refactor: simple radial menu for easier creation (#34639)
* it works! kinda * so it works now * minor cleanup * central button now is useful too * more cleanup * minor cleanup * more cleanup * refactor: migrated code from toolbox (as it was rejected as too specific) * feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame * refactor: major reworks! * renamed DrawBagleSector to DrawAnnulusSector * Remove strange indexing * Regularize math * refactor: re-orienting segment elements to be Y-mirrored * refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button * refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius. * refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters * refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly * fix: enabled any functional keys pressed when pushing radial menu buttons * fix: radial menu sector now scales with UIScale * fix: accept only one event when clicking on radial menu ContextualButton * fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always * feat: simple radial menu prototype for easier creation * refactor: cleanup, restored emote filtering, button models now have class hierarchy * refactor: remove usage of closure from 'outside code' * refactor: remove non existing type from UiControlTest * refactor: remove unused using * refactor: revert ability to declare radial menu layers in xaml, scale 32px sprites using scale in radial menu * refactor: whitespaces * refactor: subscribe for dispose on existing radial menus * feat: now simple radial menu button models can have custom color for each sector background (and hover background color). Also added OpenOverMouseScreenPosition inside SimpleRadialMenu * fix: AI door menu now can be closed by verb if it gets unpowered * refactor: simplify hiding border, extended xml-doc for simple radial menu settings * refactor: remove linq * fix: fix AI radial action serialization using invalid type * refactor: fix duplicate ShowDeviceNotRespondingPopup for AI by properly checking if it can interact * refactor: whitespaces, changed list to array in simple radial button preparing methods --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
This commit is contained in:
@@ -1,31 +0,0 @@
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<ui:RadialMenu xmlns="https://spacestation14.io"
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xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
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BackButtonStyleClass="RadialMenuBackButton"
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CloseButtonStyleClass="RadialMenuCloseButton"
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VerticalExpand="True"
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HorizontalExpand="True"
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MinSize="450 450">
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<!-- Main -->
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<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100" ReserveSpaceForHiddenChildren="False">
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'emote-menu-category-general'}" TargetLayer="General" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Clothing/Head/Soft/mimesoft.rsi/icon.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'emote-menu-category-vocal'}" TargetLayer="Vocal" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Emotes/vocal.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'emote-menu-category-hands'}" TargetLayer="Hands" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Clothing/Hands/Gloves/latex.rsi/icon.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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</ui:RadialContainer>
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<!-- General -->
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<ui:RadialContainer Name="General" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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<!-- Vocal -->
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<ui:RadialContainer Name="Vocal" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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<!-- Hands -->
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<ui:RadialContainer Name="Hands" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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</ui:RadialMenu>
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@@ -1,111 +0,0 @@
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using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Chat.Prototypes;
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using Content.Shared.Speech;
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using Content.Shared.Whitelist;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Chat.UI;
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[GenerateTypedNameReferences]
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public sealed partial class EmotesMenu : RadialMenu
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{
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[Dependency] private readonly EntityManager _entManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
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public event Action<ProtoId<EmotePrototype>>? OnPlayEmote;
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public EmotesMenu()
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{
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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var spriteSystem = _entManager.System<SpriteSystem>();
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var whitelistSystem = _entManager.System<EntityWhitelistSystem>();
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var main = FindControl<RadialContainer>("Main");
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var emotes = _prototypeManager.EnumeratePrototypes<EmotePrototype>();
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foreach (var emote in emotes)
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{
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var player = _playerManager.LocalSession?.AttachedEntity;
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if (emote.Category == EmoteCategory.Invalid ||
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emote.ChatTriggers.Count == 0 ||
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!(player.HasValue && whitelistSystem.IsWhitelistPassOrNull(emote.Whitelist, player.Value)) ||
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whitelistSystem.IsBlacklistPass(emote.Blacklist, player.Value))
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continue;
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if (!emote.Available &&
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_entManager.TryGetComponent<SpeechComponent>(player.Value, out var speech) &&
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!speech.AllowedEmotes.Contains(emote.ID))
