Make pulling feel less crap (#4414)
Something something pulling refactor someday
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@@ -21,6 +21,12 @@ namespace Content.Client.Physics.Controllers
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body.Predict = true; // TODO: equal prediction instead of true?
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foreach (var joint in body.Joints)
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{
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joint.BodyA.Predict = true;
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joint.BodyB.Predict = true;
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}
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// Server-side should just be handled on its own so we'll just do this shizznit
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if (player.TryGetComponent(out IMobMoverComponent? mobMover))
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{
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