corentt
37997d4dda
Stop reducing output pressure of gastank when low pressure ( #11818 )
...
* stop reducing output of gastank when low pressure
* fix display internal alert
* rephrase moles quantity check
2022-11-08 14:23:41 -06:00
Mervill
615c57bf0b
Docking system can no longer forcibly open welded doors. ( #12149 )
...
* Docking system can no longer forcibly open welded doors.
* bolt the doors after trying to open them
* more door logic
2022-11-08 14:22:50 -06:00
metalgearsloth
8765a7ae61
Remove emergencylight hashset ( #12386 )
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* Remove emergencylight hashset
Take 2
* Fix test
2022-11-08 14:20:41 -06:00
Nemanja
bd77f5cced
reagent grinder machine upgrade ( #12422 )
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* reagent grinder machine upgrade
* grinder storage upgrades
2022-11-08 14:15:49 -06:00
Leon Friedrich
43a2b8bd6b
Stop hair-hiding from logging missing components ( #12461 )
2022-11-08 14:11:22 -06:00
Moony
8d56f7d875
guh ( #12474 )
...
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-11-08 14:10:31 -06:00
theashtronaut
728c395bda
Add lobby ready count to game ticker info during pregame ( #12157 )
...
* add lobby ready count to game ticker info
* Update Resources/Locale/en-US/game-ticking/game-ticker.ftl
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
* simplify get info loc
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
2022-11-08 14:02:07 -06:00
Julian Giebel
e11cf969fa
PDA UI refactor and cartridges ( #11335 )
...
* Work on cartridges
* Work on PDA UI
* Work on PDA UIs program list
* Work on PDA UI borders
* Add DeviceNetworkingComponent to the pda base prototype
* Fix submodule version
* Fix cartridge loader ui key
* Fix pda menu xaml
* Implement relaying ui messages
* Finish implementing the notekeeper cartridge
* Fix submodule version
* Fix errors from merging master
* Fix test failing
* Implement setting preinstalled programs
* Add some documentation to CartridgeLoaderSystem
* Add more doc comments
* Add localization to program names
* Implement review suggestions
* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00
rolfero
1151ca42e5
changing accumulators to timespan targets ( #12407 )
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* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me >
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-11-08 13:59:34 -06:00
Leon Friedrich
724074426e
Fix miasma error spam ( #12458 )
2022-11-08 13:58:07 -06:00
Leon Friedrich
8620899a4a
Fix firelock danger indicators ( #12327 )
...
* Fix firelock danger indicators
* remove unused arg
2022-11-08 13:55:45 -06:00
T-Stalker
f81ef8357f
Reduces event volume by four decibels ( #12442 )
2022-11-08 13:35:10 +11:00
Nemanja
d5b892ff3e
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Mervill
40b556d206
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
rolfero
6a497d3f55
Armor price calculations ( #11417 )
...
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
fixes https://github.com/space-wizards/space-station-14/issues/11299
2022-11-08 11:36:53 +11:00
Nemanja
8ba3d127cc
Xenoarch Tweaks ( #12429 )
...
* Xenoarch feedback
print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks
* make the popup not bad
* the popup, jimbo...
2022-11-07 15:57:29 -06:00
Nemanja
273e0968e4
XenoArch [Science Overhaul] ( #12204 )
...
* multi-node xeno artifacts
* refactor existing artifact effects
* more tweaks to generation
* more shit plus fix tests
* more generation stuff plus threat levels
* doink
* now make it build
* defer the artifact activation to not cause errors
also pricing
* some changes
* all of the yaml + ui stuff for artifact analyzer
* machine linking and starting to make the ui functional
* artifact analyzer display
* a shit ton of artifact analyzer stuff
* more changes; making destroy work properly; progress bar tweaks
* getting shit going!
ALL RIGHT
* small tweaks that didn't help much
* Komm susser todd: the end of analysis
* recipes and hints and ui, oh my!
* add some in-game sources
gotta prepare for day 1 launch
* node data + ditch random seed in place of id
* bunch of triggers
* finish off the last few triggers
* implement machine examine verb
* knock, flicker, blink, throw
* shatter, foam, shuffle, heat
* fix all the shit i broke
* *some* of these have to be good, no?
