Commit Graph

555 Commits

Author SHA1 Message Date
Leon Friedrich
1dde5f39ab Fix ghost respawn bug (#17511) 2023-06-21 11:04:07 +10:00
Leon Friedrich
9fc4fc6ac2 Fix some Mind ECS bugs (#17480) 2023-06-20 14:29:26 +10:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Leon Friedrich
b03d9a90ab Add support for client-side replays (#17168) 2023-06-19 03:23:31 +10:00
OctoRocket
ecef573af5 [Tweak] Default to Traitor instead of Extended when possible (#16386) 2023-06-08 17:16:18 +10:00
Vyacheslav Titov
2e241691aa Refactoring of roles and notifications about antagonist assignment (#16864)
* Refactoring of antagonist roles and notifications about antagonist role assignment.
Refactoring of traitor assignment methods and bug fixing.

* Announcement files moved, code is adjusted to new revision

* Play to entity changed to play to global cause of mono audio restrictions.

* Path to audio files changed to sound specifiers, unique alerts for each role.

* Uncommited changes

* New alert sounds for each antag role.

* PR review fixes

* Antagonist role assignment sound notifications moved to Systems, sounds moved to Components.

* License update

* Fixed naming and redundant parameters

---------

Co-authored-by: Титов Вячеслав Витальевич <rincew1nd@yandex.ru>
2023-06-07 01:15:22 -06:00
Leon Friedrich
a8eee5878a Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
metalgearsloth
cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
metalgearsloth
af5eaec932 Fix Centcomm (#16772) 2023-05-24 21:28:44 +10:00
metalgearsloth
8edfedfba5 Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
Moony
e92a8fedab Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
Tom Leys
d3b6bb62c0 Zombie virus delayed from 20-30 minutes from rule start. (#16346) 2023-05-16 01:59:39 -04:00
Kara
a0b2f9ddf5 ToPrettyString in end game rule completions (#16374) 2023-05-13 11:40:36 +10:00
OctoRocket
84c00de6bc [Tweak] One nukeop per Ten people (#16353) 2023-05-12 18:55:47 -04:00
metalgearsloth
20748cc542 Hotfix round restart loops (#16292)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-05-11 11:00:39 +10:00
metalgearsloth
0e81cb4319 Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Slava0135
28c560431a Round end zombie percentage changes (#15620) 2023-05-02 10:31:14 -04:00
lzk228
7ecafb45e8 Nuke agent is separete role (#15385)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-02 00:20:56 +10:00
deltanedas
2eaec2d528 Add uplink implant (#15728)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-29 19:07:50 +10:00
Nemanja
f028b35ce2 Fix loneops (#15874) 2023-04-29 13:14:15 +10:00
Tom Leys
0821f53b8a Fix 15710, can now admin ctrl | traitor (#15875) 2023-04-29 13:13:56 +10:00
freeze2222
1f54d75171 Fixed respawn bug (#15868) 2023-04-28 14:47:26 -05:00
Nemanja
59349b1b9b Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
metalgearsloth
d3552dae00 Revert "Gamerule Entities" (#15724) 2023-04-24 16:21:05 +10:00
Nemanja
39cc02b8f9 Gamerule Entities (#15513) 2023-04-24 15:20:51 +10:00
deltanedas
597c398545 uplink ringtone code + minor cleanup (#15277)
* uplink ringtone code + minor cleanup

* show uplink code in character menu

* no log

* rgbee

* no red

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-23 17:00:42 -04:00
metalgearsloth
ae01618874 Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
Ygg01
71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
keronshb
ac87effca0 [Revert] Reverts Ninja (#15516)
* Revert "[Antag] add space ninja as midround antag (#14069)"

This reverts commit c1cda0dbf8.

* Revert "[Fix] move ninja objectives into NinjaRole (#15490)"

This reverts commit 251f429fb3.
2023-04-19 01:43:09 -06:00
Scribbles0
ea4a4a8358 [fix] lone ops fix (#15478) 2023-04-17 03:01:36 -06:00
deltanedas
c1cda0dbf8 [Antag] add space ninja as midround antag (#14069)
* start of space ninja midround antag

* suit has powercell, can be upgraded only (not replaced with equal or worse battery)

* add doorjacking to ninja gloves, power cell, doorjack objective (broken), tweaks

