Leon Friedrich
c64a77131a
Fix disposal tube deconstruction ( #12323 )
2022-11-01 10:53:06 +11:00
Leon Friedrich
8c73cfb06d
Stop unnecessary airtight updates ( #12310 )
2022-10-31 16:07:00 +11:00
Leon Friedrich
78e5e96a3c
Engine update ( #12307 )
2022-10-31 13:56:17 +11:00
Leon Friedrich
12503e57a5
Fix construction/crafting and maybe cargo selling ( #12306 )
2022-10-31 13:26:05 +11:00
Rane
8f4bd8b83b
fix MeleeChemicalInjector exploits ( #12305 )
2022-10-31 13:04:51 +11:00
Rane
05152d39ac
fix traitor game mode ( #12303 )
2022-10-31 13:02:42 +11:00
Rane
c3a5f19615
fix zombie initial infected selection ( #12285 )
2022-10-31 11:05:21 +11:00
Rane
ee0f55b0ef
Fix HidesHair ( #12219 )
2022-10-30 11:58:36 -07:00
Francesco
32eff7d8d2
examining age fix ( #12278 )
2022-10-30 11:54:20 -07:00
Leon Friedrich
0c8f54ebce
Fix damage command ( #12297 )
2022-10-30 11:52:42 -07:00
Rane
9e917d44fe
[3 lines] fix damage origin ( #12195 )
2022-10-30 18:39:38 +11:00
Nemanja
4a20a3e839
adds machine upgrades for microwave ( #12010 )
2022-10-30 18:14:20 +11:00
Nemanja
3ab98e320a
lathe machine upgrading ( #12032 )
2022-10-30 18:12:11 +11:00
Nemanja
f0d0b86e07
emitter machine part upgrades ( #11742 )
2022-10-30 17:53:31 +11:00
Mervill
e55acca504
Show a message when players chose to remain in the lobby due to preferences. ( #12130 )
2022-10-30 17:49:43 +11:00
Nemanja
b6135d3be5
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
Leon Friedrich
f03b74c227
Slight SnapToGrid tweak ( #12274 )
2022-10-30 17:10:31 +11:00
Jacob Tong
dfd72c5db2
Fix aghost when aghosting from a ghost ( #12252 )
2022-10-28 19:38:53 -07:00
Leon Friedrich
1e97d6defb
Fix disposal unit termination ( #12266 )
2022-10-28 16:59:01 -05:00
0x6273
a2e6ab2d07
Cap ChemMaster label length ( #12260 )
...
* Cap ChemMaster label length
* Reroll for green checkmark
2022-10-28 12:43:59 -05:00
Taran
e59bf8acd9
Increases VoiceRange To 10 From 7 ( #12254 )
2022-10-28 14:25:47 +11:00
Leon Friedrich
23768e34e8
Update explosion lookups ( #12250 )
2022-10-28 12:57:00 +11:00
Leon Friedrich
5cd111d210
Fix lag compensation exception ( #12243 )
2022-10-28 08:00:30 +11:00
Jacob Tong
52382aa7a6
Delete ghost when player is detached ( #12221 )
2022-10-28 01:09:35 +11:00
metalgearsloth
0e9213f523
Fix lookup flags ( #12235 )
2022-10-28 01:09:16 +11:00
metalgearsloth
6b6d52850a
Deprecate entitylookupcomponent ( #12159 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-27 23:37:55 +11:00
Justin Trotter
f2d05aa20a
allow syringes to set transfer amount ( #12173 )
...
* allow syringes to set transfer amount
* stripped custom transfer logic, and added delay per additional 5u transfered
* touch up
* another touch
2022-10-25 23:40:06 -07:00
0x6273
dfdad0ffe5
Refactor ReagentGrinder ( #11751 )
...
* Refactor ReagentGrinder
- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.
* Use a timer on component instead of SpawnTimer
* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
Leon Friedrich
c0b657ca18
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Rane
05e9f6acaa
[1 line] fix bad check in beam system ( #12206 )
2022-10-25 01:53:32 -07:00
metalgearsloth
70cf361caa
Don't predict body init ( #12163 )
...
* Don't predict body init
Client doesn't handle predicted entity spawning so the organs hang around.
* Just use init
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-24 17:08:41 -07:00
Leon Friedrich
92e92dceb0
Unrevert #10934
2022-10-25 11:06:00 +11:00
Emisse
80fd37041f
Revert "Fix unintentional inventory relayed event handling " ( #12182 )
2022-10-24 17:06:04 +02:00
Leon Friedrich
145471be2d
Fix unintentional inventory relayed event handling ( #10934 )
...
* Add InventoryRelayedEvent<TEvent>
* implement relays
* typos
* a
2022-10-24 01:04:49 -07:00
Leon Friedrich
0b8622e9e7
Misc content xform changes ( #12166 )
2022-10-24 00:19:51 -07:00
Nemanja
24a3c8aef6
portable scrubber machine upgrading ( #12037 )
2022-10-22 15:49:30 -07:00
DrSmugleaf
f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
...
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-10-22 15:46:28 -07:00
Kevin Zheng
b798924f12
Disable shadow casting for bioluminescent plants ( #11986 )
2022-10-22 15:40:57 -07:00
Willhelm53
1a1e72063a
Skeleton Accents ( #11805 )
2022-10-22 15:40:28 -07:00
Nemanja
cfab87b3d7
generator machine upgrading ( #12145 )
2022-10-22 15:38:57 -07:00
Leon Friedrich
7d276d1101
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
metalgearsloth
4a3df4f85a
Maybe fix pathfinding nullref ( #12085 )
2022-10-22 15:29:01 -07:00
0x6273
8718df5622
Seed extractor construction + upgrading ( #11972 )
2022-10-22 15:26:02 -07:00
Rane
916c4f9522
Unhardcode species age ranges ( #11979 )
2022-10-22 15:13:46 -07:00
Mervill
637d53222a
PowerGridCheck now disables APCs instead of individual machines ( #12004 )
2022-10-22 15:06:16 -07:00
Interrobang01
9904eae75c
Cognizine, a chemical that makes an entity sentient and a ghost role ( #11992 )
2022-10-22 15:05:06 -07:00
Kevin Zheng
2366089300
Remove debug message ( #12061 )
2022-10-22 14:57:06 -07:00
metalgearsloth
fae8b0173b
Fix cargo order amounts ( #12070 )
2022-10-22 14:55:13 -07:00
Jackrost
330d6bfb67
Biomass reclaimer now respond if power change ( #11984 )
2022-10-22 14:54:19 -07:00
Mervill
9c27f8417b
Show the station name on spawn ( #12128 )
2022-10-22 14:51:51 -07:00