Turn SandboxManager into a system (#6867)

This commit is contained in:
metalgearsloth
2022-02-24 11:00:30 +11:00
committed by GitHub
parent ec30db79f8
commit bee627ac6a
13 changed files with 193 additions and 267 deletions

View File

@@ -1,17 +1,12 @@
using System.IO; using System.IO;
using Content.Client.Administration.Managers; using Content.Client.Administration.Managers;
using Content.Client.Decals.UI; using Content.Client.Decals.UI;
using Content.Client.Sandbox;
using Content.Shared.Administration; using Content.Shared.Administration;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Placement;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
namespace Content.Client.Administration.UI.Tabs.AdminbusTab namespace Content.Client.Administration.UI.Tabs.AdminbusTab
@@ -19,10 +14,6 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class AdminbusTab : Control public sealed partial class AdminbusTab : Control
{ {
private EntitySpawnWindow? _entitySpawnWindow;
private TileSpawnWindow? _tileSpawnWindow;
private DecalPlacerWindow? _decalPlacerWindow;
public AdminbusTab() public AdminbusTab()
{ {
RobustXamlLoader.Load(this); RobustXamlLoader.Load(this);
@@ -53,38 +44,17 @@ namespace Content.Client.Administration.UI.Tabs.AdminbusTab
private void SpawnEntitiesButtonOnOnPressed(BaseButton.ButtonEventArgs obj) private void SpawnEntitiesButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
{ {
//FIXME: WE SHOULDN'T NEED TO CHECK FOR DISPOSED EntitySystem.Get<SandboxSystem>().ToggleEntitySpawnWindow();
if (_entitySpawnWindow == null || _entitySpawnWindow.Disposed)
{
_entitySpawnWindow = new EntitySpawnWindow(IoCManager.Resolve<IPlacementManager>(),
IoCManager.Resolve<IPrototypeManager>(),
IoCManager.Resolve<IResourceCache>());
}
EntitySystem.Get<AdminSystem>().OpenCommand(_entitySpawnWindow);
} }
private void SpawnTilesButtonOnOnPressed(BaseButton.ButtonEventArgs obj) private void SpawnTilesButtonOnOnPressed(BaseButton.ButtonEventArgs obj)
{ {
//FIXME: WE SHOULDN'T NEED TO CHECK FOR DISPOSED EntitySystem.Get<SandboxSystem>().ToggleTilesWindow();
if (_tileSpawnWindow == null || _tileSpawnWindow.Disposed)
{
_tileSpawnWindow = new TileSpawnWindow(IoCManager.Resolve<ITileDefinitionManager>(),
IoCManager.Resolve<IPlacementManager>(),
IoCManager.Resolve<IResourceCache>());
}
EntitySystem.Get<AdminSystem>().OpenCommand(_tileSpawnWindow);
} }
private void SpawnDecalsButtonOnPressed(BaseButton.ButtonEventArgs obj) private void SpawnDecalsButtonOnPressed(BaseButton.ButtonEventArgs obj)
{ {
if (_decalPlacerWindow == null || _decalPlacerWindow.Disposed) EntitySystem.Get<SandboxSystem>().ToggleDecalsWindow();
{
_decalPlacerWindow = new DecalPlacerWindow(IoCManager.Resolve<IPrototypeManager>());
}
EntitySystem.Get<AdminSystem>().OpenCommand(_decalPlacerWindow);
} }
} }
} }

View File

@@ -186,7 +186,6 @@ namespace Content.Client.Entry
overlayMgr.AddOverlay(new RadiationPulseOverlay()); overlayMgr.AddOverlay(new RadiationPulseOverlay());
IoCManager.Resolve<IChatManager>().Initialize(); IoCManager.Resolve<IChatManager>().Initialize();
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<IClientPreferencesManager>().Initialize(); IoCManager.Resolve<IClientPreferencesManager>().Initialize();
IoCManager.Resolve<IStationEventManager>().Initialize(); IoCManager.Resolve<IStationEventManager>().Initialize();
IoCManager.Resolve<EuiManager>().Initialize(); IoCManager.Resolve<EuiManager>().Initialize();

