Remove IContainer and move functions to the container system. (#19834)
This commit is contained in:
@@ -72,7 +72,7 @@ namespace Content.Client.Actions
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_actionHoldersQueue.Enqueue(uid);
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}
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protected override void AddActionInternal(EntityUid holderId, EntityUid actionId, IContainer container, ActionsComponent holder)
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protected override void AddActionInternal(EntityUid holderId, EntityUid actionId, BaseContainer container, ActionsComponent holder)
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{
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// Sometimes the client receives actions from the server, before predicting that newly added components will add
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// their own shared actions. Just in case those systems ever decided to directly access action properties (e.g.,
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@@ -87,7 +87,7 @@ namespace Content.Client.Actions
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}
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}
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public override void AddAction(EntityUid holderId, EntityUid actionId, EntityUid? provider, ActionsComponent? holder = null, BaseActionComponent? action = null, bool dirty = true, IContainer? actionContainer = null)
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public override void AddAction(EntityUid holderId, EntityUid actionId, EntityUid? provider, ActionsComponent? holder = null, BaseActionComponent? action = null, bool dirty = true, BaseContainer? actionContainer = null)
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{
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if (!Resolve(holderId, ref holder, false))
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return;
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@@ -27,6 +27,7 @@ public sealed class InventoryUIController : UIController, IOnStateEntered<Gamepl
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[UISystemDependency] private readonly ClientInventorySystem _inventorySystem = default!;
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[UISystemDependency] private readonly HandsSystem _handsSystem = default!;
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[UISystemDependency] private readonly ContainerSystem _container = default!;
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private EntityUid? _playerUid;
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private InventorySlotsComponent? _playerInventory;
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@@ -281,7 +282,7 @@ public sealed class InventoryUIController : UIController, IOnStateEntered<Gamepl
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var hoverEntity = _entities.SpawnEntity("hoverentity", MapCoordinates.Nullspace);
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var hoverSprite = _entities.GetComponent<SpriteComponent>(hoverEntity);
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var fits = _inventorySystem.CanEquip(player.Value, held, control.SlotName, out _, slotDef) &&
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container.CanInsert(held, _entities);
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_container.CanInsert(held, container);
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hoverSprite.CopyFrom(sprite);
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hoverSprite.Color = fits ? new Color(0, 255, 0, 127) : new Color(255, 0, 0, 127);
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@@ -341,7 +341,7 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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EntityUid target = default;
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EntityUid item = default;
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EntityUid containerEntity = default;
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IContainer container = null;
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BaseContainer container = null;
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await server.WaitAssertion(() =>
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{
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@@ -57,7 +57,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
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if (!Resolve(uid, ref holder))
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return false;
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if (!holder.Container.CanInsert(toInsert))
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if (!_containerSystem.CanInsert(toInsert, holder.Container))
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{
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return false;
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}
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@@ -753,10 +753,10 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
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public override bool CanInsert(EntityUid uid, SharedDisposalUnitComponent component, EntityUid entity)
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{
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if (!base.CanInsert(uid, component, entity) || component is not SharedDisposalUnitComponent serverComp)
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if (!base.CanInsert(uid, component, entity))
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return false;
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return serverComp.Container.CanInsert(entity);
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return _containerSystem.CanInsert(entity, component.Container);
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}
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/// <summary>
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@@ -236,7 +236,7 @@ namespace Content.Server.Explosion.EntitySystems
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if (user != null)
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{
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// Check if entity is bomb/mod. grenade/etc
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if (_container.TryGetContainer(uid, "payload", out IContainer? container) &&
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if (_container.TryGetContainer(uid, "payload", out BaseContainer? container) &&
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container.ContainedEntities.Count > 0 &&
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TryComp(container.ContainedEntities[0], out ChemicalPayloadComponent? chemicalPayloadComponent))
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{
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@@ -120,7 +120,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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/// <summary>
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/// Makes an event horizon consume a given entity.
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/// </summary>
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public void ConsumeEntity(EntityUid hungry, EntityUid morsel, EventHorizonComponent eventHorizon, IContainer? outerContainer = null)
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public void ConsumeEntity(EntityUid hungry, EntityUid morsel, EventHorizonComponent eventHorizon, BaseContainer? outerContainer = null)
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{
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if (!EntityManager.IsQueuedForDeletion(morsel) // I saw it log twice a few times for some reason?
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&& (HasComp<MindContainerComponent>(morsel)
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@@ -140,7 +140,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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/// <summary>
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/// Makes an event horizon attempt to consume a given entity.
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/// </summary>
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public bool AttemptConsumeEntity(EntityUid hungry, EntityUid morsel, EventHorizonComponent eventHorizon, IContainer? outerContainer = null)
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public bool AttemptConsumeEntity(EntityUid hungry, EntityUid morsel, EventHorizonComponent eventHorizon, BaseContainer? outerContainer = null)
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{
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if (!CanConsumeEntity(hungry, morsel, eventHorizon))
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return false;
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@@ -192,7 +192,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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/// Excludes the event horizon itself.