25 effects
* callin' it there for effects
* comments + reword some trigger hints
* don't mind this little commit here
* byref event
* fix brokey node entry
* fix low pressure trigger
* mirror review plus fixing 0x40's bug
also the throw artifact threw incorrectly
* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Alex Evgrashin
6913c77ab1
Quick fix for holofan and tiny fan ( #12420 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12411
2022-11-07 06:34:06 +11:00
Leon Friedrich
e29dc8c785
Power struct enumerators ( #12396 )
2022-11-07 03:33:56 +11:00
rolfero
59349c37a0
Strip someone through the examine button ( #12409 )
2022-11-07 03:33:17 +11:00
0x6273
b281d958b7
Fix machine upgrade examine missing loc ( #12410 )
2022-11-06 18:50:19 +11:00
ZeroDayDaemon
325ccc1c17
Add DamagePopup, Target Entities, And Practice Laser Gun ( #12317 )
2022-11-06 02:32:00 +11:00
Alex Evgrashin
2ad9a5dfac
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
0x6273
a201d777bc
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
keronshb
84413f2a4c
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Rane
6f53e9c459
fix several traitor objective bugs ( #12212 )
2022-11-04 13:58:19 +11:00
Vordenburg
8f2d93c66a
Add spawnable spent cigarettes and folded chairs. ( #12294 )
2022-11-04 12:38:56 +11:00
Rane
084b482cfe
Entity whitelist/blacklist for traits ( #12348 )
2022-11-04 12:37:17 +11:00
Vordenburg
bf908512bd
Allow gas filters to not filter gases. ( #12051 )
2022-11-04 12:27:20 +11:00
Leon Friedrich
86ef8c5473
Make PathfindingSystem take a nap during large explosions ( #12309 )
2022-11-04 12:24:41 +11:00
keronshb
9fe53959ec
Fixes crates phasing through firelocks. ( #12329 )
2022-11-04 12:18:59 +11:00
Rane
6a5300d6e3
fix lsobjectives ( #12365 )
2022-11-04 11:57:44 +11:00
Justin Trotter
31e58fe015
fix syringe overdrawing ( #12298 )
2022-11-04 11:16:31 +11:00
Leon Friedrich
af1b255524
Aghost tweaks ( #12373 )
2022-11-04 10:40:01 +11:00
metalgearsloth
c0abea8047
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
rolfero
e3579c99f5
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
...
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-11-03 23:01:08 +11:00
Paul Ritter
c5e5729bd4
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
Francesco
e2ac0f5322
fix: Wiki now displays the proper names and descriptions for chemistry recipes and the rest instead of the localization keys. ( #12359 )
2022-11-02 15:38:56 -05:00
Leon Friedrich
237b842d65
Parallelize gas and decal systems. ( #12349 )
2022-11-02 18:23:26 +11:00
Rane
5edc9cd6b1
fix panic bunker ( #12282 )
2022-11-01 20:17:58 -05:00
Rane
88186f2106
Map pool cvar ( #12313 )
...
* it just works
* nuke votable
* whoops
2022-11-01 20:17:35 -05:00
Vordenburg
784e0ab51f
Make welder flames like proper unshaded lights. ( #12320 )
...
* Make welders use ToggleableLightVisualsComponent.
* Remove old code from ToolSystem.Welder.
* Update welder sprites.
2022-11-01 20:16:33 -05:00
Jacob Tong
9f485d7124
Add toggle ghost visibility button to ghost GUI ( #12325 )
...
* Add toggle ghost visibility button to ghosts
* Rename to toggleghosts
2022-11-01 20:14:06 -05:00
metalgearsloth
4cb96dba6d
Clear path on exception ( #12335 )
...
Should hopefully avoid it spamming in future.
2022-11-01 20:12:50 -05:00
Nemanja
6fd083af0b
fix infinite lathe printing bug ( #12343 )
2022-11-01 18:05:00 -05:00
metalgearsloth
508b810137
Bandaid pathpoly neighbors for now ( #12337 )
2022-11-01 23:39:58 +11:00
metalgearsloth
4d51f786c6
Fix medibot exception ( #12336 )
2022-11-01 23:27:27 +11:00
metalgearsloth
41c8e382a4
Hotfix path empty frontier issue ( #12334 )
2022-11-01 22:50:35 +11:00
Jacob Tong
dbb23f9cf7
Fix butchering inside of a container making the target unbutcherable permenantly ( #12328 )
2022-11-01 16:52:53 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00