Add arrivals (#14755)
* Arrivals * More arrivals and shitty uhh preload * cvar * a * clockin + maps * shitter prevention * Placement * a * cvar for tests and dev * weh
This commit is contained in:
@@ -11,6 +11,7 @@ using Content.Server.Station.Systems;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Shuttles.Events;
|
||||
using Content.Shared.Tiles;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Maps;
|
||||
using Robust.Server.Player;
|
||||
@@ -448,6 +449,7 @@ public sealed partial class ShuttleSystem
|
||||
|
||||
_shuttleIndex += _mapManager.GetGrid(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer;
|
||||
component.EmergencyShuttle = shuttle;
|
||||
EnsureComp<ProtectedGridComponent>(shuttle.Value);
|
||||
}
|
||||
|
||||
private void CleanupEmergencyShuttle()
|
||||
|
||||
Reference in New Issue
Block a user