More Changes
This commit is contained in:
@@ -1,4 +1,4 @@
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using System;
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using System;
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using Content.Shared.Conveyor;
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using Content.Shared.Conveyor;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects;
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@@ -23,7 +23,7 @@ namespace Content.Client.Conveyor.Visualizers
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private void ChangeState(AppearanceComponent appearance)
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private void ChangeState(AppearanceComponent appearance)
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{
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{
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var entities = IoCManager.Resolve<IEntityManager>();
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var entities = IoCManager.Resolve<IEntityManager>();
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if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
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if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
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{
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{
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return;
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return;
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}
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}
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@@ -45,8 +45,8 @@ namespace Content.Client.Conveyor.Visualizers
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public override void InitializeEntity(EntityUid entity)
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public override void InitializeEntity(EntityUid entity)
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{
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{
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base.InitializeEntity(entity);
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base.InitializeEntity(entity);
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var entities = IoCManager.Resolve<IEntityManager>();
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var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
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var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
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ChangeState(appearance);
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ChangeState(appearance);
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}
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}
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@@ -22,7 +22,7 @@ namespace Content.Client.Conveyor.Visualizers
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private void ChangeState(AppearanceComponent appearance)
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private void ChangeState(AppearanceComponent appearance)
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{
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{
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var entities = IoCManager.Resolve<IEntityManager>();
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var entities = IoCManager.Resolve<IEntityManager>();
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if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
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if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
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{
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{
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return;
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return;
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}
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}
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@@ -44,7 +44,8 @@ namespace Content.Client.Conveyor.Visualizers
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{
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{
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base.InitializeEntity(entity);
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base.InitializeEntity(entity);
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var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
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var entities = IoCManager.Resolve<IEntityManager>();
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var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
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ChangeState(appearance);
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ChangeState(appearance);
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}
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}
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@@ -71,7 +71,7 @@ namespace Content.Client.Disposal.Visualizers
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}
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}
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var entities = IoCManager.Resolve<IEntityManager>();
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var entities = IoCManager.Resolve<IEntityManager>();
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if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
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if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
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{
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{
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return;
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return;
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}
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}
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@@ -90,7 +90,7 @@ namespace Content.Client.Disposal.Visualizers
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case VisualState.Flushing:
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case VisualState.Flushing:
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sprite.LayerSetState(DisposalUnitVisualLayers.Base, _stateAnchored);
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sprite.LayerSetState(DisposalUnitVisualLayers.Base, _stateAnchored);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(appearance.Owner);
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var animPlayer = IoCManager.Resolve<IEntityManager>().GetComponent<AnimationPlayerComponent>(appearance.OwnerUid);
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if (!animPlayer.HasRunningAnimation(AnimationKey))
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if (!animPlayer.HasRunningAnimation(AnimationKey))
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{
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{
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@@ -148,9 +148,9 @@ namespace Content.Client.Disposal.Visualizers
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public override void InitializeEntity(EntityUid entity)