View File

@@ -1,5 +1,4 @@
using Content.Client.Administration; using Content.Client.Administration.Managers;
using Content.Client.Administration.Managers;
using Content.Client.Changelog; using Content.Client.Changelog;
using Content.Client.Chat.Managers; using Content.Client.Chat.Managers;
using Content.Client.Clickable; using Content.Client.Clickable;
@@ -11,7 +10,6 @@ using Content.Client.Items.Managers;
using Content.Client.Module; using Content.Client.Module;
using Content.Client.Parallax.Managers; using Content.Client.Parallax.Managers;
using Content.Client.Preferences; using Content.Client.Preferences;
using Content.Client.Sandbox;
using Content.Client.Screenshot; using Content.Client.Screenshot;
using Content.Client.StationEvents.Managers; using Content.Client.StationEvents.Managers;
using Content.Client.Stylesheets; using Content.Client.Stylesheets;
@@ -20,7 +18,6 @@ using Content.Client.Voting;
using Content.Shared.Actions; using Content.Shared.Actions;
using Content.Shared.Administration; using Content.Shared.Administration;
using Content.Shared.Module; using Content.Shared.Module;
using Robust.Shared.IoC;
namespace Content.Client.IoC namespace Content.Client.IoC
{ {
@@ -32,7 +29,6 @@ namespace Content.Client.IoC
IoCManager.Register<IParallaxManager, ParallaxManager>(); IoCManager.Register<IParallaxManager, ParallaxManager>();
IoCManager.Register<IChatManager, ChatManager>(); IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IEscapeMenuOwner, EscapeMenuOwner>(); IoCManager.Register<IEscapeMenuOwner, EscapeMenuOwner>();
IoCManager.Register<ISandboxManager, SandboxManager>();
IoCManager.Register<IModuleManager, ClientModuleManager>(); IoCManager.Register<IModuleManager, ClientModuleManager>();
IoCManager.Register<IClientPreferencesManager, ClientPreferencesManager>(); IoCManager.Register<IClientPreferencesManager, ClientPreferencesManager>();
IoCManager.Register<IItemSlotManager, ItemSlotManager>(); IoCManager.Register<IItemSlotManager, ItemSlotManager>();

View File

@@ -1,11 +0,0 @@
using System;
namespace Content.Client.Sandbox
{
public interface ISandboxManager
{
void Initialize();
bool SandboxAllowed { get; }
event Action<bool> AllowedChanged;
}
}

