Alex Evgrashin
9857f8197c
Pulling change entity rotation ( #3890 )
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* Moved rotatable to shared
* Pullable change rotation
* Applied review
* Update Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2021-05-05 13:29:26 +10:00
DrSmugleaf
ad3b7fe97d
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Vera Aguilera Puerto
85f3871536
Fire extinguisher now applies an impulse to the user when used in space.
2021-05-04 13:37:36 +02:00
Vera Aguilera Puerto
4854062c15
Vapor no longer throws exception in space.
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Fixes #3895
2021-05-04 13:37:36 +02:00
DrSmugleaf
4205e1f602
Update RobustToolbox
2021-05-04 13:31:07 +02:00
DrSmugleaf
055279f86c
Update serialization markdown usages ( #3931 )
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* Update serialization markdown usages
* test submodule update
* Revert "test submodule update"
This reverts commit c240ca312a44365fa1aa0a7df4915434dff10bfc.
2021-05-04 13:30:38 +02:00
Swept
56dfd880b2
Update yaml-linter.yml
2021-05-04 03:58:17 +00:00
Swept
2fe3a8ea12
Update build-test.yml
2021-05-04 03:53:55 +00:00
SweptWasTaken
5bdfd6879a
run client/server point to Content instead of Robust
2021-05-03 20:23:05 -07:00
Pieter-Jan Briers
6e8be3597d
Update submodule
2021-05-03 23:42:27 +02:00
metalgearsloth
f701be7516
Merge remote-tracking branch 'upstream/master' into 2021-04-22_gridtiletest
2021-05-04 00:15:38 +10:00
Swept
6376e60b78
Massive Food PR ( #3436 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-05-03 13:17:22 +02:00
ShadowCommander
ac98260682
Fix breathing test map
2021-05-02 15:23:46 -07:00
Pieter-Jan Briers
045803dc7b
Update submodule
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Fixes multiple bugs with new multi-window refactors.
2021-05-02 23:33:34 +02:00
Pieter-Jan Briers
d796dcfcca
Multi-window input handling. ( #3911 )
2021-05-02 20:48:00 +02:00
metalgearsloth
857356958a
Merge remote-tracking branch 'upstream/master' into 2021-04-22_gridtiletest
2021-05-03 00:47:01 +10:00
Pieter-Jan Briers
31c5b18fe2
Update submodule FOR REAL
2021-05-02 09:43:26 +02:00
Pieter-Jan Briers
f89600b691
Remove unused download_natives.py from solution.
2021-05-02 09:40:38 +02:00
SweptWasTaken
ff1304979f
Update submodule
2021-05-01 18:21:48 -07:00
Pieter-Jan Briers
186563edd0
Suspicion doesn't check antag preferences anymore.
2021-05-01 23:56:17 +02:00
DrSmugleaf
f65cf925f1
Add Robust.Benchmarks to the sln ( #3891 )
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INSTAMERGE
2021-04-29 16:48:51 -06:00
Silver
df52d2854c
Update Submodule
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thanks swept
2021-04-29 16:46:04 -06:00
ShadowCommander
ec00d4fa03
Use MainViewport when input is not provided a viewport ( #3897 )
2021-04-29 16:01:13 -06:00
metalgearsloth
6a5e7dbecb
TryGetEntitySystem nullable ( #3903 )
2021-04-29 15:56:17 -06:00
Swept
ece403ca57
Copyright Pass/Pruning | Part 2 - Objects ( #3905 )
2021-04-29 18:09:14 +00:00
SweptWasTaken
84d83d1902
Slight fixes for sabre and machete inhands
2021-04-28 16:31:47 -07:00
SweptWasTaken
6f6267574d
Merge branch 'master' of https://github.com/space-wizards/space-station-14
2021-04-28 14:41:10 -07:00
SweptWasTaken
8e7157c2d7
Update submodule
2021-04-28 14:40:04 -07:00
PJBot
3223cef084
Automatic changelog update
2021-04-28 17:15:32 -04:00
TaralGit
ebec1b7dcf
Inhands for pistols, beakers, reworked melee weapons and laser gun ( #3887 )
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* new pull
* beakers
* melee
* ffs
* hope this works
* ffffff
* Update meta.json
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-04-28 21:14:27 +00:00
Acruid
00e01d51fd
SnapGridComponent Removal ( #3884 )
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* Removed SnapGridOffset, there is only center now.
* SnapGridComponent methods are now static.
* Removed SnapGridComponent.OnPositionChanged.
* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.
* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.
* Static snapgrid methods on MapGrid are no longer static.
* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.
* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.
* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.
* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
metalgearsloth
578b767791
Mark interactions as obsolete ( #3902 )
2021-04-28 10:23:15 -07:00
metalgearsloth
11aa6fb5a9
Update submodule
2021-04-25 19:05:23 +10:00
BingoJohnson
1c52a78f59
Update produce.yml ( #3886 )
2021-04-24 19:19:29 +00:00
Vera Aguilera Puerto
45263ce739
Content integration tests set ContentStart to true. ( #3874 )
2021-04-23 14:17:01 +02:00
Vera Aguilera Puerto
275eada6b2
Update submodule.