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public override void InitializeEntity(EntityUid entity)
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{
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{
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base.InitializeEntity(entity);
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base.InitializeEntity(entity);
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var entities = IoCManager.Resolve<IEntityManager>();
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entity.EnsureComponent<AnimationPlayerComponent>();
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entities.EnsureComponent<AnimationPlayerComponent>(entity);
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var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
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var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
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ChangeState(appearance);
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ChangeState(appearance);
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}
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}
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@@ -24,7 +24,7 @@ namespace Content.Client.Disposal.Visualizers
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private void ChangeState(AppearanceComponent appearance)
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private void ChangeState(AppearanceComponent appearance)
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{
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{
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var entities = IoCManager.Resolve<IEntityManager>();
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var entities = IoCManager.Resolve<IEntityManager>();
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if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
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if (!entities.TryGetComponent(appearance.OwnerUid, out ISpriteComponent? sprite))
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{
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{
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return;
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return;
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}
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}
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@@ -48,17 +48,17 @@ namespace Content.Client.Disposal.Visualizers
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{
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{
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appearance.Owner.EnsureComponent<SubFloorHideComponent>();
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appearance.Owner.EnsureComponent<SubFloorHideComponent>();
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}
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}
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else if (IoCManager.Resolve<IEntityManager>().HasComponent<SubFloorHideComponent>(appearance.Owner))
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else if (IoCManager.Resolve<IEntityManager>().HasComponent<SubFloorHideComponent>(appearance.OwnerUid))
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{
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{
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IoCManager.Resolve<IEntityManager>().RemoveComponent<SubFloorHideComponent>(appearance.Owner);
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IoCManager.Resolve<IEntityManager>().RemoveComponent<SubFloorHideComponent>(appearance.OwnerUid);
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}
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}
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}
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}
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public override void InitializeEntity(EntityUid entity)
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public override void InitializeEntity(EntityUid entity)
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{
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{
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base.InitializeEntity(entity);
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base.InitializeEntity(entity);
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var appearance = entity.EnsureComponent<ClientAppearanceComponent>();
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var appearance = entityManager.EnsureComponent<ClientAppearanceComponent>(entity);
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ChangeState(appearance);
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ChangeState(appearance);
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}
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}
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@@ -76,7 +76,7 @@ namespace Content.Client.Singularity
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var distortions = _entityManager.EntityQuery<SingularityDistortionComponent>();
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var distortions = _entityManager.EntityQuery<SingularityDistortionComponent>();
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foreach (var distortion in distortions) //Add all singulos that are not added yet but qualify
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foreach (var distortion in distortions) //Add all singulos that are not added yet but qualify
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{
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{
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var singuloEntity = distortion.Owner;
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var singuloEntity = distortion.OwnerUid;
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if (!_singularities.Keys.Contains(singuloEntity) && SinguloQualifies(singuloEntity, currentEyeLoc))
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if (!_singularities.Keys.Contains(singuloEntity) && SinguloQualifies(singuloEntity, currentEyeLoc))
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{
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{
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@@ -84,7 +84,7 @@ namespace Content.Client.StationEvents
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var pulses = _entityManager.EntityQuery<RadiationPulseComponent>();
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var pulses = _entityManager.EntityQuery<RadiationPulseComponent>();
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foreach (var pulse in pulses) //Add all pulses that are not added yet but qualify
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foreach (var pulse in pulses) //Add all pulses that are not added yet but qualify
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{
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{
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var pulseEntity = pulse.Owner;
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var pulseEntity = pulse.OwnerUid;
