ShadowCommander
6d404734e7
Add bar access to captain
2021-05-27 15:26:22 -07:00
PJBot
19a6be8f1d
Automatic changelog update
2021-05-27 06:52:16 -04:00
20kdc
c7f104cd93
More rotatability ( #4067 )
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* Make barstools, PA components, and radiation collectors rotatable.
Making barstools rotatable is so that people can spin on the barstool. (RP moment.)
The other two are more "functional" changes for assembling a PA.
* Allow rotating a rotate-while-anchored object if you're buckled to it.
Barstool spinny
* Fix bug with rotation of an object that someone is buckled to
* BuckleSystem: Efficiency improvements with directed events
* Don't need to unsubscribe anymore from events, so in BuckleSystem, just don't
2021-05-27 12:51:14 +02:00
PJBot
79a13f32e7
Automatic changelog update
2021-05-27 06:49:41 -04:00
Ygg01
7e29bb6aa4
Fix error in .ftl files ( #4018 )
2021-05-27 12:49:39 +02:00
20kdc
cf6fdd40e0
Tune pull-to-location constants just a bit more so it gets stuck less often ( #4077 )
2021-05-27 12:48:37 +02:00
20kdc
ddcfc774a6
Gives spears some damage to let them actually be useful ( #4083 )
2021-05-27 12:47:49 +02:00
20kdc
cb9bef0b94
Thrown items become not-thrown if you start pulling them. ( #4082 )
2021-05-27 12:47:39 +02:00
Vera Aguilera Puerto
9500c91a69
Proper exception rethrowing in AI Steering system.
2021-05-27 12:39:34 +02:00
Vera Aguilera Puerto
c1b247ff22
Proper exception rethrowing in UtilityAI
2021-05-27 12:34:52 +02:00
Vera Aguilera Puerto
0c68f2973e
Adds YAML linter validators for content tiles.
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- Removes invalid floor drops.
2021-05-27 11:42:04 +02:00
Vera Aguilera Puerto
9b402acfa3
Use component startup/shutdown in SubFloorHideSystem.
2021-05-27 11:11:56 +02:00
Vera Aguilera Puerto
0ea3391af0
Stacks get their count appearance set on startup.
2021-05-26 19:05:04 +02:00
Vera Aguilera Puerto
dee94d64b0
Update submodule
2021-05-26 18:48:09 +02:00
Vera Aguilera Puerto
f64433a14d
Makes more things queue delete to prevent physics collision callback issues.
2021-05-26 18:43:12 +02:00
Vera Aguilera Puerto
2232dbd71d
Fixed shard refining creating whole stacks.
2021-05-26 18:14:08 +02:00
Vera Aguilera Puerto
74518a421f
Cleanup some events.
2021-05-26 11:11:14 +02:00
Vera Aguilera Puerto
0f703b8f02
Stack examining is now ECS.
2021-05-26 10:32:40 +02:00
Vera Aguilera Puerto
b9debaa273
Marks IExamine as obsolete.
2021-05-26 10:23:22 +02:00
Vera Aguilera Puerto
33fa208214
Refactors stacks to be fully ECS. ( #4046 )
2021-05-26 10:20:57 +02:00
Vera Aguilera Puerto
0f8e330a3d
Adds directed entity event for examining entities.
2021-05-26 10:19:14 +02:00
Pieter-Jan Briers
61ed10fd31
AL is an acronym
2021-05-24 17:44:24 +02:00
PJBot
679767bed4
Automatic changelog update
2021-05-24 10:56:50 -04:00
scrato
2d709f6294
Fix : #4037 Being able to dehandcuff yourself while dead ( #4062 )
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* Fix #4037 (dead handcuffs)
* check ActionBlocker.CanInteract
* Removed unnecessary using
Co-authored-by: Michael Will <will_m@outlook.de >
2021-05-24 07:55:48 -07:00
PJBot
ff79613517
Automatic changelog update
2021-05-24 10:41:00 -04:00
20kdc
136928ecb8
Fix exception in IconSmoothSystem where it tries to get a grid that doesn't exist ( #4064 )
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This finally ought to actually kill the bug for real this time. Hopefully.