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/// All immune entities within the container will be dumped to a given container or the map/grid if that is impossible.
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/// </summary>
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public void ConsumeEntitiesInContainer(EntityUid hungry, IContainer container, EventHorizonComponent eventHorizon, IContainer? outerContainer = null)
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public void ConsumeEntitiesInContainer(EntityUid hungry, BaseContainer container, EventHorizonComponent eventHorizon, BaseContainer? outerContainer = null)
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{
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// Removing the immune entities from the container needs to be deferred until after iteration or the iterator raises an error.
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List<EntityUid> immune = new();
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@@ -8,7 +8,7 @@ namespace Content.Server.Singularity.Events;
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/// </summary>
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[ByRefEvent]
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public readonly record struct EntityConsumedByEventHorizonEvent
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(EntityUid entity, EntityUid eventHorizonUid, EventHorizonComponent eventHorizon, IContainer? container)
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(EntityUid entity, EntityUid eventHorizonUid, EventHorizonComponent eventHorizon, BaseContainer? container)
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{
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/// <summary>
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/// The entity being consumed by the event horizon.
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@@ -29,5 +29,5 @@ public readonly record struct EntityConsumedByEventHorizonEvent
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/// The innermost container of the entity being consumed by the event horizon that is not also in the process of being consumed by the event horizon.
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/// Used to correctly dump out the contents containers that are consumed by the event horizon.
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/// </summary>
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public readonly IContainer? Container = container;
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public readonly BaseContainer? Container = container;
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}
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@@ -8,7 +8,7 @@ namespace Content.Server.Singularity.Events;
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/// </summary>
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[ByRefEvent]
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public readonly record struct EventHorizonConsumedEntityEvent
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(EntityUid entity, EntityUid eventHorizonUid, EventHorizonComponent eventHorizon, IContainer? container)
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(EntityUid entity, EntityUid eventHorizonUid, EventHorizonComponent eventHorizon, BaseContainer? container)
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{
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/// <summary>
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/// The entity being consumed by the event horizon.
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@@ -29,5 +29,5 @@ public readonly record struct EventHorizonConsumedEntityEvent
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/// The innermost container of the entity being consumed by the event horizon that is not also in the process of being consumed by the event horizon.
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/// Used to correctly dump out the contents containers that are consumed by the event horizon.
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/// </summary>
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public readonly IContainer? Container = container;
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public readonly BaseContainer? Container = container;
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}
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@@ -177,7 +177,7 @@ public abstract class SharedActionsSystem : EntitySystem
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protected bool TryGetContainer(
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EntityUid holderId,
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[NotNullWhen(true)] out IContainer? container,
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[NotNullWhen(true)] out BaseContainer? container,
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ContainerManagerComponent? containerManager = null)
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{
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return _containerSystem.TryGetContainer(holderId, ActionContainerId, out container, containerManager);
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@@ -185,7 +185,7 @@ public abstract class SharedActionsSystem : EntitySystem
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protected bool TryGetProvidedContainer(
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EntityUid providerId,
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[NotNullWhen(true)] out IContainer? container,
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[NotNullWhen(true)] out BaseContainer? container,
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ContainerManagerComponent? containerManager = null)
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{
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return _containerSystem.TryGetContainer(providerId, ProvidedActionContainerId, out container, containerManager);
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@@ -550,7 +550,7 @@ public abstract class SharedActionsSystem : EntitySystem
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/// <param name="holder">Component of <see cref="holderId"/></param>
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/// <param name="action">Component of <see cref="actionId"/></param>
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/// <param name="actionContainer">Action container of <see cref="holderId"/></param>
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public virtual void AddAction(EntityUid holderId, EntityUid actionId, EntityUid? provider, ActionsComponent? holder = null, BaseActionComponent? action = null, bool dirty = true, IContainer? actionContainer = null)
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public virtual void AddAction(EntityUid holderId, EntityUid actionId, EntityUid? provider, ActionsComponent? holder = null, BaseActionComponent? action = null, bool dirty = true, BaseContainer? actionContainer = null)
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{
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action ??= GetActionData(actionId);
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// TODO remove when action subscriptions are split up
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@@ -572,7 +572,7 @@ public abstract class SharedActionsSystem : EntitySystem
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Dirty(holderId, holder);
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}
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protected virtual void AddActionInternal(EntityUid holderId, EntityUid actionId, IContainer container, ActionsComponent holder)
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protected virtual void AddActionInternal(EntityUid holderId, EntityUid actionId, BaseContainer container, ActionsComponent holder)
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{
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container.Insert(actionId);
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holder.Actions.Add(actionId);
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@@ -12,6 +12,8 @@ namespace Content.Shared.Body.Systems;
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public partial class SharedBodySystem
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{
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[Dependency] private readonly SharedContainerSystem _container = default!;