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if (!_pulses.Keys.Contains(pulseEntity) && PulseQualifies(pulseEntity, currentEyeLoc))
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if (!_pulses.Keys.Contains(pulseEntity) && PulseQualifies(pulseEntity, currentEyeLoc))
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{
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{
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@@ -84,7 +84,7 @@ namespace Content.Server.Access.Systems
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{
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{
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if (inventoryComponent.HasSlot(EquipmentSlotDefines.Slots.IDCARD) &&
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if (inventoryComponent.HasSlot(EquipmentSlotDefines.Slots.IDCARD) &&
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inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent? item) &&
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inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent? item) &&
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FindAccessTagsItem(item.Owner, out tags)
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FindAccessTagsItem(item.OwnerUid, out tags)
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)
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)
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{
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{
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return tags;
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return tags;
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@@ -61,7 +61,7 @@ namespace Content.Server.Advertise
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return;
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return;
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if (_prototypeManager.TryIndex(advertise.PackPrototypeId, out AdvertisementsPackPrototype? advertisements))
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if (_prototypeManager.TryIndex(advertise.PackPrototypeId, out AdvertisementsPackPrototype? advertisements))
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_chatManager.EntitySay(advertise.Owner, Loc.GetString(_random.Pick(advertisements.Advertisements)), hideChat: true);
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_chatManager.EntitySay(advertise.OwnerUid, Loc.GetString(_random.Pick(advertisements.Advertisements)), hideChat: true);
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if(refresh)
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if(refresh)
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RefreshTimer(uid, true, advertise);
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RefreshTimer(uid, true, advertise);
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@@ -117,7 +117,7 @@ namespace Content.Server.Advertise
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if (advertise.NextAdvertisementTime > curTime)
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if (advertise.NextAdvertisementTime > curTime)
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continue;
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continue;
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SayAdvertisement(advertise.Owner, true, advertise);
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SayAdvertisement(advertise.OwnerUid, true, advertise);
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}
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}
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}
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}
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}
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}
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@@ -29,7 +29,7 @@ namespace Content.Server.Atmos.EntitySystems
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{
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{
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if (airtight.FixAirBlockedDirectionInitialize)
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if (airtight.FixAirBlockedDirectionInitialize)
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{
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{
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var rotateEvent = new RotateEvent(airtight.Owner, Angle.Zero, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(airtight.Owner).WorldRotation);
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var rotateEvent = new RotateEvent(airtight.OwnerUid, Angle.Zero, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(airtight.Owner).WorldRotation);
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OnAirtightRotated(uid, airtight, ref rotateEvent);
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OnAirtightRotated(uid, airtight, ref rotateEvent);
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}
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}
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@@ -79,7 +79,7 @@ namespace Content.Server.Atmos.EntitySystems
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{
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{
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airtight.AirBlocked = airblocked;
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airtight.AirBlocked = airblocked;
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UpdatePosition(airtight);
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UpdatePosition(airtight);
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RaiseLocalEvent(((IComponent) airtight).Owner, new AirtightChanged(airtight));
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RaiseLocalEvent(((IComponent) airtight).OwnerUid, new AirtightChanged(airtight));
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}
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}
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public void UpdatePosition(AirtightComponent airtight)
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public void UpdatePosition(AirtightComponent airtight)
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@@ -55,7 +55,7 @@ namespace Content.Server.Cuffs
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{
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{
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return;
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return;
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}
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}
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if (!EntityManager.EntityExists(args.User)
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if (!EntityManager.EntityExists(args.User))
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{
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{
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// Should this even be possible?
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// Should this even be possible?
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args.Cancel();
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args.Cancel();
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@@ -19,10 +19,7 @@ namespace Content.Server.DeviceNetwork.Systems
