Make two overlays use OverlayDrawArgs aabbs. (#8808)
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -29,7 +29,7 @@ namespace Content.Client.Administration
|
||||
|
||||
protected override void Draw(in OverlayDrawArgs args)
|
||||
{
|
||||
var viewport = _eyeManager.GetWorldViewport();
|
||||
var viewport = args.WorldAABB;
|
||||
|
||||
foreach (var playerInfo in _system.PlayerList)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user