Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator ( #25183 )
...
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
DrSmugleaf
83901cafc5
Fix ClimbSystem removing the climbing fixture when it still has contacts ( #24756 )
2024-01-31 13:10:57 +11:00
Nemanja
736b9dd7df
Cryogenic Sleep Units ( #24096 )
...
* Cryogenic sleep units
* pause map support
* no more body deletion
* Cryogenic Storage Units
* boowomp
* no more emag, no more dropping present people
2024-01-14 23:35:28 -07:00
J. Brown
ed7a787970
Restore correct table-bonk behaviour with clumsy mobs. ( #23583 )
2024-01-05 23:07:25 -08:00
LordCarve
24f07b203f
Fix formatting to match .editorconfig (IDE0055 warnings) ( #23301 )
2023-12-31 21:20:02 -05:00
J. Brown
221eb561de
Fix for #22516 - mobs can no longer cause clumsy mobs to get hurt on tables ( #22684 )
...
Fix for 22516 - mobs can no longer cause other mobs to be bonked against tables.
2023-12-21 10:18:26 -05:00
metalgearsloth
b08c4edd55
Fix getting stuck on tables ( #21981 )
2023-11-30 00:23:21 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-11-23 14:34:37 +11:00
themias
c1791eb65d
Fix space vault ( #21541 )
2023-11-08 18:43:43 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
metalgearsloth
4701b853ef
Fix 0-length climbs ( #21224 )
2023-10-24 21:44:09 +11:00
metalgearsloth
7a878f703f
Fix vaulting mispredict ( #21082 )
2023-10-18 16:11:33 +11:00
metalgearsloth
edbfef22d6
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Kara
baddcf1b26
Chain link fencing ( #18956 )
2023-08-11 00:16:25 +10:00
metalgearsloth
d2bfb3e2b9
Fix double vault do_after ( #16743 )
2023-05-24 01:08:04 -06:00
keronshb
034d489be2
Removes clown abuse ( #15145 )
2023-04-05 16:44:26 -06:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
metalgearsloth
b0b2f7c150
Fix bonkable error spam ( #14213 )
2023-02-22 12:46:04 +11:00
metalgearsloth
c8f89eca60
ECS dragdrop ( #12973 )
...
* ECS dragdrop
No more excuses.
* AAAAAAAAAAAAAA
* kry
* events
* aaaaaaaaaa
* HUH
* Fix stripping
* aaaaaa
* spoike
* asease
* fix table vaulting
* ded
* rebiew
* aaaaaaaaaaaaa
* drag
* aeaeae
* weh
2023-02-13 13:29:34 +00:00
Ilya Chvilyov
eae58211e1
Separated Bonk functionality and component from ClimbSystem and ClimbComponent ( #13635 )
2023-01-31 17:33:00 -04:00
metalgearsloth
6c9ce79387
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
...
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Jacob Tong
0e945b42b2
Rework climbing ( #7706 )
2022-05-10 01:08:52 -07:00
Leon Friedrich
119e90124f
Fix standing-state collisions resetting ( #7469 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-04-14 12:31:07 +10:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Fishfish458
df53d50721
Add buildable plastic flaps ( #6583 )
...
Co-authored-by: fishfish458 <fishfish458>
2022-02-21 22:01:58 -07:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
wrexbe
cea1b21832
Fixing some warnings ( #6250 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2022-01-21 10:38:35 +01:00
Paul Ritter
9e1607722d
removes componentdependencies ( #6160 )
2022-01-15 13:26:37 +11:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
20kdc
73ca553ad4
Have medical scanners and cloning pods be 'climbed upon' on exit. ( #5408 )
2021-11-19 18:03:09 -07:00
metalgearsloth
7beb363285
Deprecate a bunch of IActionBlocker ( #4852 )
...
* Deprecate IActionBlocker ChangeDirectionAttempt
* Woops
* Throw and interact
* Deperacte speech
* ActionBlocker in fucking shambles
* CanEmote go byebye
* CanAttack is GONE
* IActionBlocker finally ded
* DRY
2021-10-21 13:03:14 +11:00
metalgearsloth
b2322864e9
Remove IActionBlocker.CanMove ( #4449 )
...
* Remove IActionBlocker.CanMove
Ported the remainders over to using MovementAttemptEvent which should also help make mob movement a bit faster.
* Make that check faster
2021-08-09 17:34:01 -07:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Acruid
59e5cc5e3c
Remove Static Component NetIds ( #4247 )
...
* Remove the unnecessary NetID property from ComponentState.
* Remove Component.NetworkSynchronizeExistence.
* Removed Component.NetID.
* Adds component netID automatic generation.
* Removed NetIdAttribute from serverside components with no corresponding clientside registration.
* Completely remove static NetIds.
* Renamed NetIDAttribute to NetworkedComponentAttribute.
* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.
* Component changes when rebasing that I am too lazy to rewrite into the branch.
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2021-07-12 10:32:10 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00