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/// </summary>
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/// </summary>
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private void OnBeforePacketSent(EntityUid uid, WiredNetworkComponent component, BeforePacketSentEvent args)
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private void OnBeforePacketSent(EntityUid uid, WiredNetworkComponent component, BeforePacketSentEvent args)
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{
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{
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args.Sender
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if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(uid).GridID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.Sender).GridID)
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uid
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if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(receiver).GridID != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(sender).GridID)
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{
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{
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args.Cancel();
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args.Cancel();
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}
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}
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@@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Content.Server.Radio.Components;
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using Content.Server.Radio.Components;
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using Content.Shared.Chat;
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using Content.Shared.Chat;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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@@ -70,7 +70,7 @@ namespace Content.Server.Hands.Systems
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private void HandlePullStarted(EntityUid uid, HandsComponent component, PullStartedMessage args)
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private void HandlePullStarted(EntityUid uid, HandsComponent component, PullStartedMessage args)
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{
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{
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if (!_virtualItemSystem.TrySpawnVirtualItemInHand(args.Pulled.Owner, uid))
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if (!_virtualItemSystem.TrySpawnVirtualItemInHand(args.Pulled.OwnerUid, uid))
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{
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{
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DebugTools.Assert("Unable to find available hand when starting pulling??");
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DebugTools.Assert("Unable to find available hand when starting pulling??");
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}
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}
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@@ -84,7 +84,7 @@ namespace Content.Server.Hands.Systems
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{
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{
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if (hand.HeldEntity == default
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if (hand.HeldEntity == default
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|| !EntityManager.TryGetComponent(hand.HeldEntity, out HandVirtualItemComponent? virtualItem)
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|| !EntityManager.TryGetComponent(hand.HeldEntity, out HandVirtualItemComponent? virtualItem)
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|| virtualItem.BlockingEntity != args.Pulled.Owner)
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|| virtualItem.BlockingEntity != args.Pulled.OwnerUid)
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continue;
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continue;
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EntityManager.DeleteEntity(hand.HeldEntity);
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EntityManager.DeleteEntity(hand.HeldEntity);
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@@ -94,7 +94,7 @@ namespace Content.Server.Hands.Systems
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|
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private void SwapHandsPressed(ICommonSession? session)
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private void SwapHandsPressed(ICommonSession? session)
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{
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{
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var player = session?.AttachedEntity;
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var player = session?.AttachedEntityUid;
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|
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if (!player.HasValue || !player.Value.IsValid())
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if (!player.HasValue || !player.Value.IsValid())
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return;
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return;
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@@ -110,9 +110,9 @@ namespace Content.Server.Hands.Systems
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|
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private bool DropPressed(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
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private bool DropPressed(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
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{
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{
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var player = session?.AttachedEntity;
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var player = session?.AttachedEntityUid;
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|
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if (player == default)
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if (!player.HasValue || !player.Value.IsValid())
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return false;
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return false;
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|
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if (!EntityManager.TryGetComponent(player.Value, out SharedHandsComponent? hands))
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if (!EntityManager.TryGetComponent(player.Value, out SharedHandsComponent? hands))
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@@ -171,7 +171,7 @@ namespace Content.Server.Hands.Systems
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{
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{
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foreach (var inhand in component.GetAllHeldItems())
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foreach (var inhand in component.GetAllHeldItems())
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{
