Ghost hearing action (#19722)

This commit is contained in:
Kara
2023-09-24 13:34:08 -07:00
committed by GitHub
parent 5e405380ef
commit fb175a520d
11 changed files with 97 additions and 28 deletions

View File

@@ -15,7 +15,6 @@ namespace Content.Client.Ghost
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly SharedActionsSystem _actions = default!; [Dependency] private readonly SharedActionsSystem _actions = default!;
[Dependency] private readonly ILightManager _lightManager = default!; [Dependency] private readonly ILightManager _lightManager = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly ContentEyeSystem _contentEye = default!; [Dependency] private readonly ContentEyeSystem _contentEye = default!;
public int AvailableGhostRoleCount { get; private set; } public int AvailableGhostRoleCount { get; private set; }
@@ -83,7 +82,7 @@ namespace Content.Client.Ghost
if (args.Handled) if (args.Handled)
return; return;
_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-lighting-manager-popup"), args.Performer); Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-lighting-manager-popup"), args.Performer);
_lightManager.Enabled = !_lightManager.Enabled; _lightManager.Enabled = !_lightManager.Enabled;
args.Handled = true; args.Handled = true;
} }
@@ -93,7 +92,7 @@ namespace Content.Client.Ghost
if (args.Handled) if (args.Handled)
return; return;
_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-fov-popup"), args.Performer); Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-fov-popup"), args.Performer);
_contentEye.RequestToggleFov(uid); _contentEye.RequestToggleFov(uid);
args.Handled = true; args.Handled = true;
} }
@@ -103,7 +102,7 @@ namespace Content.Client.Ghost
if (args.Handled) if (args.Handled)
return; return;
_popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer); Popup.PopupEntity(Loc.GetString("ghost-gui-toggle-ghost-visibility-popup"), args.Performer);
ToggleGhostVisibility(); ToggleGhostVisibility();
args.Handled = true; args.Handled = true;
} }
@@ -113,6 +112,7 @@ namespace Content.Client.Ghost
_actions.RemoveAction(uid, component.ToggleLightingActionEntity); _actions.RemoveAction(uid, component.ToggleLightingActionEntity);
_actions.RemoveAction(uid, component.ToggleFoVActionEntity); _actions.RemoveAction(uid, component.ToggleFoVActionEntity);
_actions.RemoveAction(uid, component.ToggleGhostsActionEntity); _actions.RemoveAction(uid, component.ToggleGhostsActionEntity);
_actions.RemoveAction(uid, component.ToggleGhostHearingActionEntity);
if (uid != _playerManager.LocalPlayer?.ControlledEntity) if (uid != _playerManager.LocalPlayer?.ControlledEntity)
return; return;

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@@ -739,7 +739,7 @@ public sealed partial class ChatSystem : SharedChatSystem
// TODO proper speech occlusion // TODO proper speech occlusion
var recipients = new Dictionary<ICommonSession, ICChatRecipientData>(); var recipients = new Dictionary<ICommonSession, ICChatRecipientData>();
var ghosts = GetEntityQuery<GhostComponent>(); var ghostHearing = GetEntityQuery<GhostHearingComponent>();
var xforms = GetEntityQuery<TransformComponent>(); var xforms = GetEntityQuery<TransformComponent>();
var transformSource = xforms.GetComponent(source); var transformSource = xforms.GetComponent(source);
@@ -756,9 +756,9 @@ public sealed partial class ChatSystem : SharedChatSystem
if (transformEntity.MapID != sourceMapId) if (transformEntity.MapID != sourceMapId)
continue; continue;
var observer = ghosts.HasComponent(playerEntity); var observer = ghostHearing.HasComponent(playerEntity);
// even if they are an observer, in some situations we still need the range // even if they are a ghost hearer, in some situations we still need the range
if (sourceCoords.TryDistance(EntityManager, transformEntity.Coordinates, out var distance) && distance < voiceGetRange) if (sourceCoords.TryDistance(EntityManager, transformEntity.Coordinates, out var distance) && distance < voiceGetRange)
{ {
recipients.Add(player, new ICChatRecipientData(distance, observer)); recipients.Add(player, new ICChatRecipientData(distance, observer));

