Files
tbd-station-14/Content.Shared/Body/Systems/SharedBodySystem.Organs.cs

245 lines
7.3 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Shared.Body.Components;
using Content.Shared.Body.Events;
using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
using Content.Shared.Random.Helpers;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
using Robust.Shared.Map;
namespace Content.Shared.Body.Systems;
public partial class SharedBodySystem
{
[Dependency] private readonly SharedContainerSystem _container = default!;
private void InitializeOrgans()
{
SubscribeLocalEvent<OrganComponent, ComponentGetState>(OnOrganGetState);
SubscribeLocalEvent<OrganComponent, ComponentHandleState>(OnOrganHandleState);
}
private OrganSlot? CreateOrganSlot(string slotId, EntityUid parent, BodyPartComponent? part = null)
{
if (!Resolve(parent, ref part, false))
return null;
var slot = new OrganSlot(slotId, parent);
part.Organs.Add(slotId, slot);
return slot;
}
private bool CanInsertOrgan(EntityUid? organId, OrganSlot slot, OrganComponent? organ = null)
{
return organId != null &&
slot.Child == null &&
Resolve(organId.Value, ref organ, false) &&
Containers.TryGetContainer(slot.Parent, BodyContainerId, out var container) &&
_container.CanInsert(organId.Value, container);
}
private void OnOrganGetState(EntityUid uid, OrganComponent organ, ref ComponentGetState args)
{
args.State = new OrganComponentState(organ.Body, organ.ParentSlot);
}
private void OnOrganHandleState(EntityUid uid, OrganComponent organ, ref ComponentHandleState args)
{
if (args.Current is not OrganComponentState state)
return;
organ.Body = state.Body;
organ.ParentSlot = state.Parent;
}
public bool InsertOrgan(EntityUid? organId, OrganSlot slot, OrganComponent? organ = null)
{
if (organId == null ||
!Resolve(organId.Value, ref organ, false) ||
!CanInsertOrgan(organId, slot, organ))
return false;
DropOrgan(slot.Child);
DropOrgan(organId, organ);
var container = Containers.EnsureContainer<Container>(slot.Parent, BodyContainerId);
if (!container.Insert(organId.Value))
return false;
slot.Child = organId;
organ.ParentSlot = slot;
organ.Body = CompOrNull<BodyPartComponent>(slot.Parent)?.Body;
DirtyAllComponents(slot.Parent);
Dirty(organId.Value, organ);
if (organ.Body == null)
{
RaiseLocalEvent(organId.Value, new AddedToPartEvent(slot.Parent));
}
else
{
RaiseLocalEvent(organId.Value, new AddedToPartInBodyEvent(organ.Body.Value, slot.Parent));
}
return true;
}
public void DirtyAllComponents(EntityUid uid)
{
// TODO just use containers. Please
if (TryComp(uid, out BodyPartComponent? part))
Dirty(uid, part);
if (TryComp(uid, out OrganComponent? organ))
Dirty(uid, organ);
if (TryComp(uid, out BodyComponent? body))
Dirty(uid, body);
}
public bool AddOrganToFirstValidSlot(
EntityUid? childId,
EntityUid? parentId,
OrganComponent? child = null,
BodyPartComponent? parent = null)
{
if (childId == null ||
!Resolve(childId.Value, ref child, false) ||
parentId == null ||
!Resolve(parentId.Value, ref parent, false))
return false;
foreach (var slot in parent.Organs.Values)
{
if (slot.Child == null)
continue;
InsertOrgan(childId, slot, child);
return true;
}
return false;
}
public bool DropOrgan(EntityUid? organId, OrganComponent? organ = null)
{
if (organId == null ||
!Resolve(organId.Value, ref organ, false) ||
organ.ParentSlot is not { } slot)
return false;
var oldParent = CompOrNull<BodyPartComponent>(organ.ParentSlot.Parent);
slot.Child = null;
organ.ParentSlot = null;
organ.Body = null;
if (Containers.TryGetContainer(slot.Parent, BodyContainerId, out var container))
container.Remove(organId.Value);
if (TryComp(organId, out TransformComponent? transform))
transform.AttachToGridOrMap();
organ.Owner.RandomOffset(0.25f);
if (oldParent == null)
return true;
if (oldParent.Body != null)
{
RaiseLocalEvent(organId.Value, new RemovedFromPartInBodyEvent(oldParent.Body.Value, oldParent.Owner));
}
else
{
RaiseLocalEvent(organId.Value, new RemovedFromPartEvent(oldParent.Owner));
}
return true;
}
public bool DropOrganAt(EntityUid? organId, EntityCoordinates dropAt, OrganComponent? organ = null)
{
if (organId == null || !DropOrgan(organId, organ))
return false;
if (TryComp(organId.Value, out TransformComponent? transform))
transform.Coordinates = dropAt;
return true;
}
public bool DeleteOrgan(EntityUid? id, OrganComponent? part = null)
{
if (id == null || !Resolve(id.Value, ref part, false))
return false;
DropOrgan(id, part);
if (Deleted(id.Value))
return false;
Del(id.Value);
return true;
}
/// <summary>
/// Returns a list of ValueTuples of <see cref="T"/> and OrganComponent on each organ
/// in the given body.
/// </summary>
/// <param name="uid">The body entity id to check on.</param>
/// <param name="body">The body to check for organs on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
public List<(T Comp, OrganComponent Organ)> GetBodyOrganComponents<T>(
EntityUid uid,
BodyComponent? body = null)
where T : Component
{
if (!Resolve(uid, ref body))
return new List<(T Comp, OrganComponent Organ)>();
var query = GetEntityQuery<T>();
var list = new List<(T Comp, OrganComponent Organ)>(3);
foreach (var organ in GetBodyOrgans(uid, body))
{
if (query.TryGetComponent(organ.Id, out var comp))
list.Add((comp, organ.Component));
}
return list;
}
/// <summary>
/// Tries to get a list of ValueTuples of <see cref="T"/> and OrganComponent on each organs
/// in the given body.
/// </summary>
/// <param name="uid">The body entity id to check on.</param>
/// <param name="comps">The list of components.</param>
/// <param name="body">The body to check for organs on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
/// <returns>Whether any were found.</returns>
public bool TryGetBodyOrganComponents<T>(
EntityUid uid,
[NotNullWhen(true)] out List<(T Comp, OrganComponent Organ)>? comps,
BodyComponent? body = null)
where T : Component
{
if (!Resolve(uid, ref body))
{
comps = null;
return false;
}
comps = GetBodyOrganComponents<T>(uid, body);
if (comps.Count != 0)
return true;
comps = null;
return false;
}
}