Ghost hearing action (#19722)
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@@ -15,7 +15,6 @@ namespace Content.Client.Ghost
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly ILightManager _lightManager = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly ContentEyeSystem _contentEye = default!;
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public int AvailableGhostRoleCount { get; private set; }
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@@ -83,7 +82,7 @@ namespace Content.Client.Ghost
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if (args.Handled)
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return;
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_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-lighting-manager-popup"), args.Performer);
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Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-lighting-manager-popup"), args.Performer);
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_lightManager.Enabled = !_lightManager.Enabled;
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args.Handled = true;
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}
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@@ -93,7 +92,7 @@ namespace Content.Client.Ghost
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if (args.Handled)
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return;
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_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-fov-popup"), args.Performer);
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Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-fov-popup"), args.Performer);
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_contentEye.RequestToggleFov(uid);
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args.Handled = true;
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}
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@@ -103,7 +102,7 @@ namespace Content.Client.Ghost
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if (args.Handled)
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return;
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_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer);
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Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer);
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ToggleGhostVisibility();
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args.Handled = true;
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}
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@@ -113,6 +112,7 @@ namespace Content.Client.Ghost
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_actions.RemoveAction(uid, component.ToggleLightingActionEntity);
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_actions.RemoveAction(uid, component.ToggleFoVActionEntity);
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_actions.RemoveAction(uid, component.ToggleGhostsActionEntity);
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_actions.RemoveAction(uid, component.ToggleGhostHearingActionEntity);
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if (uid != _playerManager.LocalPlayer?.ControlledEntity)
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return;
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@@ -739,7 +739,7 @@ public sealed partial class ChatSystem : SharedChatSystem
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// TODO proper speech occlusion
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var recipients = new Dictionary<ICommonSession, ICChatRecipientData>();
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var ghosts = GetEntityQuery<GhostComponent>();
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var ghostHearing = GetEntityQuery<GhostHearingComponent>();
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var xforms = GetEntityQuery<TransformComponent>();
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var transformSource = xforms.GetComponent(source);
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@@ -756,9 +756,9 @@ public sealed partial class ChatSystem : SharedChatSystem
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if (transformEntity.MapID != sourceMapId)
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continue;
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var observer = ghosts.HasComponent(playerEntity);
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var observer = ghostHearing.HasComponent(playerEntity);
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// even if they are an observer, in some situations we still need the range
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// even if they are a ghost hearer, in some situations we still need the range
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if (sourceCoords.TryDistance(EntityManager, transformEntity.Coordinates, out var distance) && distance < voiceGetRange)
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{
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recipients.Add(player, new ICChatRecipientData(distance, observer));
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@@ -16,6 +16,7 @@ using Content.Shared.Mind.Components;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Movement.Events;
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using Content.Shared.Popups;
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using Content.Shared.Storage.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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@@ -64,11 +65,35 @@ namespace Content.Server.Ghost
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SubscribeNetworkEvent<GhostWarpToTargetRequestEvent>(OnGhostWarpToTargetRequest);
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SubscribeLocalEvent<GhostComponent, BooActionEvent>(OnActionPerform);
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SubscribeLocalEvent<GhostComponent, ToggleGhostHearingActionEvent>(OnGhostHearingAction);
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SubscribeLocalEvent<GhostComponent, InsertIntoEntityStorageAttemptEvent>(OnEntityStorageInsertAttempt);
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SubscribeLocalEvent<RoundEndTextAppendEvent>(_ => MakeVisible(true));
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}
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private void OnGhostHearingAction(EntityUid uid, GhostComponent component, ToggleGhostHearingActionEvent args)
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{
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args.Handled = true;
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if (HasComp<GhostHearingComponent>(uid))
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{
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RemComp<GhostHearingComponent>(uid);
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_actions.SetToggled(component.ToggleGhostHearingActionEntity, true);
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}
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else
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{
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AddComp<GhostHearingComponent>(uid);
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_actions.SetToggled(component.ToggleGhostHearingActionEntity, false);
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}
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var str = HasComp<GhostHearingComponent>(uid)
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? Loc.GetString("ghost-gui-toggle-hearing-popup-on")
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: Loc.GetString("ghost-gui-toggle-hearing-popup-off");
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Popup.PopupEntity(str, uid, uid);
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Dirty(uid, component);
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}
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private void OnActionPerform(EntityUid uid, GhostComponent component, BooActionEvent args)
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{
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if (args.Handled)
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@@ -164,6 +189,7 @@ namespace Content.Server.Ghost
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_actions.SetCooldown(component.BooActionEntity.Value, start, end);
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}
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_actions.AddAction(uid, ref component.ToggleGhostHearingActionEntity, component.ToggleGhostHearingAction);
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_actions.AddAction(uid, ref component.ToggleLightingActionEntity, component.ToggleLightingAction);
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_actions.AddAction(uid, ref component.ToggleFoVActionEntity, component.ToggleFoVAction);
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_actions.AddAction(uid, ref component.ToggleGhostsActionEntity, component.ToggleGhostsAction);
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@@ -1,8 +1,6 @@
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using Content.Shared.Actions;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Ghost;
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@@ -14,25 +12,40 @@ public sealed partial class GhostComponent : Component
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[ViewVariables]
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public bool IsAttached;
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[DataField("toggleLightingAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string ToggleLightingAction = "ActionToggleLighting";
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// Actions
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[DataField]
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public EntProtoId ToggleLightingAction = "ActionToggleLighting";
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[DataField, AutoNetworkedField]
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public EntityUid? ToggleLightingActionEntity;
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[DataField("toggleFovAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string ToggleFoVAction = "ActionToggleFov";