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{
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if (EntityManager.HasComponent<HandVirtualItemComponent>(inhand.Owner))
|
if (EntityManager.HasComponent<HandVirtualItemComponent>(inhand.OwnerUid))
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continue;
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continue;
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|
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args.PushText(Loc.GetString("comp-hands-examine", ("user", component.Owner), ("item", inhand.Owner)));
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args.PushText(Loc.GetString("comp-hands-examine", ("user", component.Owner), ("item", inhand.Owner)));
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@@ -187,12 +187,12 @@ namespace Content.Server.Hands.Systems
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if (session is not IPlayerSession playerSession)
|
if (session is not IPlayerSession playerSession)
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return false;
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return false;
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|
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var playerEnt = playerSession.AttachedEntity;
|
var player = playerSession.AttachedEntityUid;
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|
|
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if (playerEnt == default || !EntityManager.EntityExists(playerEnt))
|
if (!player.HasValue || !player.Value.IsValid())
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return false;
|
return false;
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|
|
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return EntityManager.TryGetComponent(playerEnt, out hands);
|
return EntityManager.TryGetComponent(player.Value, out hands);
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}
|
}
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|
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private void HandleActivateItem(ICommonSession? session)
|
private void HandleActivateItem(ICommonSession? session)
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@@ -216,14 +216,15 @@ namespace Content.Server.Hands.Systems
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if (session is not IPlayerSession playerSession)
|
if (session is not IPlayerSession playerSession)
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return false;
|
return false;
|
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|
|
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var playerEnt = playerSession.AttachedEntity;
|
var maybePlayer = playerSession.AttachedEntityUid;
|
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|
if (!maybePlayer.HasValue) return false;
|
||||||
|
var player = maybePlayer.Value;
|
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|
|
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if (playerEnt == default ||
|
if (!EntityManager.EntityExists(player) ||
|
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!EntityManager.EntityExists(playerEnt) ||
|
player.IsInContainer() ||
|
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playerEnt.IsInContainer() ||
|
!EntityManager.TryGetComponent(player, out SharedHandsComponent? hands) ||
|
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!EntityManager.TryGetComponent(playerEnt, out SharedHandsComponent? hands) ||
|
|
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!hands.TryGetActiveHeldEntity(out var throwEnt) ||
|
!hands.TryGetActiveHeldEntity(out var throwEnt) ||
|
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!_actionBlockerSystem.CanThrow(playerEnt))
|
!_actionBlockerSystem.CanThrow(player))
|
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return false;
|
return false;
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(throwEnt, out StackComponent? stack) && stack.Count > 1 && stack.ThrowIndividually)
|
if (EntityManager.TryGetComponent(throwEnt, out StackComponent? stack) && stack.Count > 1 && stack.ThrowIndividually)
|
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@@ -275,7 +276,7 @@ namespace Content.Server.Hands.Systems
|
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return;
|
return;
|
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|
|
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if (!inventory.TryGetSlotItem(equipmentSlot, out ItemComponent? equipmentItem) ||
|
if (!inventory.TryGetSlotItem(equipmentSlot, out ItemComponent? equipmentItem) ||
|
||||||
!EntityManager.TryGetComponent(equipmentItem.Owner, out ServerStorageComponent? storageComponent))
|
!EntityManager.TryGetComponent(equipmentItem.OwnerUid, out ServerStorageComponent? storageComponent))
|
||||||
{
|
{
|
||||||
plyEnt.PopupMessage(Loc.GetString("hands-system-missing-equipment-slot", ("slotName", SlotNames[equipmentSlot].ToLower())));
|
plyEnt.PopupMessage(Loc.GetString("hands-system-missing-equipment-slot", ("slotName", SlotNames[equipmentSlot].ToLower())));
|
||||||
return;
|
return;
|
||||||
|
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@@ -59,7 +59,7 @@ namespace Content.Server.Headset
|
|||||||
{
|
{
|
||||||
if (Owner.TryGetContainer(out var container))
|
if (Owner.TryGetContainer(out var container))
|
||||||
{
|
{
|
||||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner, out ActorComponent? actor))
|
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.OwnerUid, out ActorComponent? actor))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var playerChannel = actor.PlayerSession.ConnectedClient;
|
var playerChannel = actor.PlayerSession.ConnectedClient;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
namespace Content.Server.Radio.Components
|
namespace Content.Server.Radio.Components
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using Robust.Shared.GameObjects;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Content.Server.Radio.Components
|
namespace Content.Server.Radio.Components
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -110,7 +110,7 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
if (dockingFixture == null)
|
if (dockingFixture == null)
|
||||||
{
|
{
|
||||||
DebugTools.Assert(false);
|
DebugTools.Assert(false);
|
||||||
Logger.ErrorS("docking", $"Found null fixture on {((IComponent) body).Owner)}"
|
Logger.ErrorS("docking", $"Found null fixture on {((IComponent) body).OwnerUid}");
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -144,7 +144,7 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
if (otherDockingFixture == null)
|
if (otherDockingFixture == null)
|
||||||
{
|
{
|
||||||
DebugTools.Assert(false);
|
DebugTools.Assert(false);
|
||||||
Logger.ErrorS("docking", $"Found null docking fixture on {ent)}"
|
Logger.ErrorS("docking", $"Found null docking fixture on {ent}");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -200,8 +200,8 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
dockA.DockedWith = null;
|
dockA.DockedWith = null;
|
||||||
|
|
||||||
// If these grids are ever invalid then need to look at fixing ordering for unanchored events elsewhere.
|
// If these grids are ever invalid then need to look at fixing ordering for unanchored events elsewhere.
