@@ -1,87 +1,25 @@
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using Content.Server.Body.Systems;
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using Content.Server.Popups;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Stack;
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using Content.Shared.Body.Components;
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using Content.Shared.Damage;
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using Content.Shared.Power;
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using Content.Shared.Storage.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Whitelist;
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using Content.Shared.Xenoarchaeology.Equipment;
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using Content.Shared.Xenoarchaeology.Equipment.Components;
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using Robust.Shared.Collections;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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namespace Content.Server.Xenoarchaeology.Equipment.Systems;
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/// <inheritdoc/>
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public sealed class ArtifactCrusherSystem : SharedArtifactCrusherSystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly BodySystem _body = default!;
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[Dependency] private readonly DamageableSystem _damageable = default!;
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[Dependency] private readonly StackSystem _stack = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
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/// <inheritdoc/>
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ArtifactCrusherComponent, GetVerbsEvent<AlternativeVerb>>(OnGetVerbs);
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SubscribeLocalEvent<ArtifactCrusherComponent, PowerChangedEvent>(OnPowerChanged);
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}
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private void OnGetVerbs(Entity<ArtifactCrusherComponent> ent, ref GetVerbsEvent<AlternativeVerb> args)
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{
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if (!args.CanAccess || !args.CanInteract || args.Hands == null || ent.Comp.Crushing)
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return;
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if (!TryComp<EntityStorageComponent>(ent, out var entityStorageComp) ||
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entityStorageComp.Contents.ContainedEntities.Count == 0)
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return;
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if (!this.IsPowered(ent, EntityManager))
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return;
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var verb = new AlternativeVerb
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{
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Text = Loc.GetString("artifact-crusher-verb-start-crushing"),
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Priority = 2,
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Act = () => StartCrushing((ent, ent.Comp, entityStorageComp))
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};
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args.Verbs.Add(verb);
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}
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private void OnPowerChanged(Entity<ArtifactCrusherComponent> ent, ref PowerChangedEvent args)
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{
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if (!args.Powered)
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StopCrushing(ent);
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}
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public void StartCrushing(Entity<ArtifactCrusherComponent, EntityStorageComponent> ent)
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{
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var (uid, crusher, _) = ent;
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if (crusher.Crushing)
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return;
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if (crusher.AutoLock)
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_popup.PopupEntity(Loc.GetString("artifact-crusher-autolocks-enable"), uid);
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crusher.Crushing = true;
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crusher.NextSecond = _timing.CurTime + TimeSpan.FromSeconds(1);
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crusher.CrushEndTime = _timing.CurTime + crusher.CrushDuration;
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crusher.CrushingSoundEntity = AudioSystem.PlayPvs(crusher.CrushingSound, ent);
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Appearance.SetData(ent, ArtifactCrusherVisuals.Crushing, true);
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Dirty(ent, ent.Comp1);
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}
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public void FinishCrushing(Entity<ArtifactCrusherComponent, EntityStorageComponent> ent)
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// TODO: Move to shared once StackSystem spawning is in Shared and we have RandomPredicted
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public override void FinishCrushing(Entity<ArtifactCrusherComponent, EntityStorageComponent> ent)
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{
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var (_, crusher, storage) = ent;
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StopCrushing((ent, ent.Comp1), false);
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@@ -113,32 +51,4 @@ public sealed class ArtifactCrusherSystem : SharedArtifactCrusherSystem
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}
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}
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<ArtifactCrusherComponent, EntityStorageComponent>();
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while (query.MoveNext(out var uid, out var crusher, out var storage))
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{
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if (!crusher.Crushing)
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continue;
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if (crusher.NextSecond < _timing.CurTime)
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{
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var contents = new ValueList<EntityUid>(storage.Contents.ContainedEntities);
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foreach (var contained in contents)
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{
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_damageable.TryChangeDamage(contained, crusher.CrushingDamage);
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}
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crusher.NextSecond += TimeSpan.FromSeconds(1);
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Dirty(uid, crusher);
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}
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if (crusher.CrushEndTime < _timing.CurTime)
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{
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FinishCrushing((uid, crusher, storage));
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}
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}
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}
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}
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@@ -2,7 +2,6 @@ using Content.Shared.Damage;
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using Content.Shared.Stacks;
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using Content.Shared.Whitelist;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Components;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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@@ -14,7 +13,8 @@ namespace Content.Shared.Xenoarchaeology.Equipment.Components;
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/// <summary>
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/// This is an entity storage that, when activated, crushes the artifact inside of it and gives artifact fragments.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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[RegisterComponent, NetworkedComponent]
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[AutoGenerateComponentState, AutoGenerateComponentPause]
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[Access(typeof(SharedArtifactCrusherSystem))]
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public sealed partial class ArtifactCrusherComponent : Component
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{
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@@ -27,19 +27,21 @@ public sealed partial class ArtifactCrusherComponent : Component
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/// <summary>
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/// When the current crushing will end.
