Repo
7bf62f1d19
Restart votes check player count and ghost levels ( #23453 )
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* Restarts have max player count
* Now counts ingame ghosts to determine if restart can be called
* consistant cvar name
* Added a player count with state conditional
2024-01-19 18:10:05 +11:00
alexkar598
babe032575
Fixes map vote localisation issue ( #16904 )
2023-05-28 13:19:08 -05:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
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* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
Mervill
40b556d206
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
metalgearsloth
bb09d0ddc4
Restart vote is now actually passable ( #8194 )
2022-05-16 13:33:14 +10:00
Vera Aguilera Puerto
f4d8ec1b35
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
Paul Ritter
75721c214c
Revert "Refactor Game Modes" oh god oh fuck go back it was too good to be true ( #5855 )
2021-12-21 19:25:52 +01:00
Vera Aguilera Puerto
8831d08229
Refactor Game Modes ( #5819 )
2021-12-21 18:56:47 +01:00
mirrorcult
03f766577a
Map vote & forcemap command ( #5278 )
2021-11-11 23:25:57 -07:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00