[tweak] Bump sound on collide velocity (#15806)

This commit is contained in:
metalgearsloth
2023-04-26 16:52:57 +10:00
committed by GitHub
parent 54e7ebf83b
commit adf0cabf20

View File

@@ -12,7 +12,7 @@ public sealed class EmitSoundOnCollideComponent : BaseEmitSoundComponent
/// Minimum velocity required for the sound to play.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("minVelocity")]
public float MinimumVelocity = 0.25f;
public float MinimumVelocity = 1f;
/// <summary>
/// To avoid sound spam add a cooldown to it.