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/// </summary>
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
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[AutoNetworkedField, AutoPausedField]
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public TimeSpan CrushEndTime;
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/// <summary>
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/// The next second. Used to apply damage over time.
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/// </summary>
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
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[AutoNetworkedField, AutoPausedField]
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public TimeSpan NextSecond;
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/// <summary>
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/// The total duration of the crushing.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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[DataField, AutoNetworkedField]
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public TimeSpan CrushDuration = TimeSpan.FromSeconds(10);
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/// <summary>
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@@ -51,19 +53,19 @@ public sealed partial class ArtifactCrusherComponent : Component
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/// <summary>
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/// The minimum amount of fragments spawned.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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[DataField, AutoNetworkedField]
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public int MinFragments = 2;
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/// <summary>
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/// The maximum amount of fragments spawned, non-inclusive.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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[DataField, AutoNetworkedField]
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public int MaxFragments = 5;
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/// <summary>
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/// The material for the fragments.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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[DataField]
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public ProtoId<StackPrototype> FragmentStackProtoId = "ArtifactFragment";
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/// <summary>
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@@ -100,12 +102,12 @@ public sealed partial class ArtifactCrusherComponent : Component
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/// Stores entity of <see cref="CrushingSound"/> to allow ending it early.
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/// </summary>
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[DataField]
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public (EntityUid, AudioComponent)? CrushingSoundEntity;
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public EntityUid? CrushingSoundEntity;
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/// <summary>
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/// When enabled, stops the artifact crusher from being opened when it is being crushed.
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/// </summary>
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[DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
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[DataField, AutoNetworkedField]
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public bool AutoLock = false;
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}
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@@ -1,9 +1,16 @@
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using Content.Shared.Examine;
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using Content.Shared.Storage.Components;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Content.Shared.Damage;
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using Content.Shared.Emag.Systems;
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using Content.Shared.Examine;
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using Content.Shared.Popups;
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using Content.Shared.Power;
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using Content.Shared.Power.EntitySystems;
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using Content.Shared.Storage.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Xenoarchaeology.Equipment.Components;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Collections;
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using Robust.Shared.Containers;
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using Robust.Shared.Timing;
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namespace Content.Shared.Xenoarchaeology.Equipment;
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@@ -12,10 +19,14 @@ namespace Content.Shared.Xenoarchaeology.Equipment;
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/// </summary>
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public abstract class SharedArtifactCrusherSystem : EntitySystem
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{
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[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
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[Dependency] protected readonly SharedAudioSystem AudioSystem = default!;
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[Dependency] protected readonly SharedContainerSystem ContainerSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly EmagSystem _emag = default!;
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[Dependency] private readonly SharedPowerReceiverSystem _power = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly DamageableSystem _damageable = default!;
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/// <inheritdoc/>
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public override void Initialize()
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@@ -27,6 +38,8 @@ public abstract class SharedArtifactCrusherSystem : EntitySystem
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SubscribeLocalEvent<ArtifactCrusherComponent, StorageOpenAttemptEvent>(OnStorageOpenAttempt);
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SubscribeLocalEvent<ArtifactCrusherComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<ArtifactCrusherComponent, GotEmaggedEvent>(OnEmagged);
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SubscribeLocalEvent<ArtifactCrusherComponent, GetVerbsEvent<AlternativeVerb>>(OnGetVerbs);
