Drones (#6448)
This commit is contained in:
@@ -56,6 +56,7 @@ namespace Content.Client.Entry
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"Electrified",
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"Electrified",
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"Electrocution",
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"Electrocution",
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"Paper",
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"Paper",
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"Drone",
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"Bloodstream",
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"Bloodstream",
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"TransformableContainer",
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"TransformableContainer",
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"Mind",
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"Mind",
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@@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using Content.Server.Act;
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using Content.Server.Act;
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using Content.Server.Actions.Events;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Logs;
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using Content.Server.Interaction;
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using Content.Server.Interaction;
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using Content.Server.Popups;
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using Content.Server.Popups;
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@@ -44,11 +45,16 @@ namespace Content.Server.Actions.Actions
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[ViewVariables]
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[ViewVariables]
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[DataField("disarmSuccessSound")]
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[DataField("disarmSuccessSound")]
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private SoundSpecifier DisarmSuccessSound { get; } = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
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private SoundSpecifier DisarmSuccessSound { get; } = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
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public void DoTargetEntityAction(TargetEntityActionEventArgs args)
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public void DoTargetEntityAction(TargetEntityActionEventArgs args)
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{
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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var entMan = IoCManager.Resolve<IEntityManager>();
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var disarmedActs = entMan.GetComponents<IDisarmedAct>(args.Target).ToArray();
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var disarmedActs = entMan.GetComponents<IDisarmedAct>(args.Target).ToArray();
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var attemptEvent = new DisarmAttemptEvent(args.Target, args.Performer);
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entMan.EventBus.RaiseLocalEvent(args.Target, attemptEvent);
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if (attemptEvent.Cancelled)
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return;
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if (!args.Performer.InRangeUnobstructed(args.Target)) return;
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if (!args.Performer.InRangeUnobstructed(args.Target)) return;
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15
Content.Server/Actions/Events/DisarmAttemptEvent.cs
Normal file
15
Content.Server/Actions/Events/DisarmAttemptEvent.cs
Normal file
@@ -0,0 +1,15 @@
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using Robust.Shared.GameObjects;
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namespace Content.Server.Actions.Events
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{
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public class DisarmAttemptEvent : CancellableEntityEventArgs
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{
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public readonly EntityUid TargetUid;
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public readonly EntityUid DisarmerUid;
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public DisarmAttemptEvent(EntityUid targetUid, EntityUid disarmerUid)
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{
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TargetUid = targetUid;
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DisarmerUid = disarmerUid;
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}
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}
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}
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17
Content.Server/Drone/Components/DroneComponent.cs
Normal file
17
Content.Server/Drone/Components/DroneComponent.cs
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@@ -0,0 +1,17 @@
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using System.Collections.Generic;
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using Content.Server.Storage;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Drone.Components
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{
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[RegisterComponent]
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public sealed class DroneComponent : Component
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{
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[DataField("tools")] public List<EntitySpawnEntry> Tools = new();
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public List<EntityUid> ToolUids = new();
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public bool AlreadyAwoken = false;
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}
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}
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132
Content.Server/Drone/DroneSystem.cs
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132
Content.Server/Drone/DroneSystem.cs
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@@ -0,0 +1,132 @@
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using Content.Shared.Drone;
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using Content.Server.Drone.Components;
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using Content.Shared.Drone.Components;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory.Events;
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using Content.Shared.MobState.Components;
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using Content.Shared.MobState;
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using Content.Shared.DragDrop;
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using Content.Shared.Examine;
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using Content.Server.Popups;
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using Content.Server.Mind.Components;
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Hands.Components;
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using Content.Shared.Body.Components;
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using Content.Server.Actions.Events;
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using Robust.Shared.IoC;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Content.Shared.Tag;
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namespace Content.Server.Drone
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{
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public class DroneSystem : SharedDroneSystem
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{
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DroneComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<DroneComponent, DisarmAttemptEvent>(OnDisarmAttempt);
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SubscribeLocalEvent<DroneComponent, DropAttemptEvent>(OnDropAttempt);
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SubscribeLocalEvent<DroneComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<DroneComponent, MindAddedMessage>(OnMindAdded);
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SubscribeLocalEvent<DroneComponent, MindRemovedMessage>(OnMindRemoved);
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}
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private void OnExamined(EntityUid uid, DroneComponent component, ExaminedEvent args)
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{
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if (args.IsInDetailsRange)
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{
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if (TryComp<MindComponent>(uid, out var mind) && mind.HasMind)
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{
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args.PushMarkup(Loc.GetString("drone-active"));
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}
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else
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{
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args.PushMarkup(Loc.GetString("drone-dormant"));
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}
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}
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}
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private void OnMobStateChanged(EntityUid uid, DroneComponent drone, MobStateChangedEvent args)
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{
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if (args.Component.IsDead())
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{
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var body = Comp<SharedBodyComponent>(uid); //There's no way something can have a mobstate but not a body...