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continue;
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var parent = FindControl<RadialContainer>(emote.Category.ToString());
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var button = new EmoteMenuButton
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{
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SetSize = new Vector2(64f, 64f),
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ToolTip = Loc.GetString(emote.Name),
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ProtoId = emote.ID,
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};
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var tex = new TextureRect
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{
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VerticalAlignment = VAlignment.Center,
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HorizontalAlignment = HAlignment.Center,
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Texture = spriteSystem.Frame0(emote.Icon),
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TextureScale = new Vector2(2f, 2f),
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};
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button.AddChild(tex);
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parent.AddChild(button);
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foreach (var child in main.Children)
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{
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if (child is not RadialMenuTextureButton castChild)
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continue;
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if (castChild.TargetLayer == emote.Category.ToString())
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{
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castChild.Visible = true;
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break;
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}
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}
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}
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// Set up menu actions
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foreach (var child in Children)
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{
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if (child is not RadialContainer container)
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continue;
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AddEmoteClickAction(container);
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}
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}
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private void AddEmoteClickAction(RadialContainer container)
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{
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foreach (var child in container.Children)
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{
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if (child is not EmoteMenuButton castChild)
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continue;
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castChild.OnButtonUp += _ =>
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{
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OnPlayEmote?.Invoke(castChild.ProtoId);
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Close();
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};
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}
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}
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}
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public sealed class EmoteMenuButton : RadialMenuTextureButtonWithSector
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{
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public ProtoId<EmotePrototype> ProtoId { get; set; }
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}
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@@ -1,47 +0,0 @@
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<ui:RadialMenu xmlns="https://spacestation14.io"
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xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:rcd="clr-namespace:Content.Client.RCD"
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BackButtonStyleClass="RadialMenuBackButton"
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CloseButtonStyleClass="RadialMenuCloseButton"
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VerticalExpand="True"
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HorizontalExpand="True"
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MinSize="450 450">
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<!-- Note: The min size of the window just determine how close to the edge of the screen the center of the radial menu can be placed -->
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<!-- The radial menu will try to open so that its center is located where the player's cursor is currently -->
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<!-- Entry layer (shows main categories) -->
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<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100" ReserveSpaceForHiddenChildren="False">
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'rcd-component-walls-and-flooring'}" TargetLayer="WallsAndFlooring" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Radial/RCD/walls_and_flooring.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'rcd-component-windows-and-grilles'}" TargetLayer="WindowsAndGrilles" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Radial/RCD/windows_and_grilles.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'rcd-component-airlocks'}" TargetLayer="Airlocks" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Radial/RCD/airlocks.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'rcd-component-electrical'}" TargetLayer="Electrical" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Radial/RCD/multicoil.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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<ui:RadialMenuTextureButtonWithSector SetSize="64 64" ToolTip="{Loc 'rcd-component-lighting'}" TargetLayer="Lighting" Visible="False">
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<TextureRect VerticalAlignment="Center" HorizontalAlignment="Center" TextureScale="2 2" TexturePath="/Textures/Interface/Radial/RCD/lighting.png"/>
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</ui:RadialMenuTextureButtonWithSector>
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</ui:RadialContainer>
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<!-- Walls and flooring -->
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<ui:RadialContainer Name="WallsAndFlooring" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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<!-- Windows and grilles -->