View File

@@ -1,11 +1,12 @@
using System; using Content.Client.Administration.Managers;
using Content.Client.Decals.UI; using Content.Client.Decals.UI;
using Content.Client.HUD; using Content.Client.HUD;
using Content.Client.Markers; using Content.Client.Markers;
using Content.Client.SubFloor; using Content.Client.SubFloor;
using Content.Shared.Administration;
using Content.Shared.GameTicking;
using Content.Shared.Input; using Content.Shared.Input;
using Content.Shared.Sandbox; using Content.Shared.Sandbox;
using Content.Shared.SubFloor;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Client.Debugging; using Robust.Client.Debugging;
using Robust.Client.Graphics; using Robust.Client.Graphics;
@@ -14,13 +15,9 @@ using Robust.Client.Placement;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.Input.Binding; using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Network; using Robust.Shared.Network;
using Robust.Shared.Prototypes;
using static Robust.Client.UserInterface.Controls.BoxContainer; using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.Sandbox namespace Content.Client.Sandbox
@@ -116,41 +113,33 @@ namespace Content.Client.Sandbox
} }
internal sealed class SandboxManager : SharedSandboxManager, ISandboxManager public sealed class SandboxSystem : SharedSandboxSystem
{ {
[Dependency] private readonly IClientConsoleHost _consoleHost = default!; [Dependency] private readonly IClientConsoleHost _consoleHost = default!;
[Dependency] private readonly IGameHud _gameHud = default!; [Dependency] private readonly IGameHud _gameHud = default!;
[Dependency] private readonly IClientNetManager _netManager = default!;
[Dependency] private readonly IPlacementManager _placementManager = default!; [Dependency] private readonly IPlacementManager _placementManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!; [Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!; [Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IInputManager _inputManager = default!; [Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!;
public bool SandboxAllowed { get; private set; } public bool SandboxAllowed { get; private set; }
public event Action<bool>? AllowedChanged; private SandboxWindow? _sandboxWindow;
private SandboxWindow? _window;
private EntitySpawnWindow? _spawnWindow; private EntitySpawnWindow? _spawnWindow;
private TileSpawnWindow? _tilesSpawnWindow; private TileSpawnWindow? _tilesSpawnWindow;
private DecalPlacerWindow? _decalSpawnWindow; private DecalPlacerWindow? _decalSpawnWindow;
private bool _sandboxWindowToggled;
public void Initialize() public override void Initialize()
{ {
_netManager.RegisterNetMessage<MsgSandboxStatus>(message => SetAllowed(message.SandboxAllowed)); base.Initialize();
SubscribeNetworkEvent<MsgSandboxStatus>(OnSandboxStatus);
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(); SubscribeNetworkEvent<RoundRestartCleanupEvent>(OnRoundRestart);
_netManager.RegisterNetMessage<MsgSandboxRespawn>();
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>();
_netManager.RegisterNetMessage<MsgSandboxSuicide>();
_adminManager.AdminStatusUpdated += OnAdminStatus;
_gameHud.SandboxButtonToggled += SandboxButtonPressed; _gameHud.SandboxButtonToggled += SandboxButtonPressed;
// Do these need cleanup?
_inputManager.SetInputCommand(ContentKeyFunctions.OpenEntitySpawnWindow, _inputManager.SetInputCommand(ContentKeyFunctions.OpenEntitySpawnWindow,
InputCmdHandler.FromDelegate(session => ToggleEntitySpawnWindow())); InputCmdHandler.FromDelegate(session => ToggleEntitySpawnWindow()));
_inputManager.SetInputCommand(ContentKeyFunctions.OpenSandboxWindow, _inputManager.SetInputCommand(ContentKeyFunctions.OpenSandboxWindow,
@@ -161,83 +150,129 @@ namespace Content.Client.Sandbox
InputCmdHandler.FromDelegate(session => ToggleDecalsWindow())); InputCmdHandler.FromDelegate(session => ToggleDecalsWindow()));