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foreach (var item in drone.ToolUids)
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{
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EntityManager.DeleteEntity(item);
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}
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body.Gib();
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EntityManager.DeleteEntity(uid);
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}
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}
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private void OnDisarmAttempt(EntityUid uid, DroneComponent drone, DisarmAttemptEvent args)
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{
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TryComp<HandsComponent>(args.TargetUid, out var hands);
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var item = hands?.GetActiveHandItem;
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if (TryComp<DroneToolComponent>(item?.Owner, out var itemInHand))
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{
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args.Cancel();
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}
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}
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private void OnMindAdded(EntityUid uid, DroneComponent drone, MindAddedMessage args)
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{
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TryComp<TagComponent>(uid, out var tagComp);
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UpdateDroneAppearance(uid, DroneStatus.On);
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tagComp?.AddTag("DoorBumpOpener");
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_popupSystem.PopupEntity(Loc.GetString("drone-activated"), uid, Filter.Pvs(uid));
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if (drone.AlreadyAwoken == false)
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{
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var spawnCoord = Transform(uid).Coordinates;
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if (drone.Tools.Count == 0) return;
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if (TryComp<HandsComponent>(uid, out var hands) && hands.Count >= drone.Tools.Count)
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{
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foreach (var entry in drone.Tools)
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{
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var item = EntityManager.SpawnEntity(entry.PrototypeId, spawnCoord);
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AddComp<DroneToolComponent>(item);
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hands.PutInHand(item);
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drone.ToolUids.Add(item);
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}
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}
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drone.AlreadyAwoken = true;
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}
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}
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private void OnMindRemoved(EntityUid uid, DroneComponent drone, MindRemovedMessage args)
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{
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TryComp<TagComponent>(uid, out var tagComp);
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UpdateDroneAppearance(uid, DroneStatus.Off);
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tagComp?.RemoveTag("DoorBumpOpener");
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EnsureComp<GhostTakeoverAvailableComponent>(uid);
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}
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private void OnDropAttempt(EntityUid uid, DroneComponent drone, DropAttemptEvent args)
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{
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TryComp<HandsComponent>(uid, out var hands);
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var item = hands?.GetActiveHandItem;
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if (TryComp<DroneToolComponent>(item?.Owner, out var itemInHand))
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{
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args.Cancel();
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}
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}
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private void UpdateDroneAppearance(EntityUid uid, DroneStatus status)
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{
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if (TryComp<AppearanceComponent>(uid, out var appearance))
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{
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appearance.SetData(DroneVisuals.Status, status);
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}
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}
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}
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}
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8
Content.Shared/Drone/Components/DroneToolComponent.cs
Normal file
8
Content.Shared/Drone/Components/DroneToolComponent.cs
Normal file
@@ -0,0 +1,8 @@
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using Robust.Shared.GameObjects;
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using Robust.Shared.Analyzers;
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namespace Content.Shared.Drone.Components
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{
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[RegisterComponent]
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public sealed class DroneToolComponent : Component {}
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}
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22
Content.Shared/Drone/SharedDroneSystem.cs
Normal file
22
Content.Shared/Drone/SharedDroneSystem.cs
Normal file
@@ -0,0 +1,22 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Drone
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{
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public abstract class SharedDroneSystem : EntitySystem
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{
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[Serializable, NetSerializable]
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public enum DroneVisuals : byte
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{
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Status
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}
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[Serializable, NetSerializable]
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public enum DroneStatus : byte
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{
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Off,
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On
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}
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}
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}
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3
Resources/Locale/en-US/drone/drone-system.ftl
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3
Resources/Locale/en-US/drone/drone-system.ftl
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@@ -0,0 +1,3 @@
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drone-active = A maintenance drone. It seems totally unconcerned with you.
