metalgearsloth
9292e3a43c
Sloth's subfloor vismask adventure ( #35347 )
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* Add a subfloor vismask
Significantly cuts down on sent entity count.
* More optimisations
* Fix command
* Fixes
* namespace cleanup
* Review
* Vismasks
* Content update
* Bandaid
* awewa
* Revert these
* reh
* Update Content.Shared/SubFloor/TrayScannerComponent.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-21 00:57:04 +11:00
Tayrtahn
cfc0247e5c
Code Cleanup: Integration Tests ( #29584 )
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* Cleanup PuddleTest
* Cleanup GravityGridTest
* Cleanup PowerTest
* Cleanup SaveLoadMapTest
* Cleanup Body tests
* Cleanup ContainerOcclusionTest
* Cleanup AirlockTest
* Cleanup DamageableTest
* Cleanup EntityTest
* Cleanup FluidSpillTest
* Cleanup FollowerSystemTest
* Cleanup HandCuffTest
* Cleanup InteractionSystemTests
* Cleanup InRangeUnobstructed
* Cleanup SimplePredictReconcileTest
* Cleanup PostMapInitTest
* Cleanup SalvageTest
* Cleanup SaveLoadSaveTest
* Cleanup ShuttleTest
* Cleanup MaterialArbitrageTest
* Cleanup PrototypeSaveTest
* Fix ShuttleTest
* Bunch of small ones
* Move JobTests to Station directory
* More small fixes
* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.
* Missed one
2024-07-03 10:01:37 +10:00
ElectroJr
3a8249e5fd
Un-revert #26994
2024-04-20 17:01:15 -04:00
Vasilis
5769bf38f8
Revert #26994 and #27077 ( #27090 )
2024-04-18 17:06:56 +02:00
Leon Friedrich
ee96d8aa66
Content changes for MapManager/System refactor ( #26994 )
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* Content changes for MapManager/System refactor
* Poke Tests
* Why is this failing?
* Will this make the analyzer happy?
2024-04-18 14:30:06 +10:00
Jake Huxell
59e46aab93
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
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* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50
* final toCoords Removed
* Remove all unused variables and dead code paths
* remove always true variable, should be a cvar or something instead
* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
15052bf7c2
Revert submodule to 180.2.1 ( #21870 )
2023-11-24 10:56:13 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-11-23 14:34:37 +11:00
Visne
3c667b6f7e
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
Leon Friedrich
1ec014cf39
Remove prototype ignore lists from some tests ( #19366 )
2023-08-21 21:08:12 -07:00
Leon Friedrich
6982f238e8
Add SaveLoadSavePrototype test ( #18859 )
2023-08-08 17:27:16 +10:00
Leon Friedrich
28a5e32f5e
Add prototype serialization tests. ( #18458 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-06 12:47:45 +10:00
Leon Friedrich
9c84108672
Change default test pooling options. ( #18732 )
2023-08-06 12:30:28 +10:00
Leon Friedrich
d58786faf4
Remove PoolSettings.ExtraPrototypes option ( #18678 )
2023-08-05 14:16:48 +10:00
Leon Friedrich
5978c7f5b2
Fast recycle more tests ( #18516 )
2023-08-02 01:09:25 +10:00
TemporalOroboros
ba91023a85
Fix content.integration tests warnings ( #17817 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-07-06 14:54:25 +10:00
Moony
e91fc652a3
Dynamic space world generation and debris. ( #15120 )
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* World generation (squash)
* Test fixes.
* command
* o
* Access cleanup.
* Documentation touchups.
* Use a prototype serializer for BiomeSelectionComponent
* Struct enumerator in SimpleFloorPlanPopulatorSystem
* Safety margins around PoissonDiskSampler, cookie acquisition methodologies
* Struct enumerating PoissonDiskSampler; internal side
* Struct enumerating PoissonDiskSampler: Finish it
* Update WorldgenConfigSystem.cs
awa
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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
Co-authored-by: 20kdc <asdd2808@gmail.com >
2023-05-16 06:36:45 -05:00
Leon Friedrich
4c620862bd
Fix windoor prototypes ( #16224 )
2023-05-08 10:36:25 +10:00
Kevin Zheng
4e5adc2b86
Add interlocking airlocks ( #14177 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-05-07 16:49:11 +10:00
Leon Friedrich
e3793227b6
Revert "Revert "Fix UninitializedSaveTest prototypes" ( #16169 )" ( #16175 )
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* Revert "Revert "Fix UninitializedSaveTest prototypes" (#16169 )"
This reverts commit de1613f7ef .
