Leon Friedrich
a4fc332846
Fix some some bugs when client-side prediction is disabled ( #18241 )
2023-07-24 19:59:31 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
c8f89eca60
ECS dragdrop ( #12973 )
...
* ECS dragdrop
No more excuses.
* AAAAAAAAAAAAAA
* kry
* events
* aaaaaaaaaa
* HUH
* Fix stripping
* aaaaaa
* spoike
* asease
* fix table vaulting
* ded
* rebiew
* aaaaaaaaaaaaa
* drag
* aeaeae
* weh
2023-02-13 13:29:34 +00:00
Leon Friedrich
bf2ae6294d
Make clickmap lookups use the sprite tree ( #13275 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-01-05 16:29:27 +11:00
Leon Friedrich
6fa2391e42
Replaces anchored lookup flag with static ( #13036 )
2022-12-15 15:29:46 +11:00
wrexbe
c55a015b77
Small UI refactor pieces ( #11026 )
...
* ActionType rename Name to DisplayName
* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
metalgearsloth
786c8a7c79
Make sure dragdrop doesn't delay by a frame ( #9745 )
2022-07-14 19:43:39 -07:00
Leon Friedrich
21fca0f6e3
Prevent content from overriding sprite shader ( #9036 )
2022-07-14 19:28:51 -07:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
metalgearsloth
6e94d08b17
Gun tweaks ( #8320 )
2022-05-22 12:31:46 +10:00
Leon Friedrich
bec0b63dc1
Increase dragging dead zone ( #7416 )
2022-04-08 14:17:52 -07:00
metalgearsloth
de6651ac01
Update content for new lookup API ( #7363 )
2022-04-06 19:35:18 +10:00
Leon Friedrich
0f435f31c8
Predict general interactions. ( #6856 )
2022-03-09 18:12:17 +11:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
metalgearsloth
63a16f2f25
Update dragdrop pos every frame ( #6933 )
...
No more 30fps here.
2022-02-28 18:45:44 -06:00
metalgearsloth
ffed5eec81
Adjust some frametiming stuff ( #6496 )
2022-03-01 01:11:25 +11:00
Leon Friedrich
ff7d4ed9f6
Patched Actions Rework ( #6899 )
...
* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* fix networking
* Allow action locking
* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06
Revert "Actions Rework" ( #6888 )
2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64
Actions Rework ( #6791 )
...
* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Leon Friedrich
4a00d01ced
Remove ignore-inside-blocker ( #6692 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-16 19:40:03 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract ( #6655 )
2022-02-15 15:06:52 +11:00
Julian Giebel
305cff2659
Implement ECS alternative for IDragDropOn and fully ECS disposal units ( #6380 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-01-31 03:53:22 +11:00
metalgearsloth
509ed98bdd
Split InteractionOutline from GameScreen ( #6155 )
...
Looking at making GameScreen in charge of managing the current GameHud and so it should be less of a god class.
2022-01-14 15:23:52 -08:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
Vera Aguilera Puerto
8b09d55b10
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
ee4ff9cfe8
Inline Name
2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
b835bea086
Inline GetComponent
2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto
f10ed6c0c3
Inline GetAllComponents
2021-12-03 11:42:24 +01:00
Vera Aguilera Puerto
b2035543e2
Inline Deleted
2021-12-03 11:30:03 +01:00
Vera Aguilera Puerto
48f8dd2284
ActionBlocker CanInteract uses EntityUid exclusively
...
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Antoine Chavasse
afeb22ccb2
Prevent drag and dropping if the user is currenly unable to perform interactions. ( fixes #5144 ) ( #5196 )
2021-11-06 17:05:51 -07:00
Visne
94579d1877
Fix a bunch of warnings ( #5058 )
2021-10-28 13:19:38 +02:00
Vera Aguilera Puerto
0767bd3777
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
metalgearsloth
4e46cf7d27
Make content use EntityLookupFlags ( #4531 )
...
* Use lookup flags
* Woops
2021-08-29 14:23:11 +10:00
Vera Aguilera Puerto
1033d8bbe5
Use EntitySystem dependencies in a bunch of systems.
2021-07-26 13:01:47 +02:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00
DrSmugleaf
f878f353e4
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00