metalgearsloth
a440ccfc7c
Fix cuffs popup prediction ( #25553 )
2024-02-26 00:10:02 +11:00
Jezithyr
c15b0691ec
Emergency revert for pulling ( #24923 )
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Revert "Pulling rework (#20906 )"
This reverts commit 0d8254b2a2 .
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2
Pulling rework ( #20906 )
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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
2024-02-03 14:36:09 +11:00
AJCM-git
108f001731
Virtual items cleanup ( #23912 )
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* Virtual items cleanup
* Detail
* Review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-14 21:18:47 +11:00
Nemanja
526b966f09
Fix zipties/makeshift cuffs dropping multiple broken entities on removal ( #23095 )
2023-12-28 16:50:08 -07:00
TemporalOroboros
7a77d6d5dd
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-11-23 14:34:37 +11:00
Leon Friedrich
aa59956134
Fix handcuffed entity deletion and a mind shutdown error. ( #21825 )
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* Fix handcuffed deletion error
* Fix mind shutdown error
2023-11-21 19:53:30 -05:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Nemanja
b5a7af1d58
Fix uncuffing for zombies ( #21021 )
2023-10-15 23:31:03 -06:00
metalgearsloth
9f9577acd0
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DrSmugleaf
c71f97e3a2
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
0f917d22d7
Color flash effect fixes ( #18952 )
2023-08-10 10:44:52 -07:00
Slava0135
d4c8065e8a
Move and rename damage effect to color flash effect ( #18263 )
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* move damage effect to different package
* rename to ColorFlashEffect
* renaming some other things
2023-08-01 19:02:54 +03:00
brainfood1183
ebab4cae8c
Straitjacket Functionality. ( #18052 )
2023-07-22 18:14:25 -04:00
Errant
669d332332
Communicate self-uncuff damage to player a bit more clearly ( #17835 )
2023-07-07 03:28:33 -06:00
Clon clover
045eba06c3
Damage on forced uncuff ( #17801 )
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* cuffs do 1 damage
* Update SharedCuffableSystem.cs
* Update SharedCuffableSystem.cs
* remove unused code
* Update CuffableComponent.cs
* alphabetical
* damage
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2023-07-03 15:30:09 -06:00
Nemanja
5212fc5478
No unbuckling while cuffed ( #17719 )
2023-06-28 23:19:56 -04:00
Pieter-Jan Briers
b4803b0bbf
Handcuffs don't handle interaction events if target isn't cuffable. ( #17050 )
2023-06-02 10:48:42 +10:00
Menshin
04b2f41cb4
Fixes zipties spawning multiple entities on removal ( #15761 )
2023-05-02 20:14:55 +10:00
Menshin
f85f45674f
Fix handcuff raising assert on applying/removing ( #15658 )
2023-04-24 16:41:46 -04:00
DrSmugleaf
b947856431
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
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* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
metalgearsloth
72d9bd0a58
Don't delete virtual hand items on client ( #14954 )
2023-03-29 22:04:21 +11:00
metalgearsloth
2dfdf73aa6
Fix cuff layer spam ( #14869 )
2023-03-26 08:15:32 -05:00
Mr0maks
eb6d2c5b97
Fix handcuffs in fight mode ( #14716 )
2023-03-17 13:13:04 +11:00
Leon Friedrich
07491f545c
doafter hotfix ( #14678 )
2023-03-15 15:07:16 +11:00
Leon Friedrich
24ef92de18
Fix EmptyContainer construction action ( #14406 )
2023-03-15 11:14:18 +11:00
Nemanja
49f7575298
Cuffable/Handcuff ECS ( #14382 )
2023-03-13 19:34:26 -04:00
metalgearsloth
c8f89eca60
ECS dragdrop ( #12973 )
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* ECS dragdrop
No more excuses.
* AAAAAAAAAAAAAA
* kry
* events
* aaaaaaaaaa
* HUH
* Fix stripping
* aaaaaa
* spoike
* asease
* fix table vaulting
* ded
* rebiew
* aaaaaaaaaaaaa
* drag
* aeaeae
* weh
2023-02-13 13:29:34 +00:00
Leon Friedrich
3965c2efe6
Fix zipties ( #13600 )
2023-01-20 05:48:19 -08:00
metalgearsloth
5c1cc5b9b3
Fix melee cuffs ( #11602 )
2022-09-29 23:38:24 +10:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
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* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
Rane
e5bad81ac4
Can't break other people's drags on cuffed people ( #8868 )
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* works on my machine
* speedrun
2022-06-16 11:10:03 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Leon Friedrich
823941764a
Fix handcuffed players being able to escape pulls ( #7534 )
2022-04-13 17:11:55 +10:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Leon Friedrich
17132385d4
Make combat check CanInteract ( #7046 )
2022-03-09 17:40:07 +11:00
Leon Friedrich
4acb8c12af
fix stripping ( #5983 )
2022-01-01 18:03:29 +01:00
Paul Ritter
512d6a38c3
get that crap outta here (completely rewrites inventorysystem) ( #5807 )
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* some work
* equip: done
unequip: todo
* unequipping done & refactored events
* workin
* movin
* reee namespaces
* stun
* mobstate
* fixes
* some work on events
* removes serverside itemcomp & misc fixes
* work
* smol merge fix
* ports template to prototype & finishes ui
* moves relay & adds containerenumerator
* actions & cuffs
* my god what is actioncode
* more fixes
* im loosing my grasp on reality
* more fixes
* more work
* explosions
* yes
* more work
* more fixes
* merge master & misc fixed because i forgot to commit before merging master
* more fixes
* fixes
* moar
* more work
* moar fixes
* suffixmap
* more work on client
* motivation low
* no. no containers
* mirroring client to server
* fixes
* move serverinvcomp
* serverinventorycomponent is dead
* gaming
* only strippable & ai left...
* only ai and richtext left
* fixes ai
* fixes
* fixes sprite layers
* more fixes
* resolves optional
* yes
* stable™️
* fixes
* moar fixes
* moar
* fix some tests
* lmao
* no comment
* good to merge™️
* fixes build but for real
* adresses some reviews
* adresses some more reviews
* nullables, yo
* fixes lobbyscreen
* timid refactor to differentiate actor & target
* adresses more reviews
* more
* my god what a mess
* removed the rest of duplicates
* removed duplicate slotflags and renamed shoes to feet
* removes another unused one
* yes
* fixes lobby & makes tryunequip return unequipped item
* fixes
* some funny renames
* fixes
* misc improvements to attemptevents
* fixes
* merge fixes
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2021-12-30 22:56:10 +01:00
metalgearsloth
525297c5fe
A bunch of AttachedEntity bullshit
2021-12-06 15:39:46 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
metalgearsloth
7beb363285
Deprecate a bunch of IActionBlocker ( #4852 )
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* Deprecate IActionBlocker ChangeDirectionAttempt
* Woops
* Throw and interact
* Deperacte speech
* ActionBlocker in fucking shambles
* CanEmote go byebye
* CanAttack is GONE
* IActionBlocker finally ded
* DRY
2021-10-21 13:03:14 +11:00