Add arrivals (#14755)

* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
This commit is contained in:
metalgearsloth
2023-03-22 20:29:55 +11:00
committed by GitHub
parent a26b284349
commit f3a06a0696
39 changed files with 9456 additions and 141 deletions

View File

@@ -11,6 +11,7 @@ using Content.Server.Station.Systems;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Shared.Shuttles.Events;
using Content.Shared.Tiles;
using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Server.Player;
@@ -448,6 +449,7 @@ public sealed partial class ShuttleSystem
_shuttleIndex += _mapManager.GetGrid(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer;
component.EmergencyShuttle = shuttle;
EnsureComp<ProtectedGridComponent>(shuttle.Value);
}
private void CleanupEmergencyShuttle()