Swept
74d044a4a9
Adds more splat and tweaks PuddleComponent.cs ( #3942 )
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Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-05-21 00:19:18 +00:00
PJBot
7523ec82dc
Automatic changelog update
2021-05-20 12:23:06 -04:00
SweptWasTaken
00c844a410
Fixes holes in Captain's jumpsuit and adds Captain's jumpskirt
2021-05-20 09:21:48 -07:00
PJBot
b4d76eda59
Automatic changelog update
2021-05-20 08:59:31 -04:00
scrato
80a864724b
Fixed 4014 ( #4033 )
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Co-authored-by: Michael Will <will_m@outlook.de >
2021-05-20 14:58:28 +02:00
Vera Aguilera Puerto
f3de5c4f33
Update submodule
2021-05-20 10:59:44 +02:00
Vera Aguilera Puerto
3a27490c59
Material cleanup ( #4025 )
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* work
* more work
2021-05-20 10:37:34 +02:00
PJBot
afc8c9163c
Automatic changelog update
2021-05-19 13:27:04 -04:00
20kdc
efc5fac7ec
Fix dropping an item on a translated grid ( #4027 )
2021-05-19 19:26:01 +02:00
SweptWasTaken
b667f8168a
Fixes flash lathe recipe
2021-05-18 22:15:09 -07:00
PJBot
d77cde4b85
Automatic changelog update
2021-05-18 12:00:48 -04:00
Vera Aguilera Puerto
d00c71a092
Update submodule.
2021-05-18 17:59:24 +02:00
PJBot
0b9e1a801e
Automatic changelog update
2021-05-17 07:15:30 -04:00
Vera Aguilera Puerto
92b01d6a7c
Makes a few deletes queued. ( #4015 )
2021-05-17 13:14:28 +02:00
Vera Aguilera Puerto
35521782a5
Update submodule.
2021-05-17 11:41:03 +02:00
PJBot
05c20f5442
Automatic changelog update
2021-05-17 05:32:12 -04:00
ShadowCommander
7b00489b1f
Fix clicking a locker while inside of said locker ( #3965 )
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* Fix clicking a locker while inside of said locker
Actually fixes #1535
* Address reviews
* Add test
* Clean up test
2021-05-17 02:31:10 -07:00
PJBot
0ac44ade52
Automatic changelog update
2021-05-17 05:13:19 -04:00
ShadowCommander
b907c54470
Fix kitchen spike ( #4008 )
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* Fix kitchen spike
* Add fluent localization
* Add newline
* Prevent things that are not dead from being spiked
2021-05-17 11:12:17 +02:00
PJBot
09ebbbc02d
Automatic changelog update
2021-05-17 03:40:39 -04:00
TimrodDX
c69ab61153
Hotfixes the Boda Machine ( #4012 )
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* Hotfixes Boda machine. Doesn't fix underlying rotation issue.
* Fixes some metadata lines that were changed somehow.
Please let me know if there are any other issues.
2021-05-17 00:39:37 -07:00
ShadowCommander
483fbe6ea3
Lower data usage ( #4005 )
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* Lower data usage
* Fix the problems at the root
2021-05-16 22:37:58 +02:00
Vera Aguilera Puerto
dc03f1f545
AnchorableComponent light cleanup. ( #4009 )
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* Remove awful commands
* Unanchoring is a word.
* Fix disposal tests....