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@@ -16,6 +16,7 @@ using Content.Shared.Mind.Components;
using Content.Shared.Mobs.Components; using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems; using Content.Shared.Mobs.Systems;
using Content.Shared.Movement.Events; using Content.Shared.Movement.Events;
using Content.Shared.Popups;
using Content.Shared.Storage.Components; using Content.Shared.Storage.Components;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Server.Player; using Robust.Server.Player;
@@ -64,11 +65,35 @@ namespace Content.Server.Ghost
SubscribeNetworkEvent<GhostWarpToTargetRequestEvent>(OnGhostWarpToTargetRequest); SubscribeNetworkEvent<GhostWarpToTargetRequestEvent>(OnGhostWarpToTargetRequest);
SubscribeLocalEvent<GhostComponent, BooActionEvent>(OnActionPerform); SubscribeLocalEvent<GhostComponent, BooActionEvent>(OnActionPerform);
SubscribeLocalEvent<GhostComponent, ToggleGhostHearingActionEvent>(OnGhostHearingAction);
SubscribeLocalEvent<GhostComponent, InsertIntoEntityStorageAttemptEvent>(OnEntityStorageInsertAttempt); SubscribeLocalEvent<GhostComponent, InsertIntoEntityStorageAttemptEvent>(OnEntityStorageInsertAttempt);
SubscribeLocalEvent<RoundEndTextAppendEvent>(_ => MakeVisible(true)); SubscribeLocalEvent<RoundEndTextAppendEvent>(_ => MakeVisible(true));
} }
private void OnGhostHearingAction(EntityUid uid, GhostComponent component, ToggleGhostHearingActionEvent args)
{
args.Handled = true;
if (HasComp<GhostHearingComponent>(uid))
{
RemComp<GhostHearingComponent>(uid);
_actions.SetToggled(component.ToggleGhostHearingActionEntity, true);
}
else
{
AddComp<GhostHearingComponent>(uid);
_actions.SetToggled(component.ToggleGhostHearingActionEntity, false);
}
var str = HasComp<GhostHearingComponent>(uid)
? Loc.GetString("ghost-gui-toggle-hearing-popup-on")
: Loc.GetString("ghost-gui-toggle-hearing-popup-off");
Popup.PopupEntity(str, uid, uid);
Dirty(uid, component);
}
private void OnActionPerform(EntityUid uid, GhostComponent component, BooActionEvent args) private void OnActionPerform(EntityUid uid, GhostComponent component, BooActionEvent args)
{ {
if (args.Handled) if (args.Handled)
@@ -164,6 +189,7 @@ namespace Content.Server.Ghost
_actions.SetCooldown(component.BooActionEntity.Value, start, end); _actions.SetCooldown(component.BooActionEntity.Value, start, end);
} }
_actions.AddAction(uid, ref component.ToggleGhostHearingActionEntity, component.ToggleGhostHearingAction);
_actions.AddAction(uid, ref component.ToggleLightingActionEntity, component.ToggleLightingAction); _actions.AddAction(uid, ref component.ToggleLightingActionEntity, component.ToggleLightingAction);
_actions.AddAction(uid, ref component.ToggleFoVActionEntity, component.ToggleFoVAction); _actions.AddAction(uid, ref component.ToggleFoVActionEntity, component.ToggleFoVAction);
_actions.AddAction(uid, ref component.ToggleGhostsActionEntity, component.ToggleGhostsAction); _actions.AddAction(uid, ref component.ToggleGhostsActionEntity, component.ToggleGhostsAction);

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@@ -1,8 +1,6 @@
using Content.Shared.Actions; using Content.Shared.Actions;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Ghost; namespace Content.Shared.Ghost;
@@ -14,25 +12,40 @@ public sealed partial class GhostComponent : Component
[ViewVariables] [ViewVariables]
public bool IsAttached; public bool IsAttached;
[DataField("toggleLightingAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))] // Actions
public string ToggleLightingAction = "ActionToggleLighting"; [DataField]
public EntProtoId ToggleLightingAction = "ActionToggleLighting";
[DataField, AutoNetworkedField] [DataField, AutoNetworkedField]
public EntityUid? ToggleLightingActionEntity; public EntityUid? ToggleLightingActionEntity;
[DataField("toggleFovAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))] [DataField]
public string ToggleFoVAction = "ActionToggleFov"; public EntProtoId ToggleFoVAction = "ActionToggleFov";
[DataField, AutoNetworkedField] [DataField, AutoNetworkedField]
public EntityUid? ToggleFoVActionEntity; public EntityUid? ToggleFoVActionEntity;
[DataField("toggleGhostsAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))] [DataField]
public string ToggleGhostsAction = "ActionToggleGhosts"; public EntProtoId ToggleGhostsAction = "ActionToggleGhosts";
[DataField, AutoNetworkedField] [DataField, AutoNetworkedField]
public EntityUid? ToggleGhostsActionEntity; public EntityUid? ToggleGhostsActionEntity;
[ViewVariables(VVAccess.ReadWrite), DataField("timeOfDeath", customTypeSerializer:typeof(TimeOffsetSerializer))] [DataField]
public EntProtoId ToggleGhostHearingAction = "ActionToggleGhostHearing";
[DataField]
public EntityUid? ToggleGhostHearingActionEntity;
[DataField]
public EntProtoId BooAction = "ActionGhostBoo";
[DataField, AutoNetworkedField]
public EntityUid? BooActionEntity;
// End actions
[ViewVariables(VVAccess.ReadWrite), DataField]
public TimeSpan TimeOfDeath = TimeSpan.Zero; public TimeSpan TimeOfDeath = TimeSpan.Zero;
[DataField("booRadius")] [DataField("booRadius")]
@@ -41,12 +54,6 @@ public sealed partial class GhostComponent : Component
[DataField("booMaxTargets")] [DataField("booMaxTargets")]
public int BooMaxTargets = 3; public int BooMaxTargets = 3;
[DataField]
public EntProtoId BooAction = "ActionGhostBoo";
[DataField, AutoNetworkedField]
public EntityUid? BooActionEntity;
// TODO: instead of this funny stuff just give it access and update in system dirtying when needed // TODO: instead of this funny stuff just give it access and update in system dirtying when needed
[ViewVariables(VVAccess.ReadWrite)] [ViewVariables(VVAccess.ReadWrite)]
public bool CanGhostInteract public bool CanGhostInteract
@@ -90,10 +97,12 @@ public sealed partial class GhostComponent : Component
private bool _canReturnToBody; private bool _canReturnToBody;
} }
public sealed partial class ToggleFoVActionEvent : InstantActionEvent { }
public sealed partial class ToggleGhostsActionEvent : InstantActionEvent { }
public sealed partial class ToggleLightingActionEvent : InstantActionEvent { }
public sealed partial class ToggleGhostHearingActionEvent : InstantActionEvent { }
public sealed partial class BooActionEvent : InstantActionEvent { } public sealed partial class BooActionEvent : InstantActionEvent { }
public sealed partial class ToggleFoVActionEvent : InstantActionEvent { };
public sealed partial class ToggleGhostsActionEvent : InstantActionEvent { };
public sealed partial class ToggleLightingActionEvent : InstantActionEvent { };