} }
private void OnAdminStatus()
{
if (CanSandbox())
Enable();
else
Disable();
}
private bool CanSandbox()
{
return SandboxAllowed || _adminManager.IsActive();
}
/// <summary>
/// Run when sandbox is disabled
/// </summary>
private void Disable()
{
_gameHud.SandboxButtonVisible = false;
_sandboxWindow?.Close();
_sandboxWindow = null;
_spawnWindow?.Close();
_tilesSpawnWindow?.Close();
_decalSpawnWindow?.Close();
}
private void Enable()
{
_gameHud.SandboxButtonVisible = true;
}
private void OnRoundRestart(RoundRestartCleanupEvent ev)
{
// Go through and cleanup windows (even if they remain adminned better to just shut them).
Disable();
if (CanSandbox())
Enable();
}
public override void Shutdown()
{
base.Shutdown();
// TODO: Gamehud moment
_gameHud.SandboxButtonToggled -= SandboxButtonPressed;
_adminManager.AdminStatusUpdated -= OnAdminStatus;
}
private void OnSandboxStatus(MsgSandboxStatus ev)
{
SetAllowed(ev.SandboxAllowed);
}
private void SandboxButtonPressed(bool newValue) private void SandboxButtonPressed(bool newValue)
{ {
_sandboxWindowToggled = newValue;
UpdateSandboxWindowVisibility(); UpdateSandboxWindowVisibility();
} }
private void ToggleSandboxWindow() private void ToggleSandboxWindow()
{ {
_sandboxWindowToggled = !_sandboxWindowToggled;
UpdateSandboxWindowVisibility(); UpdateSandboxWindowVisibility();
} }
private void UpdateSandboxWindowVisibility() private void UpdateSandboxWindowVisibility()
{ {
if (_sandboxWindowToggled && SandboxAllowed) if (CanSandbox() && _sandboxWindow?.IsOpen != true)
OpenWindow(); OpenSandboxWindow();
else else
_window?.Close(); _sandboxWindow?.Close();
} }
private void SetAllowed(bool newAllowed) private void SetAllowed(bool newAllowed)
{ {
if (newAllowed == SandboxAllowed) if (newAllowed == SandboxAllowed)
{
return; return;
}
SandboxAllowed = newAllowed; SandboxAllowed = newAllowed;
_gameHud.SandboxButtonVisible = newAllowed; _gameHud.SandboxButtonVisible = CanSandbox();
if (!newAllowed) if (!CanSandbox())
{ Disable();
// Sandbox permission revoked, close window.
_window?.Close();
} }
AllowedChanged?.Invoke(newAllowed); private void OpenSandboxWindow()
} {
if (_sandboxWindow != null)
{
if (!_sandboxWindow.IsOpen)
_sandboxWindow.Open();
private void OpenWindow()
{
if (_window != null)
{
return; return;
} }
_window = new SandboxWindow(); _sandboxWindow = new SandboxWindow();
_window.OnClose += WindowOnOnClose; _sandboxWindow.OnClose += SandboxWindowOnClose;
_window.RespawnButton.OnPressed += OnRespawnButtonOnOnPressed; _sandboxWindow.RespawnButton.OnPressed += OnRespawnButtonOnOnPressed;
_window.SpawnTilesButton.OnPressed += OnSpawnTilesButtonClicked; _sandboxWindow.SpawnTilesButton.OnPressed += OnSpawnTilesButtonClicked;
_window.SpawnEntitiesButton.OnPressed += OnSpawnEntitiesButtonClicked; _sandboxWindow.SpawnEntitiesButton.OnPressed += OnSpawnEntitiesButtonClicked;
_window.SpawnDecalsButton.OnPressed += OnSpawnDecalsButtonClicked; _sandboxWindow.SpawnDecalsButton.OnPressed += OnSpawnDecalsButtonClicked;
_window.GiveFullAccessButton.OnPressed += OnGiveAdminAccessButtonClicked; _sandboxWindow.GiveFullAccessButton.OnPressed += OnGiveAdminAccessButtonClicked;
_window.GiveAghostButton.OnPressed += OnGiveAghostButtonClicked; _sandboxWindow.GiveAghostButton.OnPressed += OnGiveAghostButtonClicked;
_window.ToggleLightButton.OnToggled += OnToggleLightButtonClicked; _sandboxWindow.ToggleLightButton.OnToggled += OnToggleLightButtonClicked;
_window.ToggleFovButton.OnToggled += OnToggleFovButtonClicked; _sandboxWindow.ToggleFovButton.OnToggled += OnToggleFovButtonClicked;
_window.ToggleShadowsButton.OnToggled += OnToggleShadowsButtonClicked; _sandboxWindow.ToggleShadowsButton.OnToggled += OnToggleShadowsButtonClicked;
_window.SuicideButton.OnPressed += OnSuicideButtonClicked; _sandboxWindow.SuicideButton.OnPressed += OnSuicideButtonClicked;
