowCommander
dd7032a860
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
metalgearsloth
56c10b503c
Don't show paused ghosts in window ( #17188 )
2023-06-10 22:24:34 +10:00
DrSmugleaf
9146374e39
Remove ghost role component references ( #15262 )
2023-04-12 23:32:14 +10:00
Leon Friedrich
4d71b1b81e
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377
Mind ecs ( #14412 )
2023-03-26 14:31:13 -04:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Kara
c9d9d09e19
Ghost role probability ( #9752 )
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* Ghost role probability
* give it to regular ticks/bears too
2022-07-15 15:20:37 +10:00
metalgearsloth
a2a5df1990
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
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* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
ike709
a9c18acd35
Remove misc Startup/Shutdown overrides ( #8113 )
...
Co-authored-by: ike709 <ike709@github.com >
2022-05-12 21:11:50 +10:00
Alex Evgrashin
bf89483e09
Grouped ghost roles and jump button ( #7300 )
2022-04-02 15:06:29 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
metalgearsloth
ec9550c2e0
Make any mind added remove ghost role ( #6127 )
2022-01-12 18:25:05 +11:00
metalgearsloth
6f7cd29fb5
Fix ghost role exceptions ( #6106 )
2022-01-11 14:12:19 +11:00
ShadowCommander
951a810fad
Log GhostRole takeovers ( #6089 )
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* Log GhostRole takeovers
* Remove entity word
2022-01-09 19:54:36 -06:00
ShadowCommander
cd865b9aaa
Remove crit and dead mobs from GhostRole list ( #5992 )
2022-01-01 23:00:21 -07:00
ShadowCommander
81607d0327
Reregister ghost role when player ghosts while alive ( #5956 )
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* Reregister ghost role when player ghosts while alive
* Add ReregisterOnGhost property
2022-01-01 17:48:45 +01:00
metalgearsloth
f110e28021
Fix openahelp and quit command perms ( #5763 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-12-12 22:45:49 -07:00
DrSmugleaf
ab9d0cc6d8
Fix errors
2021-12-05 21:02:04 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Acruid
6e54e740c7
Removed Old PlayerSession Functions ( #5404 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-23 18:11:48 +11:00
20kdc
4cce40bd9f
Ghost roles create new minds, better tracking of roles at round end screen ( #5175 )
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* Ghost roles now get new Minds
* Some round start/end button stuff
* Mind tracking for better round end reports
* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)
* Transition over to EntityUid for mind stuff because that's the only way to do it
* BrainSystem fix for PR rebase
2021-11-15 11:14:34 -07:00