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<ui:RadialContainer Name="WindowsAndGrilles" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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<!-- Airlocks -->
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<ui:RadialContainer Name="Airlocks" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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<!-- Computer and machine frames -->
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<ui:RadialContainer Name="Electrical" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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<!-- Lighting -->
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<ui:RadialContainer Name="Lighting" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100"/>
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</ui:RadialMenu>
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@@ -1,172 +0,0 @@
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Popups;
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using Content.Shared.RCD;
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using Content.Shared.RCD.Components;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using System.Numerics;
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namespace Content.Client.RCD;
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[GenerateTypedNameReferences]
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public sealed partial class RCDMenu : RadialMenu
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{
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[Dependency] private readonly EntityManager _entManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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private SharedPopupSystem _popup;
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private SpriteSystem _sprites;
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public event Action<ProtoId<RCDPrototype>>? SendRCDSystemMessageAction;
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private EntityUid _owner;
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public RCDMenu()
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{
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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_popup = _entManager.System<SharedPopupSystem>();
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_sprites = _entManager.System<SpriteSystem>();
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OnChildAdded += AddRCDMenuButtonOnClickActions;
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}
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public void SetEntity(EntityUid uid)
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{
|
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_owner = uid;
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Refresh();
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}
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|
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public void Refresh()
|
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{
|
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// Find the main radial container
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var main = FindControl<RadialContainer>("Main");
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|
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// Populate secondary radial containers
|
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if (!_entManager.TryGetComponent<RCDComponent>(_owner, out var rcd))
|
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return;
|
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||||||
|
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foreach (var protoId in rcd.AvailablePrototypes)
|
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{
|
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||||||
if (!_protoManager.TryIndex(protoId, out var proto))
|
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continue;
|
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||||||
|
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if (proto.Mode == RcdMode.Invalid)
|
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continue;
|
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|
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var parent = FindControl<RadialContainer>(proto.Category);
|
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var tooltip = Loc.GetString(proto.SetName);
|
|
||||||
|
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if ((proto.Mode == RcdMode.ConstructTile || proto.Mode == RcdMode.ConstructObject) &&
|
|
||||||
proto.Prototype != null && _protoManager.TryIndex(proto.Prototype, out var entProto, logError: false))
|
|
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{
|
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tooltip = Loc.GetString(entProto.Name);
|
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}
|
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|
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tooltip = OopsConcat(char.ToUpper(tooltip[0]).ToString(), tooltip.Remove(0, 1));
|
|
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|
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var button = new RCDMenuButton()
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{
|
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SetSize = new Vector2(64f, 64f),
|
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ToolTip = tooltip,
|
|
||||||
ProtoId = protoId,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (proto.Sprite != null)
|
|
||||||
{
|
|
||||||
var tex = new TextureRect()
|
|
||||||
{
|
|
||||||
VerticalAlignment = VAlignment.Center,
|
|
||||||
HorizontalAlignment = HAlignment.Center,
|
|
||||||
Texture = _sprites.Frame0(proto.Sprite),
|
|
||||||
TextureScale = new Vector2(2f, 2f),
|
|
||||||
};
|
|
||||||
|
|
||||||
button.AddChild(tex);
|
|
||||||
}
|
|
||||||
|
|
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parent.AddChild(button);
|
|
||||||
|
|
||||||
// Ensure that the button that transitions the menu to the associated category layer
|
|
||||||
// is visible in the main radial container (as these all start with Visible = false)
|
|
||||||
foreach (var child in main.Children)
|
|
||||||
{
|
|
||||||
if (child is not RadialMenuTextureButton castChild)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (castChild.TargetLayer == proto.Category)
|
|
||||||
{
|
|
||||||
castChild.Visible = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set up menu actions
|
|
||||||
foreach (var child in Children)
|
|
||||||
{
|
|
||||||
AddRCDMenuButtonOnClickActions(child);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string OopsConcat(string a, string b)
|
|
||||||
{
|
|
||||||
// This exists to prevent Roslyn being clever and compiling something that fails sandbox checks.