_window.ToggleSubfloorButton.OnPressed += OnToggleSubfloorButtonClicked; _sandboxWindow.ToggleSubfloorButton.OnPressed += OnToggleSubfloorButtonClicked;
_window.ShowMarkersButton.OnPressed += OnShowMarkersButtonClicked; _sandboxWindow.ShowMarkersButton.OnPressed += OnShowMarkersButtonClicked;
_window.ShowBbButton.OnPressed += OnShowBbButtonClicked; _sandboxWindow.ShowBbButton.OnPressed += OnShowBbButtonClicked;
_window.MachineLinkingButton.OnPressed += OnMachineLinkingButtonClicked; _sandboxWindow.MachineLinkingButton.OnPressed += OnMachineLinkingButtonClicked;
_window.OpenCentered(); _sandboxWindow.OpenCentered();
} }
private void WindowOnOnClose() private void SandboxWindowOnClose()
{ {
_window = null; _sandboxWindow = null;
_sandboxWindowToggled = false;
} }
private void OnRespawnButtonOnOnPressed(BaseButton.ButtonEventArgs args) private void OnRespawnButtonOnOnPressed(BaseButton.ButtonEventArgs args)
{ {
_netManager.ClientSendMessage(_netManager.CreateNetMessage<MsgSandboxRespawn>()); RaiseNetworkEvent(new MsgSandboxRespawn());
} }
private void OnSpawnEntitiesButtonClicked(BaseButton.ButtonEventArgs args) private void OnSpawnEntitiesButtonClicked(BaseButton.ButtonEventArgs args)
@@ -291,24 +326,27 @@ namespace Content.Client.Sandbox
private void OnGiveAdminAccessButtonClicked(BaseButton.ButtonEventArgs args) private void OnGiveAdminAccessButtonClicked(BaseButton.ButtonEventArgs args)
{ {
_netManager.ClientSendMessage(_netManager.CreateNetMessage<MsgSandboxGiveAccess>()); RaiseNetworkEvent(new MsgSandboxGiveAccess());
} }
private void OnGiveAghostButtonClicked(BaseButton.ButtonEventArgs args) private void OnGiveAghostButtonClicked(BaseButton.ButtonEventArgs args)
{ {
_netManager.ClientSendMessage(_netManager.CreateNetMessage<MsgSandboxGiveAghost>()); RaiseNetworkEvent(new MsgSandboxGiveAghost());
} }
private void OnSuicideButtonClicked(BaseButton.ButtonEventArgs args) private void OnSuicideButtonClicked(BaseButton.ButtonEventArgs args)
{ {
_netManager.ClientSendMessage(_netManager.CreateNetMessage<MsgSandboxSuicide>()); RaiseNetworkEvent(new MsgSandboxSuicide());
} }
private void ToggleEntitySpawnWindow() // TODO: These should check for command perms + be reset if the round is over.
public void ToggleEntitySpawnWindow()
{ {
if (_spawnWindow == null) if (_spawnWindow == null)
{ {
_spawnWindow = new EntitySpawnWindow(_placementManager, _prototypeManager, _resourceCache); if (!CanSandbox()) return;
_spawnWindow = new EntitySpawnWindow(_placementManager, PrototypeManager, _resourceCache);
_spawnWindow.OpenToLeft(); _spawnWindow.OpenToLeft();
return; return;
} }
@@ -323,10 +361,12 @@ namespace Content.Client.Sandbox
} }
} }
private void ToggleTilesWindow() public void ToggleTilesWindow()
{ {
if (_tilesSpawnWindow == null) if (_tilesSpawnWindow == null)
{ {
if (!CanSandbox()) return;
_tilesSpawnWindow = new TileSpawnWindow(_tileDefinitionManager, _placementManager, _resourceCache); _tilesSpawnWindow = new TileSpawnWindow(_tileDefinitionManager, _placementManager, _resourceCache);
_tilesSpawnWindow.OpenToLeft(); _tilesSpawnWindow.OpenToLeft();
return; return;
@@ -342,11 +382,13 @@ namespace Content.Client.Sandbox
} }
} }
private void ToggleDecalsWindow() public void ToggleDecalsWindow()
{ {
if (_decalSpawnWindow == null) if (_decalSpawnWindow == null)
{ {
_decalSpawnWindow = new DecalPlacerWindow(_prototypeManager); if (!CanSandbox()) return;
_decalSpawnWindow = new DecalPlacerWindow(PrototypeManager);
_decalSpawnWindow.OpenToLeft(); _decalSpawnWindow.OpenToLeft();
return; return;
} }
@@ -361,6 +403,7 @@ namespace Content.Client.Sandbox
} }
} }
// TODO: need to cleanup these
private void ToggleLight() private void ToggleLight()
{ {
_consoleHost.ExecuteCommand("togglelight"); _consoleHost.ExecuteCommand("togglelight");