* Invert if statement
2023-05-06 14:30:51 -04:00
AJCM-git
de1613f7ef
Revert "Fix UninitializedSaveTest prototypes" ( #16169 )
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This reverts commit 9094727842 .
2023-05-06 10:50:45 -04:00
Leon Friedrich
9094727842
Fix UninitializedSaveTest prototypes ( #16144 )
2023-05-06 15:11:01 +10:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
metalgearsloth
3a00e29050
Always write for UninitializedSaveTest ( #15937 )
2023-04-30 16:47:32 +10:00
Nemanja
3a8241ab1d
fix the last ignored prototypes in prototype save test ( #13672 )
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Closes https://github.com/space-wizards/space-station-14/issues/10595
2023-01-24 10:41:19 +11:00
metalgearsloth
a5f17a590f
Fix tethergun ( #13163 )
2022-12-24 15:24:43 -06:00
Pieter-Jan Briers
a323671984
Changes for prototype load parallelization ( #13066 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-12-20 14:25:34 -08:00
Paul Ritter
3884c4d3db
serv4 + submodule update ( #12740 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-11-27 19:25:55 +01:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Nemanja
273e0968e4
XenoArch [Science Overhaul] ( #12204 )
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* multi-node xeno artifacts
* refactor existing artifact effects
* more tweaks to generation
* more shit plus fix tests
* more generation stuff plus threat levels
* doink
* now make it build
* defer the artifact activation to not cause errors
also pricing
* some changes
* all of the yaml + ui stuff for artifact analyzer
* machine linking and starting to make the ui functional
* artifact analyzer display
* a shit ton of artifact analyzer stuff
* more changes; making destroy work properly; progress bar tweaks
* getting shit going!
ALL RIGHT
* small tweaks that didn't help much
* Komm susser todd: the end of analysis
* recipes and hints and ui, oh my!
* add some in-game sources
gotta prepare for day 1 launch
* node data + ditch random seed in place of id
* bunch of triggers
* finish off the last few triggers
* implement machine examine verb
* knock, flicker, blink, throw
* shatter, foam, shuffle, heat
* fix all the shit i broke
* *some* of these have to be good, no?
25 effects
* callin' it there for effects
* comments + reword some trigger hints
* don't mind this little commit here
* byref event
* fix brokey node entry
* fix low pressure trigger
* mirror review plus fixing 0x40's bug
also the throw artifact threw incorrectly
* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Nemanja
0d4a605a94
bunch of prototype save fixes ( #12421 )
2022-11-07 07:26:45 +11:00
rolfero
2ef33e11b6
Fixing some prototypes modifying components on init ( #12385 )
2022-11-06 02:28:44 +11:00
rolfero
7e3358375d
fixing a bunch more prototype save tests ( #12390 )
2022-11-06 02:23:30 +11:00
Leon Friedrich
f0d02f032a
Content changes for broadphase rejig ( #12290 )
2022-10-31 10:05:34 +11:00
Nemanja
b6135d3be5
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
metalgearsloth
4e7f09ade5
Add dependency collection to serialization writes ( #11570 )
2022-10-03 20:29:14 +11:00
Nemanja
2ed3779405
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
Nemanja
2e7dcb1ed8
Lathe Refactor and ECS ( #11201 )
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* lathe and material storage refactor
* materialStorage ECS
it kinda sus tho
* beginning the lathe shitcode dive
* couple lathe visuals and lathe system
* lathe changes and such
* dynamic lathe databases
* rewrote internal logic
on to ui
* da newI
* material display clientside
* misc ui changes
* component state handling and various other things
* moar
* Update Content.Shared/Lathe/LatheComponent.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* first volley of sloth review
* more fixes
* losin' my mind
* all da changes
* test fix and other review
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-09-16 18:49:05 -05:00
keronshb
e90e8052c4
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Leon Friedrich
5fda606243
Fix even more prototypes for save/spawn test ( #11108 )
2022-09-08 11:30:56 +10:00
Leon Friedrich
6f33d3a7f8
Fix more prototypes for save/spawn test ( #11087 )
2022-09-07 18:35:34 +10:00
Nemanja
32abdf5f00
Microwave ECS ( #10766 )
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* microwave ECS
* allcomponentdelete etset
ack
* container purge
2022-08-27 16:40:29 -07:00
Leon Friedrich
93584f21db
Add entity prototype save test ( #10274 )
2022-08-17 10:47:58 +10:00