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drone-dormant = A dormant maintenance drone. Who knows when it will wake up?
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drone-activated = The drone whirrs to life!
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50
Resources/Prototypes/Body/Parts/silicon.yml
Normal file
50
Resources/Prototypes/Body/Parts/silicon.yml
Normal file
@@ -0,0 +1,50 @@
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- type: entity
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id: PartSilicon
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parent: BaseItem
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name: "silicon body part"
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abstract: true
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components:
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- type: Damageable
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damageContainer: Inorganic
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- type: entity
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id: LeftHandDrone
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name: "left drone hand"
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parent: PartSilicon
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Silicon/drone.rsi
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state: "l_hand"
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- type: Icon
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sprite: Mobs/Silicon/drone.rsi
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state: "l_hand"
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- type: BodyPart
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partType: Hand
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size: 3
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compatibility: Biological ##Does this do anything? Revisit when surgery is in
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symmetry: Left
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- type: Tag
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tags:
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- Trash
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|
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- type: entity
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id: RightHandDrone
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name: "right drone hand"
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parent: PartSilicon
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components:
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- type: Sprite
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netsync: false
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sprite: Mobs/Silicon/drone.rsi
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state: "r_hand"
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- type: Icon
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sprite: Mobs/Silicon/drone.rsi
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state: "r_hand"
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- type: BodyPart
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partType: Hand
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size: 3
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compatibility: Biological
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symmetry: Right
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- type: Tag
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tags:
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- Trash
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10
Resources/Prototypes/Body/Presets/drone.yml
Normal file
10
Resources/Prototypes/Body/Presets/drone.yml
Normal file
@@ -0,0 +1,10 @@
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|
- type: bodyPreset
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|
name: "drone"
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|
id: DronePreset
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partIDs:
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|
hand 1: LeftHandDrone
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hand 2: LeftHandDrone
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hand 3: LeftHandDrone
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hand 4: RightHandDrone
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|
hand 5: RightHandDrone
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|
hand 6: RightHandDrone
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11