View File

@@ -112,7 +112,6 @@ namespace Content.Server.Entry
} }
else else
{ {
IoCManager.Resolve<ISandboxManager>().Initialize();
IoCManager.Resolve<RecipeManager>().Initialize(); IoCManager.Resolve<RecipeManager>().Initialize();
IoCManager.Resolve<ActionManager>().Initialize(); IoCManager.Resolve<ActionManager>().Initialize();
IoCManager.Resolve<BlackboardManager>().Initialize(); IoCManager.Resolve<BlackboardManager>().Initialize();

View File

@@ -1,11 +1,10 @@
using Content.Server.Sandbox; using Content.Server.Sandbox;
using Robust.Shared.IoC;
namespace Content.Server.GameTicking.Rules; namespace Content.Server.GameTicking.Rules;
public sealed class SandboxRuleSystem : GameRuleSystem public sealed class SandboxRuleSystem : GameRuleSystem
{ {
[Dependency] private readonly ISandboxManager _sandbox = default!; [Dependency] private readonly SandboxSystem _sandbox = default!;
public override string Prototype => "Sandbox"; public override string Prototype => "Sandbox";

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@@ -16,13 +16,11 @@ using Content.Server.NodeContainer.NodeGroups;
using Content.Server.Objectives; using Content.Server.Objectives;
using Content.Server.Objectives.Interfaces; using Content.Server.Objectives.Interfaces;
using Content.Server.Preferences.Managers; using Content.Server.Preferences.Managers;
using Content.Server.Sandbox;
using Content.Server.Voting.Managers; using Content.Server.Voting.Managers;
using Content.Shared.Actions; using Content.Shared.Actions;
using Content.Shared.Administration; using Content.Shared.Administration;
using Content.Shared.Kitchen; using Content.Shared.Kitchen;
using Content.Shared.Module; using Content.Shared.Module;
using Robust.Shared.IoC;
namespace Content.Server.IoC namespace Content.Server.IoC
{ {
@@ -33,7 +31,6 @@ namespace Content.Server.IoC
IoCManager.Register<IChatManager, ChatManager>(); IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IChatSanitizationManager, ChatSanitizationManager>(); IoCManager.Register<IChatSanitizationManager, ChatSanitizationManager>();
IoCManager.Register<IMoMMILink, MoMMILink>(); IoCManager.Register<IMoMMILink, MoMMILink>();
IoCManager.Register<ISandboxManager, SandboxManager>();
IoCManager.Register<IModuleManager, ServerModuleManager>(); IoCManager.Register<IModuleManager, ServerModuleManager>();
IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>(); IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
IoCManager.Register<IServerDbManager, ServerDbManager>(); IoCManager.Register<IServerDbManager, ServerDbManager>();

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@@ -24,7 +24,7 @@ namespace Content.Server.Sandbox.Commands
public void Execute(IConsoleShell shell, string argStr, string[] args) public void Execute(IConsoleShell shell, string argStr, string[] args)
{ {
var sandboxManager = IoCManager.Resolve<ISandboxManager>(); var sandboxManager = EntitySystem.Get<SandboxSystem>();
var adminManager = IoCManager.Resolve<IAdminManager>(); var adminManager = IoCManager.Resolve<IAdminManager>();
if (shell.IsClient && (!sandboxManager.IsSandboxEnabled && !adminManager.HasAdminFlag((IPlayerSession)shell.Player!, AdminFlags.Mapping))) if (shell.IsClient && (!sandboxManager.IsSandboxEnabled && !adminManager.HasAdminFlag((IPlayerSession)shell.Player!, AdminFlags.Mapping)))
{ {

View File

@@ -1,8 +0,0 @@
namespace Content.Server.Sandbox
{
public interface ISandboxManager
{
bool IsSandboxEnabled { get; set; }
void Initialize();
}
}