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@@ -0,0 +1,9 @@
namespace Content.Shared.Ghost;
/// <summary>
/// This is used for marking entities which should receive all local chat message, even when out of range
/// </summary>
[RegisterComponent]
public sealed partial class GhostHearingComponent : Component
{
}

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@@ -2,6 +2,7 @@ using Content.Shared.Emoting;
using Content.Shared.Hands; using Content.Shared.Hands;
using Content.Shared.Interaction.Events; using Content.Shared.Interaction.Events;
using Content.Shared.Item; using Content.Shared.Item;
using Content.Shared.Popups;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
namespace Content.Shared.Ghost namespace Content.Shared.Ghost
@@ -12,6 +13,8 @@ namespace Content.Shared.Ghost
/// </summary> /// </summary>
public abstract class SharedGhostSystem : EntitySystem public abstract class SharedGhostSystem : EntitySystem
{ {
[Dependency] protected readonly SharedPopupSystem Popup = default!;
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();

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@@ -5,6 +5,9 @@ ghost-gui-toggle-ghost-visibility-popup = Toggled visibility of ghosts.
ghost-gui-toggle-lighting-manager-popup = Toggled all lighting. ghost-gui-toggle-lighting-manager-popup = Toggled all lighting.
ghost-gui-toggle-fov-popup = Toggled field-of-view. ghost-gui-toggle-fov-popup = Toggled field-of-view.
ghost-gui-toggle-hearing-popup-on = You can now hear all messages.
ghost-gui-toggle-hearing-popup-off = You can now only hear radio and nearby messages.
ghost-target-window-title = Ghost Warp ghost-target-window-title = Ghost Warp
ghost-target-window-current-button = Warp: {$name} ghost-target-window-current-button = Warp: {$name}

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@@ -15,6 +15,7 @@
context: "aghost" context: "aghost"
- type: Ghost - type: Ghost
canInteract: true canInteract: true
- type: GhostHearing
- type: Hands - type: Hands
- type: Puller - type: Puller
- type: CombatMode - type: CombatMode

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@@ -32,6 +32,7 @@
- type: Examiner - type: Examiner
skipChecks: true skipChecks: true
- type: Ghost - type: Ghost
- type: GhostHearing
- type: MovementSpeedModifier - type: MovementSpeedModifier
baseSprintSpeed: 12 baseSprintSpeed: 12
baseWalkSpeed: 8 baseWalkSpeed: 8
@@ -106,3 +107,17 @@
clientExclusive: true clientExclusive: true
checkCanInteract: false checkCanInteract: false
event: !type:ToggleGhostsActionEvent event: !type:ToggleGhostsActionEvent
- type: entity
id: ActionToggleGhostHearing
name: Toggle Ghost Hearing
description: Toggle between hearing all messages and hearing only radio & nearby messages.
noSpawn: true
components:
- type: InstantAction
checkCanInteract: false
icon:
sprite: Clothing/Ears/Headsets/base.rsi
state: icon
iconOn: Interface/Actions/ghostHearingToggled.png
event: !type:ToggleGhostHearingActionEvent

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@@ -48,6 +48,9 @@
}, },
{ {
"name": "web" "name": "web"
},
{
"name": "ghostHearingToggled"
} }
] ]
} }