Resources/Prototypes/Body/Templates/drone.yml
Normal file
11
Resources/Prototypes/Body/Templates/drone.yml
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
- type: bodyTemplate
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|
id: DroneTemplate
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|
name: "drone"
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|
centerSlot: "torso"
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|
slots:
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|
hand 1: hand
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|
hand 2: hand
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|
hand 3: hand
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|
hand 4: hand
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|
hand 5: hand
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|
hand 6: hand
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@@ -277,6 +277,7 @@
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- IndustrialEngineering
|
- IndustrialEngineering
|
||||||
unlockedRecipes:
|
unlockedRecipes:
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- ShuttleConsoleCircuitboard
|
- ShuttleConsoleCircuitboard
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|
- Drone
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||||||
|
|
||||||
# Electromagnetic Theory Technology Tree
|
# Electromagnetic Theory Technology Tree
|
||||||
|
|
||||||
|
|||||||
@@ -44,3 +44,18 @@
|
|||||||
prototypes:
|
prototypes:
|
||||||
- MobCorgi
|
- MobCorgi
|
||||||
- MobCorgiOld
|
- MobCorgiOld
|
||||||
|
|
||||||
|
## Player-controlled
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
name: Drone Spawner
|
||||||
|
id: SpawnMobDrone
|
||||||
|
parent: MarkerBase
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
layers:
|
||||||
|
- state: green
|
||||||
|
- texture: Mobs/Silicon/drone.rsi/shell.png
|
||||||
|
- type: ConditionalSpawner
|
||||||
|
prototypes:
|
||||||
|
- Drone
|
||||||
|
|||||||
135
Resources/Prototypes/Entities/Mobs/Player/silicon.yml
Normal file
135
Resources/Prototypes/Entities/Mobs/Player/silicon.yml
Normal file
@@ -0,0 +1,135 @@
|
|||||||
|
- type: entity
|
||||||
|
save: false
|
||||||
|
abstract: true
|
||||||
|
id: PlayerSiliconBase #for player controlled silicons
|
||||||
|
components:
|
||||||
|
- type: Reactive
|
||||||
|
groups:
|
||||||
|
Acidic: [Touch]
|
||||||
|
- type: Input
|
||||||
|
context: "human"
|
||||||
|
- type: MovedByPressure
|
||||||
|
- type: DamageOnHighSpeedImpact
|
||||||
|
damage:
|
||||||
|
types:
|
||||||
|
Blunt: 5
|
||||||
|
soundHit:
|
||||||
|
path: /Audio/Effects/hit_kick.ogg
|
||||||
|
- type: Clickable
|
||||||
|
- type: Damageable
|
||||||
|
damageContainer: Inorganic
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Fixtures
|
||||||
|
fixtures:
|
||||||
|
- shape:
|
||||||
|
# Circles, cuz rotation of rectangles looks very bad
|
||||||
|
!type:PhysShapeCircle
|
||||||
|
radius: 0.35
|
||||||
|
mass: 20
|
||||||
|
mask:
|
||||||
|
- Impassable
|
||||||
|
- MobImpassable
|
||||||
|
- VaultImpassable
|
||||||
|
- SmallImpassable
|
||||||
|
layer:
|
||||||
|
- Opaque
|
||||||
|
- type: MovementSpeedModifier
|
||||||
|
baseWalkSpeed : 4
|
||||||
|
baseSprintSpeed : 3
|
||||||
|
- type: Sprite
|
||||||
|
noRot: true
|
||||||
|
drawdepth: Mobs
|
||||||
|
- type: Physics
|
||||||
|
bodyType: KinematicController
|
||||||
|
- type: Hands
|
||||||
|
- type: Body
|
||||||
|
template: DroneTemplate
|
||||||
|
preset: DronePreset
|
||||||
|
- type: DoAfter
|
||||||
|
- type: Pullable
|
||||||
|
- type: Examiner
|
||||||
|
- type: Puller
|
||||||
|
- type: Recyclable
|
||||||
|
safe: false
|
||||||
|
- type: StandingState
|
||||||
|
- type: Alerts
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
name: drone
|
||||||
|
id: Drone
|
||||||
|
parent: PlayerSiliconBase
|
||||||
|
components:
|
||||||
|
- type: Drone
|
||||||
|
tools:
|
||||||
|
- id: PowerDrill
|
||||||
|
- id: JawsOfLife
|
||||||
|
- id: WelderExperimental
|
||||||
|
- type: GhostTakeoverAvailable
|
||||||
|
makeSentient: true
|
||||||
|
name: Maintenance Drone
|
||||||
|
description: Maintain the station. Ignore organics.
|
||||||
|
rules: |
|
||||||
|
You are bound by these laws both in-game and out-of-character:
|
||||||
|
1. You may not involve yourself in the matters of another being, even if such matters conflict with Law Two or Law Three, unless the other being is another Drone.
|
||||||
|
2. You may not harm any being, regardless of intent or circumstance.
|
||||||
|
3. Your goals are to build, maintain, repair, improve, and power to the best of your abilities, You must never actively work against these goals.
