Files
tbd-station-14/Content.Shared/Drone/SharedDroneSystem.cs
2022-02-10 15:15:06 -07:00

23 lines
440 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Drone
{
public abstract class SharedDroneSystem : EntitySystem
{
[Serializable, NetSerializable]
public enum DroneVisuals : byte
{
Status
}
[Serializable, NetSerializable]
public enum DroneStatus : byte
{
Off,
On
}
}
}