Files
tbd-station-14/Content.Server/Drone/Components/DroneComponent.cs
2022-02-10 15:15:06 -07:00

18 lines
483 B
C#

using System.Collections.Generic;
using Content.Server.Storage;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Drone.Components
{
[RegisterComponent]
public sealed class DroneComponent : Component
{
[DataField("tools")] public List<EntitySpawnEntry> Tools = new();
public List<EntityUid> ToolUids = new();
public bool AlreadyAwoken = false;
}
}