View File

@@ -22,14 +22,16 @@ using Robust.Shared.ViewVariables;
namespace Content.Server.Sandbox namespace Content.Server.Sandbox
{ {
internal sealed class SandboxManager : SharedSandboxManager, ISandboxManager, IEntityEventSubscriber public sealed class SandboxSystem : SharedSandboxSystem
{ {
[Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IServerNetManager _netManager = default!;
[Dependency] private readonly IPlacementManager _placementManager = default!; [Dependency] private readonly IPlacementManager _placementManager = default!;
[Dependency] private readonly IConGroupController _conGroupController = default!; [Dependency] private readonly IConGroupController _conGroupController = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IServerConsoleHost _host = default!; [Dependency] private readonly IServerConsoleHost _host = default!;
[Dependency] private readonly AccessSystem _access = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly ItemSlotsSystem _slots = default!;
[Dependency] private readonly GameTicker _ticker = default!;
private bool _isSandboxEnabled; private bool _isSandboxEnabled;
@@ -44,16 +46,17 @@ namespace Content.Server.Sandbox
} }
} }
public void Initialize() public override void Initialize()
{ {
_netManager.RegisterNetMessage<MsgSandboxStatus>(); base.Initialize();
_netManager.RegisterNetMessage<MsgSandboxRespawn>(SandboxRespawnReceived); SubscribeNetworkEvent<MsgSandboxRespawn>(SandboxRespawnReceived);
_netManager.RegisterNetMessage<MsgSandboxGiveAccess>(SandboxGiveAccessReceived); SubscribeNetworkEvent<MsgSandboxGiveAccess>(SandboxGiveAccessReceived);
_netManager.RegisterNetMessage<MsgSandboxGiveAghost>(SandboxGiveAghostReceived); SubscribeNetworkEvent<MsgSandboxGiveAghost>(SandboxGiveAghostReceived);
_netManager.RegisterNetMessage<MsgSandboxSuicide>(SandboxSuicideReceived); SubscribeNetworkEvent<MsgSandboxSuicide>(SandboxSuicideReceived);
SubscribeLocalEvent<GameRunLevelChangedEvent>(GameTickerOnOnRunLevelChanged);
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged; _playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
_entityManager.EventBus.SubscribeEvent<GameRunLevelChangedEvent>(EventSource.Local, this, GameTickerOnOnRunLevelChanged);
_placementManager.AllowPlacementFunc = placement => _placementManager.AllowPlacementFunc = placement =>
{ {
@@ -74,6 +77,13 @@ namespace Content.Server.Sandbox
}; };
} }
public override void Shutdown()
{
base.Shutdown();
_placementManager.AllowPlacementFunc = null;
_playerManager.PlayerStatusChanged -= OnPlayerStatusChanged;
}
private void GameTickerOnOnRunLevelChanged(GameRunLevelChangedEvent obj) private void GameTickerOnOnRunLevelChanged(GameRunLevelChangedEvent obj)
{ {
// Automatically clear sandbox state when round resets. // Automatically clear sandbox state when round resets.
@@ -86,60 +96,51 @@ namespace Content.Server.Sandbox
private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e) private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
{ {
if (e.NewStatus != SessionStatus.Connected || e.OldStatus != SessionStatus.Connecting) if (e.NewStatus != SessionStatus.Connected || e.OldStatus != SessionStatus.Connecting)
{
return; return;
RaiseNetworkEvent(new MsgSandboxStatus {SandboxAllowed = IsSandboxEnabled}, e.Session.ConnectedClient);
} }
var msg = _netManager.CreateNetMessage<MsgSandboxStatus>(); private void SandboxRespawnReceived(MsgSandboxRespawn message, EntitySessionEventArgs args)
msg.SandboxAllowed = IsSandboxEnabled;
_netManager.ServerSendMessage(msg, e.Session.ConnectedClient);
}
private void SandboxRespawnReceived(MsgSandboxRespawn message)
{ {
if (!IsSandboxEnabled) if (!IsSandboxEnabled)
{
return; return;
var player = _playerManager.GetSessionByChannel(args.SenderSession.ConnectedClient);
if (player.AttachedEntity == null) return;
_ticker.Respawn(player);
} }
var player = _playerManager.GetSessionByChannel(message.MsgChannel); private void SandboxGiveAccessReceived(MsgSandboxGiveAccess message, EntitySessionEventArgs args)
EntitySystem.Get<GameTicker>().Respawn(player);
}
private void SandboxGiveAccessReceived(MsgSandboxGiveAccess message)
{ {
if (!IsSandboxEnabled) if (!IsSandboxEnabled)
{
return; return;
}
var player = _playerManager.GetSessionByChannel(message.MsgChannel); var player = _playerManager.GetSessionByChannel(args.SenderSession.ConnectedClient);
if (player.AttachedEntity is not {} attached) if (player.AttachedEntity is not {} attached)
{ {
return; return;
} }
var allAccess = IoCManager.Resolve<IPrototypeManager>() var allAccess = PrototypeManager
.EnumeratePrototypes<AccessLevelPrototype>() .EnumeratePrototypes<AccessLevelPrototype>()
.Select(p => p.ID).ToArray(); .Select(p => p.ID).ToArray();
var invSystem = EntitySystem.Get<InventorySystem>(); if (_inventory.TryGetSlotEntity(attached, "id", out var slotEntity))
if (invSystem.TryGetSlotEntity(attached, "id", out var slotEntity))
{ {
if (_entityManager.HasComponent<AccessComponent>(slotEntity)) if (HasComp<AccessComponent>(slotEntity))
{ {