|
||||||
|
- type: MovementSpeedModifier
|
||||||
|
baseWalkSpeed : 6
|
||||||
|
baseSprintSpeed : 6
|
||||||
|
- type: MobState
|
||||||
|
thresholds:
|
||||||
|
0: !type:NormalMobState {}
|
||||||
|
70: !type:DeadMobState {}
|
||||||
|
- type: Sprite
|
||||||
|
drawdepth: Mobs
|
||||||
|
netsync: false
|
||||||
|
layers:
|
||||||
|
- state: shell
|
||||||
|
sprite: Mobs/Silicon/drone.rsi
|
||||||
|
- type: Fixtures
|
||||||
|
fixtures:
|
||||||
|
- shape:
|
||||||
|
!type:PhysShapeCircle
|
||||||
|
radius: 0.25
|
||||||
|
mass: 5
|
||||||
|
mask:
|
||||||
|
- VaultImpassable
|
||||||
|
layer:
|
||||||
|
- Opaque
|
||||||
|
- type: Tag
|
||||||
|
- type: Access
|
||||||
|
tags:
|
||||||
|
- Maintenance
|
||||||
|
- Cargo
|
||||||
|
# - Quartermaster
|
||||||
|
- Engineering
|
||||||
|
- ChiefEngineer
|
||||||
|
- Medical
|
||||||
|
- ChiefMedicalOfficer
|
||||||
|
- Research
|
||||||
|
- ResearchDirector
|
||||||
|
- Security
|
||||||
|
- Service
|
||||||
|
- Captain
|
||||||
|
- Command
|
||||||
|
- External
|
||||||
|
- HeadOfSecurity
|
||||||
|
- HeadOfPersonnel
|
||||||
|
- Bar
|
||||||
|
- Hydroponics
|
||||||
|
- Kitchen
|
||||||
|
- Janitor
|
||||||
|
- Theatre
|
||||||
|
- type: Appearance
|
||||||
|
visuals:
|
||||||
|
- type: GenericEnumVisualizer
|
||||||
|
key: enum.DroneVisuals.Status
|
||||||
|
layer: 0
|
||||||
|
states:
|
||||||
|
enum.DroneStatus.Off: shell
|
||||||
|
enum.DroneStatus.On: drone
|
||||||
|
- type: ReplacementAccent
|
||||||
|
accent: silicon
|
||||||
|
- type: Repairable
|
||||||
|
fuelcost: 15
|
||||||
|
doAfterDelay: 8
|
||||||
@@ -160,6 +160,7 @@
|
|||||||
- Dropper
|
- Dropper
|
||||||
- Syringe
|
- Syringe
|
||||||
- PillCanister
|
- PillCanister
|
||||||
|
- Drone
|
||||||
- Flash
|
- Flash
|
||||||
- Handcuffs
|
- Handcuffs
|
||||||
- Stunbaton
|
- Stunbaton
|
||||||
|
|||||||
@@ -71,9 +71,21 @@
|
|||||||
materials:
|
materials:
|
||||||
Wood: 100
|
Wood: 100
|
||||||
|
|
||||||
|
- type: latheRecipe
|
||||||
|
id: Drone
|
||||||
|
icon:
|
||||||
|
sprite: Mobs/Silicon/drone.rsi
|
||||||
|
state: shell
|
||||||
|
result: Drone
|
||||||
|
completetime: 1500
|
||||||
|
materials:
|
||||||
|
Steel: 500
|
||||||
|
Glass: 500
|
||||||
|
Plastic: 500
|
||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: SynthesizerInstrument
|
id: SynthesizerInstrument
|
||||||
icon:
|
icon:
|
||||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||||
state: icon
|
state: icon
|
||||||
result: SynthesizerInstrument
|
result: SynthesizerInstrument
|
||||||
|
|||||||
@@ -30,3 +30,11 @@
|
|||||||
- Mmfph!
|
- Mmfph!
|
||||||
- Mmmf mrrfff!
|
- Mmmf mrrfff!
|
||||||
- Mmmf mnnf!
|
- Mmmf mnnf!
|
||||||
|
|
||||||
|
- type: accent
|
||||||
|
id: silicon
|
||||||
|
words:
|
||||||
|
- Beep.
|
||||||
|
- Boop.
|
||||||
|
- Whirr.
|
||||||
|
- Beep-boop.
|
||||||
|
|||||||
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/drone.png
Normal file
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/drone.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/l_hand.png
Normal file
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/l_hand.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 654 B |
53
Resources/Textures/Mobs/Silicon/drone.rsi/meta.json
Normal file
53
Resources/Textures/Mobs/Silicon/drone.rsi/meta.json
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "drone",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "shell",
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "l_hand",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "r_hand",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/r_hand.png
Normal file
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/r_hand.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.2 KiB |
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/shell.png
Normal file
BIN
Resources/Textures/Mobs/Silicon/drone.rsi/shell.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 942 B |
Reference in New Issue
Block a user