|
|
||||||
return a + b;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void AddRCDMenuButtonOnClickActions(Control control)
|
|
||||||
{
|
|
||||||
var radialContainer = control as RadialContainer;
|
|
||||||
|
|
||||||
if (radialContainer == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
foreach (var child in radialContainer.Children)
|
|
||||||
{
|
|
||||||
var castChild = child as RCDMenuButton;
|
|
||||||
|
|
||||||
if (castChild == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
castChild.OnButtonUp += _ =>
|
|
||||||
{
|
|
||||||
SendRCDSystemMessageAction?.Invoke(castChild.ProtoId);
|
|
||||||
|
|
||||||
if (_playerManager.LocalSession?.AttachedEntity != null &&
|
|
||||||
_protoManager.TryIndex(castChild.ProtoId, out var proto))
|
|
||||||
{
|
|
||||||
var msg = Loc.GetString("rcd-component-change-mode", ("mode", Loc.GetString(proto.SetName)));
|
|
||||||
|
|
||||||
if (proto.Mode == RcdMode.ConstructTile || proto.Mode == RcdMode.ConstructObject)
|
|
||||||
{
|
|
||||||
var name = Loc.GetString(proto.SetName);
|
|
||||||
|
|
||||||
if (proto.Prototype != null &&
|
|
||||||
_protoManager.TryIndex(proto.Prototype, out var entProto, logError: false))
|
|
||||||
name = entProto.Name;
|
|
||||||
|
|
||||||
msg = Loc.GetString("rcd-component-change-build-mode", ("name", name));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Popup message
|
|
||||||
_popup.PopupClient(msg, _owner, _playerManager.LocalSession.AttachedEntity);
|
|
||||||
}
|
|
||||||
|
|
||||||
Close();
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class RCDMenuButton : RadialMenuTextureButtonWithSector
|
|
||||||
{
|
|
||||||
public ProtoId<RCDPrototype> ProtoId { get; set; }
|
|
||||||
}
|
|
||||||
@@ -1,20 +1,32 @@
|
|||||||
|
using Content.Client.Popups;
|
||||||
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.RCD;
|
using Content.Shared.RCD;
|
||||||
using Content.Shared.RCD.Components;
|
using Content.Shared.RCD.Components;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Robust.Client.Graphics;
|
|
||||||
using Robust.Client.Input;
|
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
|
using Robust.Shared.Player;
|
||||||
using Robust.Shared.Prototypes;
|
using Robust.Shared.Prototypes;
|
||||||
|
using Robust.Shared.Utility;
|
||||||
|
|
||||||
namespace Content.Client.RCD;
|
namespace Content.Client.RCD;
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
public sealed class RCDMenuBoundUserInterface : BoundUserInterface
|
public sealed class RCDMenuBoundUserInterface : BoundUserInterface
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IClyde _displayManager = default!;
|
private static readonly Dictionary<string, (string Tooltip, SpriteSpecifier Sprite)> PrototypesGroupingInfo
|
||||||
[Dependency] private readonly IInputManager _inputManager = default!;
|
= new Dictionary<string, (string Tooltip, SpriteSpecifier Sprite)>
|
||||||
|
{
|
||||||
|
["WallsAndFlooring"] = ("rcd-component-walls-and-flooring", new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/walls_and_flooring.png"))),
|
||||||
|
["WindowsAndGrilles"] = ("rcd-component-windows-and-grilles", new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/windows_and_grilles.png"))),
|
||||||
|
["Airlocks"] = ("rcd-component-airlocks", new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/airlocks.png"))),
|
||||||
|
["Electrical"] = ("rcd-component-electrical", new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/multicoil.png"))),
|
||||||
|
["Lighting"] = ("rcd-component-lighting", new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/lighting.png"))),
|
||||||
|
};
|
||||||
|
|
||||||
private RCDMenu? _menu;
|
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||||
|
[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
|
||||||
|
|
||||||
|
private SimpleRadialMenu? _menu;
|
||||||
|
|
||||||
public RCDMenuBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
public RCDMenuBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||||
{
|
{
|
||||||
@@ -25,19 +37,107 @@ public sealed class RCDMenuBoundUserInterface : BoundUserInterface
|
|||||||
{
|
{
|
||||||
base.Open();
|
base.Open();
|
||||||
|
|
||||||