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private void InitializeOrgans()
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{
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SubscribeLocalEvent<OrganComponent, ComponentGetState>(OnOrganGetState);
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@@ -35,7 +37,7 @@ public partial class SharedBodySystem
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slot.Child == null &&
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Resolve(organId.Value, ref organ, false) &&
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Containers.TryGetContainer(slot.Parent, BodyContainerId, out var container) &&
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container.CanInsert(organId.Value);
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_container.CanInsert(organId.Value, container);
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}
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private void OnOrganGetState(EntityUid uid, OrganComponent organ, ref ComponentGetState args)
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@@ -171,7 +171,7 @@ public partial class SharedBodySystem
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Resolve(partId.Value, ref part, false) &&
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(slot.Type == null || slot.Type == part.PartType) &&
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Containers.TryGetContainer(slot.Parent, BodyContainerId, out var container) &&
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container.CanInsert(partId.Value);
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_container.CanInsert(partId.Value, container);
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}
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public virtual bool AttachPart(
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@@ -246,6 +246,9 @@ namespace Content.Shared.Containers.ItemSlots
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/// </remarks>
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public bool CanInsert(EntityUid uid, EntityUid usedUid, EntityUid? user, ItemSlot slot, bool swap = false, EntityUid? popup = null)
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{
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if (slot.ContainerSlot == null)
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return false;
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if (slot.Locked)
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return false;
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@@ -265,7 +268,7 @@ namespace Content.Shared.Containers.ItemSlots
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if (ev.Cancelled)
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return false;
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return slot.ContainerSlot?.CanInsertIfEmpty(usedUid, EntityManager) ?? false;
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return _containers.CanInsert(usedUid, slot.ContainerSlot, assumeEmpty: true);
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}
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/// <summary>
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@@ -325,16 +328,16 @@ namespace Content.Shared.Containers.ItemSlots
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public bool CanEject(EntityUid uid, EntityUid? user, ItemSlot slot)
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{
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if (slot.Locked || slot.Item == null)
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if (slot.Locked || slot.ContainerSlot?.ContainedEntity is not {} item)
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return false;
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var ev = new ItemSlotEjectAttemptEvent(uid, slot.Item.Value, user, slot);
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var ev = new ItemSlotEjectAttemptEvent(uid, item, user, slot);
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RaiseLocalEvent(uid, ref ev);
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RaiseLocalEvent(slot.Item.Value, ref ev);
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RaiseLocalEvent(item, ref ev);
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if (ev.Cancelled)
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return false;
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return slot.ContainerSlot?.CanRemove(slot.Item.Value, EntityManager) ?? false;
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return _containers.CanRemove(item, slot.ContainerSlot);
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}
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/// <summary>
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@@ -8,6 +8,8 @@ namespace Content.Shared.Hands.EntitySystems;
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public abstract partial class SharedHandsSystem : EntitySystem
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{
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[Dependency] private readonly SharedContainerSystem _container = default!;
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private void InitializeDrop()
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{
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SubscribeLocalEvent<HandsComponent, EntRemovedFromContainerMessage>(HandleEntityRemoved);
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@@ -32,10 +34,10 @@ public abstract partial class SharedHandsSystem : EntitySystem
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/// </summary>
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public bool CanDropHeld(EntityUid uid, Hand hand, bool checkActionBlocker = true)
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{
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if (hand.HeldEntity == null)
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if (hand.Container?.ContainedEntity is not {} held)
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return false;
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if (!hand.Container!.CanRemove(hand.HeldEntity.Value, EntityManager))
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if (!_container.CanRemove(held, hand.Container))
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return false;
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if (checkActionBlocker && !_actionBlocker.CanDrop(uid))
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@@ -110,7 +112,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
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/// <summary>
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/// Attempts to move a held item from a hand into a container that is not another hand, without dropping it on the floor in-between.
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/// </summary>
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public bool TryDropIntoContainer(EntityUid uid, EntityUid entity, IContainer targetContainer, bool checkActionBlocker = true, HandsComponent? handsComp = null)
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public bool TryDropIntoContainer(EntityUid uid, EntityUid entity, BaseContainer targetContainer, bool checkActionBlocker = true, HandsComponent? handsComp = null)
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{
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if (!Resolve(uid, ref handsComp))
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return false;
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@@ -121,7 +123,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
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if (!CanDropHeld(uid, hand, checkActionBlocker))
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return false;
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if (!targetContainer.CanInsert(entity, EntityManager))
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if (!_container.CanInsert(entity, targetContainer))
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return false;
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DoDrop(uid, hand, false, handsComp);
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@@ -181,7 +181,7 @@ public abstract partial class SharedHandsSystem : EntitySystem
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return false;
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// check can insert (including raising attempt events).