|
||||||
var gridAUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).Owner).GridID).GridEntityId;
|
var gridAUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).OwnerUid).GridID).GridEntityId;
|
||||||
var gridBUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).Owner).GridID).GridEntityId;
|
var gridBUid = _mapManager.GetGrid(EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).OwnerUid).GridID).GridEntityId;
|
||||||
|
|
||||||
var msg = new UndockEvent
|
var msg = new UndockEvent
|
||||||
{
|
{
|
||||||
@@ -211,8 +211,8 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
GridBUid = gridBUid,
|
GridBUid = gridBUid,
|
||||||
};
|
};
|
||||||
|
|
||||||
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).Owner, msg, false);
|
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).OwnerUid, msg, false);
|
||||||
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).Owner, msg, false);
|
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).OwnerUid, msg, false);
|
||||||
EntityManager.EventBus.RaiseEvent(EventSource.Local, msg);
|
EntityManager.EventBus.RaiseEvent(EventSource.Local, msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -308,8 +308,8 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
|
|
||||||
// We could also potentially use a prismatic joint? Depending if we want clamps that can extend or whatever
|
// We could also potentially use a prismatic joint? Depending if we want clamps that can extend or whatever
|
||||||
|
|
||||||
var dockAXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).Owner);
|
var dockAXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockA).OwnerUid);
|
||||||
var dockBXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).Owner);
|
var dockBXform = EntityManager.GetComponent<TransformComponent>(((IComponent) dockB).OwnerUid);
|
||||||
|
|
||||||
var gridA = _mapManager.GetGrid(dockAXform.GridID).GridEntityId;
|
var gridA = _mapManager.GetGrid(dockAXform.GridID).GridEntityId;
|
||||||
var gridB = _mapManager.GetGrid(dockBXform.GridID).GridEntityId;
|
var gridB = _mapManager.GetGrid(dockBXform.GridID).GridEntityId;
|
||||||
@@ -344,13 +344,13 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
dockA.DockJoint = joint;
|
dockA.DockJoint = joint;
|
||||||
dockB.DockJoint = joint;
|
dockB.DockJoint = joint;
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(((IComponent) dockA).Owner, out ServerDoorComponent? doorA))
|
if (EntityManager.TryGetComponent(((IComponent) dockA).OwnerUid, out ServerDoorComponent? doorA))
|
||||||
{
|
{
|
||||||
doorA.ChangeAirtight = false;
|
doorA.ChangeAirtight = false;
|
||||||
doorA.Open();
|
doorA.Open();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(((IComponent) dockB).Owner, out ServerDoorComponent? doorB))
|
if (EntityManager.TryGetComponent(((IComponent) dockB).OwnerUid, out ServerDoorComponent? doorB))
|
||||||
{
|
{
|
||||||
doorB.ChangeAirtight = false;
|
doorB.ChangeAirtight = false;
|
||||||
doorB.Open();
|
doorB.Open();
|
||||||
@@ -364,8 +364,8 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
GridBUid = gridB,
|
GridBUid = gridB,
|
||||||
};
|
};
|
||||||
|
|
||||||
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).Owner, msg, false);
|
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockA).OwnerUid, msg, false);
|
||||||
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).Owner, msg, false);
|
EntityManager.EventBus.RaiseLocalEvent(((IComponent) dockB).OwnerUid, msg, false);
|
||||||
EntityManager.EventBus.RaiseEvent(EventSource.Local, msg);
|
EntityManager.EventBus.RaiseEvent(EventSource.Local, msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -374,8 +374,8 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void TryDock(DockingComponent dockA, DockingComponent dockB)
|
private void TryDock(DockingComponent dockA, DockingComponent dockB)
|
||||||
{
|
{
|
||||||
if (!EntityManager.TryGetComponent(((IComponent) dockA).Owner, out PhysicsComponent? bodyA) ||
|
if (!EntityManager.TryGetComponent(((IComponent) dockA).OwnerUid, out PhysicsComponent? bodyA) ||
|
||||||
!EntityManager.TryGetComponent(((IComponent) dockB).Owner, out PhysicsComponent? bodyB) ||
|
!EntityManager.TryGetComponent(((IComponent) dockB).OwnerUid, out PhysicsComponent? bodyB) ||
|
||||||
!dockA.Enabled ||
|
!dockA.Enabled ||
|
||||||
!dockB.Enabled)
|
!dockB.Enabled)
|
||||||
{
|
{
|
||||||
@@ -425,13 +425,13 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(((IComponent) dock).Owner, out ServerDoorComponent? doorA))
|
if (EntityManager.TryGetComponent(((IComponent) dock).OwnerUid, out ServerDoorComponent? doorA))
|
||||||
{
|
{
|
||||||
doorA.ChangeAirtight = true;
|
doorA.ChangeAirtight = true;
|
||||||
doorA.Close();
|
doorA.Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(((IComponent) dock.DockedWith).Owner, out ServerDoorComponent? doorB))
|
if (EntityManager.TryGetComponent(((IComponent) dock.DockedWith).OwnerUid, out ServerDoorComponent? doorB))
|
||||||
{
|
{
|
||||||
doorB.ChangeAirtight = true;
|
doorB.ChangeAirtight = true;
|
||||||
doorB.Close();
|
doorB.Close();
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ namespace Content.Server.Shuttles.EntitySystems
|
|||||||
|
|
||||||
private void OnGridInit(GridInitializeEvent ev)
|
private void OnGridInit(GridInitializeEvent ev)
|
||||||
{
|
{
|
||||||
ev.EntityUid).EnsureComponent<ShuttleComponent>(
|
EntityManager.EnsureComponent<ShuttleComponent>(ev.EntityUid);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnShuttleStartup(EntityUid uid, ShuttleComponent component, ComponentStartup args)
|
private void OnShuttleStartup(EntityUid uid, ShuttleComponent component, ComponentStartup args)
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
|
|||||||
@@ -83,10 +83,10 @@ namespace Content.Server.UserInterface
|
|||||||
// If we've gotten this far, fire a cancellable event that indicates someone is about to activate this.