* 💀

* add basic suit power display that uses stamina rsi

* add draining apc/sub/smes - no wires yet

* add research downloading

* ninja starts implanted, move some stuff to yaml

* add Automated field to OnUseTimerTrigger

* implement spider charge and objective

* fix client crash when taking suit off, some refactor

* add survive condition and tweak locale

* add comms console icon for objective

* add calling in a threat - currently revenant and dragon

* combine all glove abilities

* locale

* spark sounds when draining, refactoring

* toggle is actually toggle now

* prevent crash if disabling stealth with outline

* add antag ctrl for ninja, hopefully show greentext

* fix greentext and some other things

* disabling gloves if taken off or suit taken off

* basic energy katana, change ninja loadout

* recallable katana, refactoring

* start of dash - not done yet

* katana dashing ability

* merge upstream + compiling, make AutomatedTimer its own component

* docs and stuff

* partial refactor of glove abilities, still need to move handling

* make dooremaggedevent by ref

* move bunch of stuff to shared - broken

* clean ninja antag verb

* doc

* mark rule config fields as required

* fix client crash

* wip systems refactor

* big refactor of systems

* fuck

* make TryDoElectrocution callable from shared

* finish refactoring?

* no guns

* start with internals on

* clean up glove abilities, add range check

* create soap, in place of ninja throwing stars

* add emp suit ability

* able to eat chefs stolen food in space

* stuff, tell client when un/cloaked but there is bug with gloves

* fix prediction breaking gloves on client

* ninja soap despawns after a minute

* ninja spawns outside the station now, with gps + station coords to navigate

* add cooldown to stun ability

* cant use glove abilities in combat mode

* require empty hand to use glove abilities

* use ghost role spawner

* Update Content.Server/Ninja/Systems/NinjaSuitSystem.cs

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* some review changes

* show powercell charge on examine

* new is needed

* address some reviews

* ninja starts with jetpack, i hope

* partial feedback

* uhh

* pro

* remove pirate from threats list

* use doafter refactor

* pro i gave skeleton jetpack

* some stuff

* use auto gen state

* mr handy

* use EntityQueryEnumerator

* cleanup

* spider charge target anti-troll

* mmmmmm

---------

Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
2023-04-17 01:33:27 -06:00
Scribbles0
e24d0b4e44 [Antag] Lone Ops (#14647)
* loneops event, prototype stuff, striker shuttle, and nukeops rule changes

* newline

* shuttle attributions

* optimizations and tweaks

* bugfix and mutually exclusive with nukeops

* bugfix but better

* fix nukie planet spawning when defaulting to extended

* remove hypospray protection references

* ghost_roles.yml edit thingy

* remove .orig file
2023-04-17 00:00:43 -06:00
Nemanja
ccf81a6be9 Add autocomplete to setgamepreset command (#15399)
* Add autocomplete to setgamepreset

* better ordering
2023-04-13 18:06:06 -07:00
DrSmugleaf
9146374e39 Remove ghost role component references (#15262) 2023-04-12 23:32:14 +10:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Moony
5cc78c2c75 Revert "Oops, All Captains! (#14943)" (#14994)
This reverts commit 8128759ea8.
2023-03-30 18:55:09 -05:00
Skye
8128759ea8 Oops, All Captains! (#14943) 2023-03-30 18:54:38 -05:00
Leon Friedrich
4d71b1b81e Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377 Mind ecs (#14412) 2023-03-26 14:31:13 -04:00
metalgearsloth
492a361dd9 Prevent really latejoins from being T (#14866)
AKA if they're still on arrivals and either padded time or got lucky with timing.
2023-03-26 08:17:38 -05:00
metalgearsloth
448165ffda Escape pods (#14809)
* Namespace adjustments for days

* pod

* thanks rider

* Fix the oop launch

* Fixes

* Fix stuff

* eeeeeeeee

* Fix

* access

* map

* forgor

* thing

* Genericise escape pod fill
2023-03-23 19:54:41 -06:00
deltanedas
47d5ec20ce list codewords on traitor round end (#14810) 2023-03-23 12:29:39 -04:00
metalgearsloth
f3a06a0696 Add arrivals (#14755)
* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
2023-03-22 04:29:55 -05:00
Scribbles0
9f8f85ccf6 Nukeops Preferred Species (#14327)
* nukeops PC species

* cleanup

* invalid species fallback

* cleanup
2023-03-19 17:48:05 -07:00
Slava0135
32f316218e Solar flare better effects (#14400) 2023-03-06 19:35:59 -04:00
Moony
b872255e82 Update GameTicker.RoundFlow.cs (#14387)
* Update GameTicker.RoundFlow.cs

* wtf
2023-03-04 18:31:25 -06:00
metalgearsloth
fdc31bbe15 Fix emergency shuttle spawning (#14214) 2023-02-22 12:47:05 +11:00
DrSmugleaf
10fa1bc1d2 Fix first round after a server restart being displayed as number 0 (#14194) 2023-02-21 11:16:25 +11:00
Leon Friedrich
9c6c6a797a Remove reference to deleted mind (#14101) 2023-02-14 13:46:44 +11:00