* Slight anchorable cleanup
2021-05-16 22:33:21 +02:00
metalgearsloth
efbe129d61
Add error for git not found in git_helper ( #4011 )
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* Add error for git not found in git_helper
* Exc instead
2021-05-16 22:27:30 +02:00
PJBot
cd6810e92a
Automatic changelog update
2021-05-15 13:46:34 -04:00
BulletGrade
30814898a8
Add crates of materials to R&D ( #4007 )
2021-05-15 17:45:32 +00:00
PJBot
ba17964edb
Automatic changelog update
2021-05-15 11:47:57 -04:00
20kdc
f6a2daffa9
Objectives all use a consistent definition of "dead" defined in Mind now. DieCondition is no longer inverted. ( #4006 )
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More brain fixes, mainly
2021-05-15 17:46:55 +02:00
PJBot
ae8887dea6
Automatic changelog update
2021-05-15 11:44:21 -04:00
20kdc
438b60310d
Various Paper adjustments ( #3993 )
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* Various Paper adjustments
+ can now have prefilled text
+ cleaned up paper sprite layering a bit,
+ adds an AME manual as a test but doesn't put it anywhere
+ Paper cannot write arbitrary Examine markup
* Paper component doesn't show text on examine anymore
2021-05-15 17:43:19 +02:00
PJBot
3974e20042
Automatic changelog update
2021-05-15 06:29:07 -04:00
Clyybber
914e49f867
Chat channel switching improvements ( #4000 )
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* IC is default when joining;
switch to IC channel if IC channel becomes unavailable before trying OOC
* Allow channel cycling while the textbox is focused
* Fix focus channel keybinds not actually focusing
* Whitespess
* Fix duplicate radio
* Smol CycleChatChannel cleanup
* Revert style change
2021-05-15 03:28:04 -07:00
SweptWasTaken
8bfd9f9090
Multitool fits on belt now
2021-05-14 22:13:50 -07:00
PJBot
4c1ea59d0c
Automatic changelog update
2021-05-13 20:42:07 -04:00
Moses
de643ad864
#3921 Add vending machine ads and flavor text ( #3997 )
2021-05-14 00:41:05 +00:00
SweptWasTaken
d24ded8c7b
Small improvements to belts
2021-05-13 12:47:44 -07:00
PJBot
155220d73d
Automatic changelog update
2021-05-13 12:23:49 -04:00
Pieter-Jan Briers
26c2d9f479
Remove usages of physics anchored from content
2021-05-13 02:13:12 +02:00
Pieter-Jan Briers
251df93b71
Remove usages of AnchoredChangedMessage.
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It was a component message which is now deprecated.
2021-05-13 02:05:46 +02:00
Pieter-Jan Briers
4903c3bbc6
Remove usages of client IPlayerSession from content.
2021-05-13 01:18:09 +02:00
20kdc
23bc33a7aa
drainallbatteries - a command for testing low-power conditions (#3983 )
2021-05-13 01:12:36 +02:00
Alex Evgrashin
8f5ad6aeda
Fix subfloor wires incorrect smoothing ( #3986 )
2021-05-13 01:11:49 +02:00
20kdc
3476d1de5b
Fixes KillPersonCondition considering brains "alive" ( #3985 )
2021-05-13 01:11:26 +02:00
20kdc
e0f7ca7740
Little component to make batteries examinable. ( #3982 )
2021-05-13 01:10:57 +02:00
ShadowCommander
28d59908ca
Show nothing instead of error sprite when item has no inhands ( #3992 )
2021-05-13 00:43:53 +02:00
Vera Aguilera Puerto
f0c1efed9b
Footstep SFX are played on entity coordinates, instead of following the entity.
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This prevents client-side "can't play sound" spam when the entity is NaN'd due to PVS.
2021-05-12 14:50:15 +02:00
Vera Aguilera Puerto
722087f92a
Melee arc effects are only sent to players inside PVS.
2021-05-12 14:47:56 +02:00
Vera Aguilera Puerto
462cddf860
Use ActorComponent instead of IActorComponent or BasicActorComponent. ( #3966 )
2021-05-12 13:42:18 +02:00
Vera Aguilera Puerto
3319dc0599
Update submodule.
2021-05-12 13:41:40 +02:00
Moses
e31c518353
Fix beards save on character creation ( #3975 )
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Fixes #3740
2021-05-12 03:12:26 +02:00