|
// If we've gotten this far, fire a cancellable event that indicates someone is about to activate this.
|
||||||
// This is so that stuff can require further conditions (like power).
|
// This is so that stuff can require further conditions (like power).
|
||||||
var oae = new ActivatableUIOpenAttemptEvent(user);
|
var oae = new ActivatableUIOpenAttemptEvent(user);
|
||||||
RaiseLocalEvent(((IComponent) aui).Owner, oae, false);
|
RaiseLocalEvent(((IComponent) aui).OwnerUid, oae, false);
|
||||||
if (oae.Cancelled) return false;
|
if (oae.Cancelled) return false;
|
||||||
|
|
||||||
SetCurrentSingleUser(((IComponent) aui).Owner, actor.PlayerSession, aui);
|
SetCurrentSingleUser(((IComponent) aui).OwnerUid, actor.PlayerSession, aui);
|
||||||
ui.Toggle(actor.PlayerSession);
|
ui.Toggle(actor.PlayerSession);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Server.Administration;
|
using Content.Server.Administration;
|
||||||
using Content.Shared.Administration;
|
using Content.Shared.Administration;
|
||||||
@@ -29,12 +29,12 @@ namespace Content.Server.Verbs.Commands
|
|||||||
var verbSystem = EntitySystem.Get<SharedVerbSystem>();
|
var verbSystem = EntitySystem.Get<SharedVerbSystem>();
|
||||||
|
|
||||||
// get the 'player' entity (defaulting to command user, otherwise uses a uid)
|
// get the 'player' entity (defaulting to command user, otherwise uses a uid)
|
||||||
EntityUid playerEntity = null;
|
EntityUid playerEntity = default;
|
||||||
if (!int.TryParse(args[0], out var intPlayerUid))
|
if (!int.TryParse(args[0], out var intPlayerUid))
|
||||||
{
|
{
|
||||||
if (args[0] == "self" && shell.Player?.AttachedEntity != null)
|
if (args[0] == "self" && shell.Player?.AttachedEntity != null)
|
||||||
{
|
{
|
||||||
playerEntity = shell.Player.AttachedEntity;
|
playerEntity = shell.Player.AttachedEntityUid.Value;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -54,14 +54,14 @@ namespace Content.Server.Verbs.Commands
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (playerEntity == null)
|
if (playerEntity == default)
|
||||||
{
|
{
|
||||||
shell.WriteError(Loc.GetString("invoke-verb-command-invalid-player-entity"));
|
shell.WriteError(Loc.GetString("invoke-verb-command-invalid-player-entity"));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var entUid = new EntityUid(intUid);
|
var entUid = new EntityUid(intUid);
|
||||||
if (!entityManager.EntityExists(entUid)
|
if (!entityManager.EntityExists(entUid))
|
||||||
{
|
{
|
||||||
shell.WriteError(Loc.GetString("invoke-verb-command-invalid-target-entity"));
|
shell.WriteError(Loc.GetString("invoke-verb-command-invalid-target-entity"));
|
||||||
return;
|
return;
|
||||||
|
|||||||
Reference in New Issue
Block a user