2021-05-24 16:39:57 +02:00
PJBot
e2cc5cd343
Automatic changelog update
2021-05-24 00:15:17 -04:00
20kdc
e88c092c3c
Bring singularity back from the brink of "particles don't even hit" ( #3963 )
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* Bring singularity back from the brink of "particles don't even hit anything"
* Remove force-disable-hard from singularity code so it doesn't just ignore containment
Shouldn't this be the prototype's job if they want that so much?
This might have some sorta downside, but this brings singulo back into being containable
* Apply ShadowCommander's suggested layers/masks for particles
Tested, singulo properly spawns and develops with this mask
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2021-05-23 21:14:15 -07:00
PJBot
d6838d6243
Automatic changelog update
2021-05-23 20:39:28 -04:00
SethLafuente
48cd4a76c2
Protolathe Printing and R&D technology ( #4039 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-05-24 00:38:26 +00:00
PJBot
8539964d48
Automatic changelog update
2021-05-23 14:19:38 -04:00
20kdc
7598684e88
Make IconSmoothComponent more failure-tolerant of the grid not being available (Fixes power stuff disappearing) ( #4063 )
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This (hopefully) fixes power stuff disappearing by making IconSmoothComponent more failure-tolerant of grids not being available.
It might still leave issues in, though.
2021-05-23 20:18:36 +02:00
PJBot
ff57833c84
Automatic changelog update
2021-05-23 00:06:58 -04:00
ShadowCommander
acb102f978
Rename and clean up interaction events ( #4044 )
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* Rename and clean up interaction events
* Fix hand equip events
2021-05-22 21:06:40 -07:00
Ygg01
d97021d3a0
Fix layers displaying in cable stacks ( #4028 )
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* Fix layers displaying in cable stacks
Fixed stackVisualizer to use another round method
* Fix ShadowCommander review
* Change to expected Result
2021-05-22 21:05:55 -07:00
mirrorcult
ce70e8a38d
Fix incorrect shard protoype being spawned when computers are destroyed ( #4060 )
2021-05-23 03:44:05 +00:00
Vera Aguilera Puerto
ed4f51b755
Fix interaction test not adding hands to entity
2021-05-22 14:02:04 +02:00
Vera Aguilera Puerto
bf1fce006f
Fix buckle not working
2021-05-22 13:53:51 +02:00
Vera Aguilera Puerto
2eea2a8f4e
Update submodule.
2021-05-22 11:45:21 +02:00
PJBot
12ec89fc5e
Automatic changelog update
2021-05-22 05:31:38 -04:00
Vera Aguilera Puerto
bbfc0c320a
Fixes materials in lathe recipes
2021-05-22 11:30:11 +02:00
PJBot
9779986bd8
Automatic changelog update
2021-05-21 17:37:19 -04:00
Swept
9dd2e9eeaa
Removes solution transfer verbs ( #4048 )
2021-05-21 23:36:16 +02:00
Swept
4ca854b142
Changes - name: in StorageFillComponent.cs to - id: ( #4051 )
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* Changes all - name: fields to - id: fields to make more sense in StorageFillComponent.cs
* Fixes test
2021-05-21 23:30:03 +02:00
SweptWasTaken
9954764c58
Adds a light code comment to StorageFillComponent.cs
2021-05-21 11:56:15 -07:00
Visne
d97dd4400d
Implement fluent for some Menu files ( #3893 )
2021-05-21 15:39:33 +02:00
Paul
e9844e8c4c
fixes #4003 (examine-spriteview is rotated)
2021-05-21 14:55:15 +02:00
PJBot
dd6781293e
Automatic changelog update
2021-05-21 07:27:12 -04:00
BulletGrade
46f7483b76
Nerf syndicate mini bomb ( #4043 )
2021-05-21 13:26:09 +02:00
PJBot
a7d4b72825
Automatic changelog update
2021-05-20 20:20:20 -04:00