UpgradeId(slotEntity.Value); UpgradeId(slotEntity.Value);
} }
else if (_entityManager.TryGetComponent(slotEntity, out PDAComponent? pda)) else if (TryComp<PDAComponent>(slotEntity, out var pda))
{ {
if (pda.ContainedID == null) if (pda.ContainedID == null)
{ {
var newID = CreateFreshId(); var newID = CreateFreshId();
if (_entityManager.TryGetComponent(pda.Owner, out ItemSlotsComponent? itemSlots)) if (TryComp<ItemSlotsComponent>(pda.Owner, out var itemSlots))
{ {
_entityManager.EntitySysManager.GetEntitySystem<ItemSlotsSystem>(). _slots.TryInsert(slotEntity.Value, pda.IdSlot, newID, null);
TryInsert(slotEntity.Value, pda.IdSlot, newID, null);
} }
} }
else else
@@ -148,21 +149,20 @@ namespace Content.Server.Sandbox
} }
} }
} }
else if (_entityManager.TryGetComponent<HandsComponent?>(attached, out var hands)) else if (TryComp<HandsComponent>(attached, out var hands))
{ {
var card = CreateFreshId(); var card = CreateFreshId();
if (!invSystem.TryEquip(attached, card, "id", true, true)) if (!_inventory.TryEquip(attached, card, "id", true, true))
{ {
hands.PutInHandOrDrop(_entityManager.GetComponent<SharedItemComponent>(card)); hands.PutInHandOrDrop(Comp<SharedItemComponent>(card));
} }
} }
void UpgradeId(EntityUid id) void UpgradeId(EntityUid id)
{ {
var accessSystem = EntitySystem.Get<AccessSystem>(); _access.TrySetTags(id, allAccess);
accessSystem.TrySetTags(id, allAccess);
if (_entityManager.TryGetComponent(id, out SpriteComponent? sprite)) if (TryComp<SpriteComponent>(id, out var sprite))
{ {
sprite.LayerSetState(0, "gold"); sprite.LayerSetState(0, "gold");
} }
@@ -170,42 +170,36 @@ namespace Content.Server.Sandbox
EntityUid CreateFreshId() EntityUid CreateFreshId()
{ {
var card = _entityManager.SpawnEntity("CaptainIDCard", _entityManager.GetComponent<TransformComponent>(attached).Coordinates); var card = Spawn("CaptainIDCard", Transform(attached).Coordinates);
UpgradeId(card); UpgradeId(card);
_entityManager.GetComponent<IdCardComponent>(card).FullName = _entityManager.GetComponent<MetaDataComponent>(attached).EntityName; Comp<IdCardComponent>(card).FullName = MetaData(attached).EntityName;
return card; return card;
} }
} }
private void SandboxGiveAghostReceived(MsgSandboxGiveAghost message) private void SandboxGiveAghostReceived(MsgSandboxGiveAghost message, EntitySessionEventArgs args)
{ {
if (!IsSandboxEnabled) if (!IsSandboxEnabled)
{
return; return;
}
var player = _playerManager.GetSessionByChannel(message.MsgChannel); var player = _playerManager.GetSessionByChannel(args.SenderSession.ConnectedClient);
_host.ExecuteCommand(player, _conGroupController.CanCommand(player, "aghost") ? "aghost" : "ghost"); _host.ExecuteCommand(player, _conGroupController.CanCommand(player, "aghost") ? "aghost" : "ghost");
} }
private void SandboxSuicideReceived(MsgSandboxSuicide message) private void SandboxSuicideReceived(MsgSandboxSuicide message, EntitySessionEventArgs args)
{ {
if (!IsSandboxEnabled) if (!IsSandboxEnabled)
{
return; return;
}
var player = _playerManager.GetSessionByChannel(message.MsgChannel); var player = _playerManager.GetSessionByChannel(args.SenderSession.ConnectedClient);
_host.ExecuteCommand(player, "suicide"); _host.ExecuteCommand(player, "suicide");
} }
private void UpdateSandboxStatusForAll() private void UpdateSandboxStatusForAll()
{ {
var msg = _netManager.CreateNetMessage<MsgSandboxStatus>(); RaiseNetworkEvent(new MsgSandboxStatus {SandboxAllowed = IsSandboxEnabled});
msg.SandboxAllowed = IsSandboxEnabled;
_netManager.ServerSendToAll(msg);
} }
} }
} }

View File

@@ -1,80 +0,0 @@
using Lidgren.Network;
using Robust.Shared.Network;
namespace Content.Shared.Sandbox
{
public abstract class SharedSandboxManager
{
protected sealed class MsgSandboxStatus : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
public bool SandboxAllowed { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
SandboxAllowed = buffer.ReadBoolean();
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
buffer.Write(SandboxAllowed);
}
}
protected sealed class MsgSandboxRespawn : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxGiveAccess : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxGiveAghost : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxSuicide : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
}
}

View File

@@ -0,0 +1,28 @@
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Sandbox
{
public abstract class SharedSandboxSystem : EntitySystem
{
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
[Serializable, NetSerializable]
protected sealed class MsgSandboxStatus : EntityEventArgs
{
public bool SandboxAllowed { get; set; }
}
[Serializable, NetSerializable]
protected sealed class MsgSandboxRespawn : EntityEventArgs {}
[Serializable, NetSerializable]
protected sealed class MsgSandboxGiveAccess : EntityEventArgs {}
[Serializable, NetSerializable]
protected sealed class MsgSandboxGiveAghost : EntityEventArgs {}
[Serializable, NetSerializable]
protected sealed class MsgSandboxSuicide : EntityEventArgs {}
}
}