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SubscribeLocalEvent<ArtifactCrusherComponent, PowerChangedEvent>(OnPowerChanged);
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}
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private void OnInit(Entity<ArtifactCrusherComponent> ent, ref ComponentInit args)
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@@ -53,6 +66,7 @@ public abstract class SharedArtifactCrusherSystem : EntitySystem
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ent.Comp.AutoLock = true;
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args.Handled = true;
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Dirty(ent);
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}
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private void OnStorageOpenAttempt(Entity<ArtifactCrusherComponent> ent, ref StorageOpenAttemptEvent args)
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@@ -66,22 +80,94 @@ public abstract class SharedArtifactCrusherSystem : EntitySystem
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args.PushMarkup(ent.Comp.AutoLock ? Loc.GetString("artifact-crusher-examine-autolocks") : Loc.GetString("artifact-crusher-examine-no-autolocks"));
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}
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public void StopCrushing(Entity<ArtifactCrusherComponent> ent, bool early = true)
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private void OnGetVerbs(Entity<ArtifactCrusherComponent> ent, ref GetVerbsEvent<AlternativeVerb> args)
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{
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var (_, crusher) = ent;
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if (!crusher.Crushing)
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if (!args.CanAccess || !args.CanInteract || args.Hands == null || ent.Comp.Crushing)
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return;
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crusher.Crushing = false;
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Appearance.SetData(ent, ArtifactCrusherVisuals.Crushing, false);
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if (!TryComp<EntityStorageComponent>(ent, out var entityStorageComp) ||
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entityStorageComp.Contents.ContainedEntities.Count == 0)
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return;
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if (!_power.IsPowered(ent.Owner))
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return;
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|
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var user = args.User;
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var verb = new AlternativeVerb
|
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{
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Text = Loc.GetString("artifact-crusher-verb-start-crushing"),
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Priority = 2,
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Act = () => StartCrushing((ent, ent.Comp, entityStorageComp), user)
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};
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args.Verbs.Add(verb);
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}
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private void OnPowerChanged(Entity<ArtifactCrusherComponent> ent, ref PowerChangedEvent args)
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{
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if (!args.Powered)
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StopCrushing(ent);
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}
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|
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public void StartCrushing(Entity<ArtifactCrusherComponent, EntityStorageComponent> ent, EntityUid? user = null)
|
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{
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var (uid, crusher, _) = ent;
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|
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if (crusher.Crushing)
|
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return;
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|
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if (crusher.AutoLock)
|
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_popup.PopupPredicted(Loc.GetString("artifact-crusher-autolocks-enable"), uid, user);
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|
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crusher.Crushing = true;
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crusher.NextSecond = _timing.CurTime + TimeSpan.FromSeconds(1);
|
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crusher.CrushEndTime = _timing.CurTime + crusher.CrushDuration;
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crusher.CrushingSoundEntity = AudioSystem.PlayPvs(crusher.CrushingSound, ent)?.Entity;
|
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_appearance.SetData(ent, ArtifactCrusherVisuals.Crushing, true);
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Dirty(ent, ent.Comp1);
|
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}
|
||||
|
||||
public void StopCrushing(Entity<ArtifactCrusherComponent> ent, bool early = true)
|
||||
{
|
||||
if (!ent.Comp.Crushing)
|
||||
return;
|
||||
|
||||
ent.Comp.Crushing = false;
|
||||
_appearance.SetData(ent, ArtifactCrusherVisuals.Crushing, false);
|
||||
|
||||
if (early)
|
||||
{
|
||||
AudioSystem.Stop(crusher.CrushingSoundEntity?.Item1, crusher.CrushingSoundEntity?.Item2);
|
||||
crusher.CrushingSoundEntity = null;
|
||||
AudioSystem.Stop(ent.Comp.CrushingSoundEntity);
|
||||
ent.Comp.CrushingSoundEntity = null;
|
||||
}
|
||||
|
||||
Dirty(ent, ent.Comp);
|
||||
}
|
||||
|
||||
public virtual void FinishCrushing(Entity<ArtifactCrusherComponent, EntityStorageComponent> ent) { }
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
var query = EntityQueryEnumerator<ArtifactCrusherComponent, EntityStorageComponent>();
|
||||
while (query.MoveNext(out var uid, out var crusher, out var storage))
|
||||
{
|
||||
if (!crusher.Crushing)
|
||||
continue;
|
||||
|
||||
if (crusher.NextSecond < _timing.CurTime)
|
||||
{
|
||||
var contents = new ValueList<EntityUid>(storage.Contents.ContainedEntities);
|
||||
foreach (var contained in contents)
|
||||
{
|
||||
_damageable.TryChangeDamage(contained, crusher.CrushingDamage);
|
||||
}
|
||||
crusher.NextSecond += TimeSpan.FromSeconds(1);
|
||||
Dirty(uid, crusher);
|
||||
}
|
||||
|
||||
if (crusher.CrushEndTime < _timing.CurTime)
|
||||
FinishCrushing((uid, crusher, storage));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user