Commit Graph

127 Commits

Author SHA1 Message Date
Kevin Zheng
db5dee6db3 Add radiators (#18728)
* Add radiators

* Limit heat transfer to fluid heat capacity

* Adjust datafield names

* Fix material arbitrage

* This code has been debugged, and so there are no more bugs. Debugging code is therefore unnecessary

* Adjust radiator layer subfloor visibility

* Cache CVars

* No default

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Like and unsubscribe

* Fix CVar caching

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-08-06 02:21:05 -06:00
Nemanja
37e6d99e49 Gas analyzer compref removal (#17992)
* Gas analyzer compref removal

* don't question it
2023-07-12 13:47:45 -06:00
metalgearsloth
44a3db398b Draw MapAtmosphere gasses (#17688) 2023-06-28 21:22:03 +10:00
metalgearsloth
06efff2b2d Flare gun 1984 (#15807) 2023-05-04 12:46:02 +10:00
Ilya246
ca6a92a746 [tweak] make maxcaps sqrt-scaling (#16016) 2023-05-02 16:12:09 -06:00
Menshin
76903dd145 Cached barotrauma resistance and immunity values instead of computing them each Update() (#15055) 2023-05-01 03:58:26 +10:00
eclips_e
21fd9ddacf Silly value change (#14180) 2023-02-19 23:12:26 +11:00
Visne
5a5a3afbb1 Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
DrSmugleaf
7fbc2608e8 Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Bright0
ecc969d8f4 Internals alert fix and adjustment (#12517)
* add low pressure data field

* resolve CheckSeverity bug, replace logic

* add configurable low pressure threshhold
2022-11-09 19:02:14 -06:00
Paul Ritter
c5e5729bd4 removes beforeserialization hook (#12319) 2022-11-03 12:41:12 +11:00
theashtronaut
868abaca5c Gas Analyzer can now scan pipes/devices along with the environment (#10976) 2022-09-08 07:22:14 -07:00
Leon Friedrich
921e2ee57d BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
metalgearsloth
45bd1edd5b Revert "Update submodule to 0.34.0.0 (#10356)" (#10359) 2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2 Content BUI changes for engine PR (#10308) 2022-08-06 14:59:02 +10:00
Leon Friedrich
bae540ab2f Fix gas tank and other hand-interaction bugs (#9700) 2022-07-30 19:56:26 -07:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
metalgearsloth
40a7584c2f Gas tank internals alerts (#9567) 2022-07-25 14:42:25 +10:00
Kara
fab331742a Remove IAfterInteract (#9715)
* remove gas analyzer iafterinteract

* solution transfer + obsolete

* cuffable

* remove
2022-07-14 21:45:31 +10:00
Kara
33e1c77de2 Fix collisions passing firestacks between mobs (#9324) 2022-07-04 20:30:45 -05:00
Vera Aguilera Puerto
aa9281d667 Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
metalgearsloth
2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
EmoGarbage404
1c7a09b736 Fire Axe [New syndie item] (#9088) 2022-06-23 18:27:28 -07:00
keronshb
f7b1bda3e5 Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40 Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
metalgearsloth
c3fa24ccd8 Add connect sound for gastank internals (#8318) 2022-05-22 12:31:37 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Julian Giebel
1d0bf979fb Adds the pressure medipen and adds the emergency suit to emergency lockers (#7880)
* Implement pressure medipen
Add the emergency suit to emergency lockers
Increase leporazine temperature change

* Fix typo in translation file

* Fix ignored component name

* Address reviews

* Revert changes to submodule commit
2022-05-06 14:44:29 -07:00
Rane
6054c5bc53 Familiars respawn (#7640) 2022-04-23 19:27:19 -07:00
Leon Friedrich
6dc51589f4 Rejig pressure protection (#7560) 2022-04-15 15:41:47 -07:00
Rane
7900abb888 Literally Murder IExamine (#7352) 2022-04-08 14:17:25 -07:00
mirrorcult
d1c980fe41 Gas tank minor opts (#7424) 2022-04-05 15:08:41 +10:00
Leon Friedrich
56168e592e Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
Kevin Zheng
9df4f599f4 Gas analyzers now analyze gases in pipes (#7112) 2022-03-20 16:10:48 +11:00
Leon Friedrich
bfd95c493b hands ECS (#7081) 2022-03-17 18:13:31 +11:00
Leon Friedrich
25cf0eac08 fix gas tank UI (#7135) 2022-03-16 14:30:40 -07:00
Leon Friedrich
e3ead6a3ba Remove IDropped (#7075) 2022-03-13 19:47:28 +11:00
Rane
926e36d81d Convert almost all IActivate instances that open UIs to ActivatableUI (#7028)
* Chem master

* Drone support for handhelds

* Vending machines, scanners

* Cloners, R&D computers

* make research a little less sussy

* Unfuck wires

* PA control computer

* Unfuck merge

* Clean up git gore for good

* Disposals

* Microwaves

* paper

* Magic mirror

* More vendors for drones

* Solar computer whitelist

* EFR review updates
2022-03-12 11:26:06 -07:00
Leon Friedrich
c95516e5b2 Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Moony
4a466f4927 Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
Vera Aguilera Puerto
1ff687f482 FlammableComponent has an empty Damage field by default.
Prevents NRE exceptions when admemes are involved, etc?
2022-03-04 17:00:35 +01:00
Leon Friedrich
ff7d4ed9f6 Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06 Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich
5ac5dd6a64 Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
metalgearsloth
07b38e5acd Minor atmos optimisations (#6625) 2022-02-20 17:43:20 +11:00
mirrorcult
ec4d4688c7 Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich
ad9ddf1552 Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
wrexbe
425712adea Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
wrexbe
17db0775c8 Auto comp (#6416) 2022-02-02 14:35:40 +11:00