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return handContainer.CanInsert(entity, EntityManager);
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return _containerSystem.CanInsert(entity, handContainer);
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}
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/// <summary>
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@@ -111,7 +111,7 @@ public abstract class SharedImplanterSystem : EntitySystem
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continue;
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//Don't remove a permanent implant and look for the next that can be drawn
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if (!implantContainer.CanRemove(implant))
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if (!_container.CanRemove(implant, implantContainer))
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{
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var implantName = Identity.Entity(implant, EntityManager);
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var targetName = Identity.Entity(target, EntityManager);
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@@ -32,7 +32,7 @@ namespace Content.Shared.Interaction.Helpers
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public static bool InRangeUnOccluded(
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this EntityUid origin,
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IContainer other,
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BaseContainer other,
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float range = InteractionRange,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = true)
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@@ -90,7 +90,7 @@ namespace Content.Shared.Interaction.Helpers
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public static bool InRangeUnOccluded(
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this IComponent origin,
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IContainer other,
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BaseContainer other,
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float range = InteractionRange,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = true)
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@@ -130,7 +130,7 @@ namespace Content.Shared.Interaction.Helpers
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#region Containers
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public static bool InRangeUnOccluded(
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this IContainer origin,
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this BaseContainer origin,
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EntityUid other,
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float range = InteractionRange,
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Ignored? predicate = null,
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@@ -143,7 +143,7 @@ namespace Content.Shared.Interaction.Helpers
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}
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public static bool InRangeUnOccluded(
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this IContainer origin,
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this BaseContainer origin,
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IComponent other,
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float range = InteractionRange,
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Ignored? predicate = null,
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@@ -155,8 +155,8 @@ namespace Content.Shared.Interaction.Helpers
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}
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public static bool InRangeUnOccluded(
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this IContainer origin,
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IContainer other,
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this BaseContainer origin,
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BaseContainer other,
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float range = InteractionRange,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = true)
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@@ -169,7 +169,7 @@ namespace Content.Shared.Interaction.Helpers
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}
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public static bool InRangeUnOccluded(
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this IContainer origin,
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this BaseContainer origin,
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EntityCoordinates other,
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float range = InteractionRange,
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Ignored? predicate = null,
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@@ -181,7 +181,7 @@ namespace Content.Shared.Interaction.Helpers
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}
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public static bool InRangeUnOccluded(
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this IContainer origin,
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this BaseContainer origin,
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MapCoordinates other,
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float range = InteractionRange,
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Ignored? predicate = null,
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@@ -226,7 +226,7 @@ namespace Content.Shared.Interaction.Helpers
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public static bool InRangeUnOccluded(
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this EntityCoordinates origin,
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IContainer other,
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BaseContainer other,
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float range = InteractionRange,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = true)
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@@ -304,7 +304,7 @@ namespace Content.Shared.Interaction.Helpers
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public static bool InRangeUnOccluded(
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this MapCoordinates origin,
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IContainer other,
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BaseContainer other,
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float range = InteractionRange,
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Ignored? predicate = null,
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bool ignoreInsideBlocker = true)
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@@ -360,7 +360,7 @@ public abstract partial class InventorySystem
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}
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//we need to do this to make sure we are 100% removing this entity, since we are now dropping dependant slots
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if (!force && !slotContainer.CanRemove(removedItem.Value))
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if (!force && !_containerSystem.CanRemove(removedItem.Value, slotContainer))
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return false;
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foreach (var slotDef in GetSlots(target, inventory))
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@@ -426,14 +426,12 @@ public abstract partial class InventorySystem
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if ((containerSlot == null || slotDefinition == null) && !TryGetSlotContainer(target, slot, out containerSlot, out slotDefinition, inventory))
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return false;
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if (containerSlot.ContainedEntity == null)
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if (containerSlot.ContainedEntity is not {} itemUid)
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return false;
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if (!containerSlot.ContainedEntity.HasValue || !containerSlot.CanRemove(containerSlot.ContainedEntity.Value))
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if (!_containerSystem.CanRemove(itemUid, containerSlot))
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return false;
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var itemUid = containerSlot.ContainedEntity.Value;
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// make sure the user can actually reach the target
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if (!CanAccess(actor, target, itemUid))
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{
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@@ -33,7 +33,7 @@ public sealed partial class BorgChassisComponent : Component
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public string BrainContainerId = "borg_brain";
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[ViewVariables(VVAccess.ReadWrite)]
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public ContainerSlot BrainContainer = new();
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public ContainerSlot BrainContainer = default!;
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public EntityUid? BrainEntity => BrainContainer.ContainedEntity;
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#endregion
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Reference in New Issue
Block a user