Ed
5fa0e7dd49
Animals make hearts when you pet them ( #20859 )
2023-10-13 09:34:18 -08:00
metalgearsloth
edbfef22d6
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
TNE
52ef8f9b70
Allow drag-and-drop insertion of reagents into the ChemMaster ( #19796 )
...
* Add DumpableSolutionComponent
Separates out the component from "DrainComponent" that allows one to drag a bucket/any reagent container onto a drain/sink/toilet to empty it and allows other reagent containers to reuse the code effortlessly.
* Give the ChemMaster 4000 the DumpableSolution Component
Allows drag and dropping solutions into the ChemMaster much like you used to be able to do exclusively with drains. This also allows dumping jugs into them.
2023-09-04 15:53:13 +03:00
Pieter-Jan Briers
3a7274771e
Make bound-UI range checks consistent with interaction. ( #19461 )
2023-08-27 18:27:43 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
20kdc
af1d77ed74
Completely remove every last reference to underplating. ( #16559 )
2023-05-19 16:58:49 +10:00
Vasilis The Pikachu
c6407f6bdf
Fix strip menu opening on regular click ( #14272 )
2023-02-26 04:17:40 +11:00
metalgearsloth
c8f89eca60
ECS dragdrop ( #12973 )
...
* ECS dragdrop
No more excuses.
* AAAAAAAAAAAAAA
* kry
* events
* aaaaaaaaaa
* HUH
* Fix stripping
* aaaaaa
* spoike
* asease
* fix table vaulting
* ded
* rebiew
* aaaaaaaaaaaaa
* drag
* aeaeae
* weh
2023-02-13 13:29:34 +00:00
Ilya Chvilyov
eae58211e1
Separated Bonk functionality and component from ClimbSystem and ClimbComponent ( #13635 )
2023-01-31 17:33:00 -04:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Kara
07360a4c95
EmitSound prediction (#13282 )
2023-01-05 05:56:35 +11:00
Jezithyr
5f9b4adf47
Cleaned up obsolete properties from MobStateComponent ( #13097 )
...
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
2022-12-19 21:25:35 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Paul Ritter
78a139edb5
Predicts pulling ( #12029 )
2022-10-19 10:06:44 +11:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
metalgearsloth
fed0c0c108
Fix gun clumsy ( #11246 )
2022-09-13 08:52:36 -05:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00
metalgearsloth
a549a85e81
Update tiles to modern standards ( #10436 )
2022-08-10 17:05:40 +10:00
Júlio César Ueti
ee969c9799
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
Rane
e36b155325
Port boxer from Nyano ( #9080 )
2022-07-26 18:34:19 -07:00
Kara
2d5ec7f85c
Id[entity] 2.0 (real) ( #9612 )
...
* starter API
* network ID cards
* Port more stuff from old identity
* Re-implement identity representation + name updating
* move
* proper name returning for `IdentityName`
* move everything important to server, give in to temptation
* shared / server / client split sadly. move ensure to shared and spawn to server
* identity update queueing + identityblocker
* fixes
* and just like that it's usable for admins
* huge identity pass
* pass dos
* jesus christ
* figs :D
* fuck u
* fix bad merge.
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
2022-07-10 20:36:53 -05:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Kara
1e5639ef1b
Fix wide attacking in containers ( #8886 )
2022-06-16 20:59:13 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com >
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-01 19:59:58 +10:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
...
* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
metalgearsloth
6e94d08b17
Gun tweaks ( #8320 )
2022-05-22 12:31:46 +10:00
Kara
033efef5f5
Make combat feel 100x better with this one simple trick ( #8231 )
2022-05-17 02:57:28 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
e6aeaa2f2f
Hugging yourself no longer allowed ( #8103 )
...
!1984 .
I want to hug the other person damnit.
2022-05-12 12:56:02 +10:00
Fishfish458
4c9e45a480
Storage Component ECS ( #7530 )
...
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-04-28 22:11:15 +10:00
Júlio César Ueti
f5eead4ba9
Adds PopupMessage to being hugged [Fix #7644 ] ( #7698 )
2022-04-23 16:43:11 -07:00
Leon Friedrich
d55c9574c8
Fix sound-on-use spam ( #7342 )
2022-03-30 20:01:32 +11:00
ShadowCommander
1fa3587d1c
Alleviate attack log spam ( #7218 )
2022-03-23 13:08:28 +11:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Leon Friedrich
0f435f31c8
Predict general interactions. ( #6856 )
2022-03-09 18:12:17 +11:00
Leon Friedrich
17132385d4
Make combat check CanInteract ( #7046 )
2022-03-09 17:40:07 +11:00
Willhelm53
b4b2f02264
Possums and Raccoons and Ferrets, Oh My! ( #6808 )
...
* * Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use.
* Revert "* Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use."
This reverts commit 3b565c0509e0a802b5aec63fc62007205ec330f1.
* Adds possums along with their sound effects and petting popup messages.
* Adds Morty my beloved
* Fixed a small error in InteractionPopupSystem that was causing an error: "[ERRO] root: Server tried to play audio file which does not exist."
* Added raccoons
* Adds Morticia the raccoon. Morticia my beloved! (Original character do not steal :P)
* Adds ferrets and their SFX
* Well excuuu-uuuuse ME, Princess!
* "It can't be THAT easy..." --Spider-man Noir
* It's that easy.
2022-02-23 12:40:31 -06:00