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[DataField]
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public EntProtoId ToggleFoVAction = "ActionToggleFov";
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[DataField, AutoNetworkedField]
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public EntityUid? ToggleFoVActionEntity;
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[DataField("toggleGhostsAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string ToggleGhostsAction = "ActionToggleGhosts";
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[DataField]
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public EntProtoId ToggleGhostsAction = "ActionToggleGhosts";
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[DataField, AutoNetworkedField]
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public EntityUid? ToggleGhostsActionEntity;
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[ViewVariables(VVAccess.ReadWrite), DataField("timeOfDeath", customTypeSerializer:typeof(TimeOffsetSerializer))]
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[DataField]
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public EntProtoId ToggleGhostHearingAction = "ActionToggleGhostHearing";
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[DataField]
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public EntityUid? ToggleGhostHearingActionEntity;
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[DataField]
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public EntProtoId BooAction = "ActionGhostBoo";
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[DataField, AutoNetworkedField]
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public EntityUid? BooActionEntity;
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// End actions
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[ViewVariables(VVAccess.ReadWrite), DataField]
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public TimeSpan TimeOfDeath = TimeSpan.Zero;
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[DataField("booRadius")]
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@@ -41,12 +54,6 @@ public sealed partial class GhostComponent : Component
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[DataField("booMaxTargets")]
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public int BooMaxTargets = 3;
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[DataField]
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public EntProtoId BooAction = "ActionGhostBoo";
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[DataField, AutoNetworkedField]
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public EntityUid? BooActionEntity;
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// TODO: instead of this funny stuff just give it access and update in system dirtying when needed
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[ViewVariables(VVAccess.ReadWrite)]
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public bool CanGhostInteract
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@@ -90,10 +97,12 @@ public sealed partial class GhostComponent : Component
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private bool _canReturnToBody;
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}
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public sealed partial class ToggleFoVActionEvent : InstantActionEvent { }
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public sealed partial class ToggleGhostsActionEvent : InstantActionEvent { }
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public sealed partial class ToggleLightingActionEvent : InstantActionEvent { }
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public sealed partial class ToggleGhostHearingActionEvent : InstantActionEvent { }
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public sealed partial class BooActionEvent : InstantActionEvent { }
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public sealed partial class ToggleFoVActionEvent : InstantActionEvent { };
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public sealed partial class ToggleGhostsActionEvent : InstantActionEvent { };
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public sealed partial class ToggleLightingActionEvent : InstantActionEvent { };
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9
Content.Shared/Ghost/GhostHearingComponent.cs
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9
Content.Shared/Ghost/GhostHearingComponent.cs
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@@ -0,0 +1,9 @@
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namespace Content.Shared.Ghost;
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/// <summary>
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/// This is used for marking entities which should receive all local chat message, even when out of range
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/// </summary>
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[RegisterComponent]
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public sealed partial class GhostHearingComponent : Component
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{
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}
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@@ -2,6 +2,7 @@ using Content.Shared.Emoting;
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using Content.Shared.Hands;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Item;
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using Content.Shared.Popups;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Ghost
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@@ -12,6 +13,8 @@ namespace Content.Shared.Ghost
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/// </summary>
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public abstract class SharedGhostSystem : EntitySystem
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{
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[Dependency] protected readonly SharedPopupSystem Popup = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -5,6 +5,9 @@ ghost-gui-toggle-ghost-visibility-popup = Toggled visibility of ghosts.
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ghost-gui-toggle-lighting-manager-popup = Toggled all lighting.
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ghost-gui-toggle-fov-popup = Toggled field-of-view.
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ghost-gui-toggle-hearing-popup-on = You can now hear all messages.
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ghost-gui-toggle-hearing-popup-off = You can now only hear radio and nearby messages.
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ghost-target-window-title = Ghost Warp
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ghost-target-window-current-button = Warp: {$name}
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@@ -15,6 +15,7 @@
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context: "aghost"
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- type: Ghost
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canInteract: true
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- type: GhostHearing
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- type: Hands
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- type: Puller
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- type: CombatMode
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@@ -32,6 +32,7 @@
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- type: Examiner
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skipChecks: true
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- type: Ghost
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- type: GhostHearing
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- type: MovementSpeedModifier
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baseSprintSpeed: 12
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baseWalkSpeed: 8
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@@ -106,3 +107,17 @@
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clientExclusive: true
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checkCanInteract: false
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event: !type:ToggleGhostsActionEvent
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- type: entity
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id: ActionToggleGhostHearing
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name: Toggle Ghost Hearing
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description: Toggle between hearing all messages and hearing only radio & nearby messages.
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noSpawn: true
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components:
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- type: InstantAction
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checkCanInteract: false
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icon:
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sprite: Clothing/Ears/Headsets/base.rsi
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state: icon
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iconOn: Interface/Actions/ghostHearingToggled.png
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event: !type:ToggleGhostHearingActionEvent
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BIN
Resources/Textures/Interface/Actions/ghostHearingToggled.png
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BIN
Resources/Textures/Interface/Actions/ghostHearingToggled.png
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Binary file not shown.
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After Width: | Height: | Size: 654 B |
@@ -48,6 +48,9 @@
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},
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{
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"name": "web"
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},
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{
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"name": "ghostHearingToggled"
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}
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]
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}
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