2021-04-23 14:16:43 +02:00
Alex Evgrashin
182663cd0b
Solution visualizer fixes ( #3883 )
2021-04-23 00:42:48 -06:00
SweptWasTaken
9212d5b1df
Decreases the file size of atomicamnesiammx.ogg
2021-04-22 18:11:39 -07:00
SweptWasTaken
c402f47d9e
QOL for AirlockVisualizer.cs
2021-04-22 17:10:16 -07:00
SweptWasTaken
0976755eb0
Minor RSI fixes and corgi hide name
2021-04-22 12:11:48 -07:00
metalgearsloth
64479b54a3
GridTileLookupTest changes for broadphase update
2021-04-22 19:54:12 +10:00
Swept
f577709e29
Updates names for the test pitchers
2021-04-22 03:58:18 +00:00
Swept
465eaa87d3
Deprecates DrinkFoodVisualizer.cs in favor of SolutionContainerVisualizer.cs ( #3876 )
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* Initial
* Removes DrinkFoodVisualizer.cs
* Tests
2021-04-21 21:12:37 +00:00
PJBot
818bdb3c63
Automatic changelog update
2021-04-21 06:15:41 -04:00
metalgearsloth
fa2360ee02
Footsteps cleanup ( #3840 )
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* Disable footsteps in space
* Just clean up footsteps
2021-04-21 20:14:40 +10:00
PJBot
afdd08c600
Automatic changelog update
2021-04-21 06:01:18 -04:00
Visne
75a8833b2c
Add AdvertiseComponent and add it to vending machines ( #3756 )
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* WIP AdvertiseComponent
* Add AdvertiseComponent and add it to vending machines
* Add snacks.yml
* Capitalise C in cigarette machine
* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Update Content.Server/GameObjects/Components/AdvertiseComponent.cs
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* Fix most problems
* Add localisation + exception for illegal prototype values
* Add ads for smart fridge, discount dan's, youtool and mining
* Oops
* Fix style
* Make dependencies local
* Remove some ads, increase wait
* Increase wait, allow full initial wait width
* Fix error
* Update sovietsoda.ftl
* Update sovietsoda.ftl
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-21 20:00:14 +10:00
SweptWasTaken
2250926457
Adds Atomic Amnesia MMX to the lobby music. Thanks 3kliksphillip!
2021-04-20 23:33:50 -07:00
PJBot
7b3243cc3a
Automatic changelog update
2021-04-20 19:40:41 -04:00
ike709
055059ab5c
Chairbender Chat ( #3794 )
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* #272 restructure and restyle chat line edit section
* #272 no arrow, actually change id on channel changer
* #272 nice round chat channel picker
* #272 add chat channel selection logic, and auto-select
when a prefix is entered
* #272 consistent width of chat channel btn
* #272 only show admin channel filter if asay perms
* #272 add tutorial info on chat prefixes
* #272 added chat filter button
* #272 added chat filter button
* #272 WIP on filter popup
* #272 fix filter popup pressed / unpressed logic
* #272 fix filter popup positioning and layout
* #272 WIP channel filter logic
* #272 WIP channel filter logic
* #272 WIP refactoring how chatbox / manager manages available filters and channels to send on
* #272 WIP implementing filtering UI / logic
and refactoring how chat UI is managed
* #272 fix various bugs with new chat filter / selector logic
* #272 remove outdated todos
* #272 WIP working chat window resize
* #272 bounded chatbox resizing
* #272 alertUI moves with resized chat
* #272 WIP making alertUI not be too large when changing size / UIScale
* #272 WIP fixing window / uiscale adjustment
* #272 WIP hacky approach for resizing, will try another approach
* #272 implement hacky approach for bounded chat resize
* #272 no resizing of lobby chat
* #272 WIP adding unread marker to chat filters
* #272 basic working unread chat message indicators
* #272 WIP adding horizontal channel selector items
* #272 horizontal channel selector popup
* #272 workaround for chat selector staying highlighted when right clicking it while toggled
* #272 workaround for chat selector staying highlighted when right clicking it while toggled
* #272 wip trying to add tests for chatbox
* #272 remove test, not really possible with current system
* #272 merge latest
* #272 merge latest
* #272 fix csproj changes
* It works if you disable the lobby
* Fixes lobby chat
* Adds more channel focusses
* Channel cycler
* Address review
* Address nitpicks
* Address more of the review
* Fix chat post-viewport
* Finalize review stuff
Co-authored-by: chairbender <kwhipke1@gmail.com >
Co-authored-by: ike709 <sparebytes@protonmail.com >
2021-04-20 16:39:39 -07:00