_menu = this.CreateWindow<RCDMenu>();
|
if (!EntMan.TryGetComponent<RCDComponent>(Owner, out var rcd))
|
||||||
_menu.SetEntity(Owner);
|
return;
|
||||||
_menu.SendRCDSystemMessageAction += SendRCDSystemMessage;
|
|
||||||
|
|
||||||
// Open the menu, centered on the mouse
|
_menu = this.CreateWindow<SimpleRadialMenu>();
|
||||||
var vpSize = _displayManager.ScreenSize;
|
_menu.Track(Owner);
|
||||||
_menu.OpenCenteredAt(_inputManager.MouseScreenPosition.Position / vpSize);
|
var models = ConvertToButtons(rcd.AvailablePrototypes);
|
||||||
|
_menu.SetButtons(models);
|
||||||
|
|
||||||
|
_menu.OpenOverMouseScreenPosition();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendRCDSystemMessage(ProtoId<RCDPrototype> protoId)
|
private IEnumerable<RadialMenuNestedLayerOption> ConvertToButtons(HashSet<ProtoId<RCDPrototype>> prototypes)
|
||||||
|
{
|
||||||
|
Dictionary<string, List<RadialMenuActionOption>> buttonsByCategory = new();
|
||||||
|
foreach (var protoId in prototypes)
|
||||||
|
{
|
||||||
|
var prototype = _prototypeManager.Index(protoId);
|
||||||
|
if (!PrototypesGroupingInfo.TryGetValue(prototype.Category, out var groupInfo))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (!buttonsByCategory.TryGetValue(prototype.Category, out var list))
|
||||||
|
{
|
||||||
|
list = new List<RadialMenuActionOption>();
|
||||||
|
buttonsByCategory.Add(prototype.Category, list);
|
||||||
|
}
|
||||||
|
|
||||||
|
var actionOption = new RadialMenuActionOption<RCDPrototype>(HandleMenuOptionClick, prototype)
|
||||||
|
{
|
||||||
|
Sprite = prototype.Sprite,
|
||||||
|
ToolTip = GetTooltip(prototype)
|
||||||
|
};
|
||||||
|
list.Add(actionOption);
|
||||||
|
}
|
||||||
|
|
||||||
|
var models = new RadialMenuNestedLayerOption[buttonsByCategory.Count];
|
||||||
|
var i = 0;
|
||||||
|
foreach (var (key, list) in buttonsByCategory)
|
||||||
|
{
|
||||||
|
var groupInfo = PrototypesGroupingInfo[key];
|
||||||
|
models[i] = new RadialMenuNestedLayerOption(list)
|
||||||
|
{
|
||||||
|
Sprite = groupInfo.Sprite,
|
||||||
|
ToolTip = Loc.GetString(groupInfo.Tooltip)
|
||||||
|
};
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return models;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleMenuOptionClick(RCDPrototype proto)
|
||||||
{
|
{
|
||||||
// A predicted message cannot be used here as the RCD UI is closed immediately
|
// A predicted message cannot be used here as the RCD UI is closed immediately
|
||||||
// after this message is sent, which will stop the server from receiving it
|
// after this message is sent, which will stop the server from receiving it
|
||||||
SendMessage(new RCDSystemMessage(protoId));
|
SendMessage(new RCDSystemMessage(proto.ID));
|
||||||
|
|
||||||
|
|
||||||
|
if (_playerManager.LocalSession?.AttachedEntity == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var msg = Loc.GetString("rcd-component-change-mode", ("mode", Loc.GetString(proto.SetName)));
|
||||||
|
|
||||||
|
if (proto.Mode is RcdMode.ConstructTile or RcdMode.ConstructObject)
|
||||||
|
{
|
||||||
|
var name = Loc.GetString(proto.SetName);
|
||||||
|
|
||||||
|
if (proto.Prototype != null &&
|
||||||
|
_prototypeManager.TryIndex(proto.Prototype, out var entProto, logError: false))
|
||||||
|
name = entProto.Name;
|
||||||
|
|
||||||
|
msg = Loc.GetString("rcd-component-change-build-mode", ("name", name));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Popup message
|
||||||
|
var popup = EntMan.System<PopupSystem>();
|
||||||
|
popup.PopupClient(msg, Owner, _playerManager.LocalSession.AttachedEntity);
|
||||||
|
}
|
||||||
|
|
||||||
|
private string GetTooltip(RCDPrototype proto)
|
||||||
|
{
|
||||||
|
string tooltip;
|
||||||
|
|
||||||
|
if (proto.Mode is RcdMode.ConstructTile or RcdMode.ConstructObject
|
||||||
|
&& proto.Prototype != null
|
||||||
|
&& _prototypeManager.TryIndex(proto.Prototype, out var entProto, logError: false))
|
||||||
|
{
|
||||||
|
tooltip = Loc.GetString(entProto.Name);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
tooltip = Loc.GetString(proto.SetName);
|
||||||
|
}
|
||||||
|
|
||||||
|
tooltip = OopsConcat(char.ToUpper(tooltip[0]).ToString(), tooltip.Remove(0, 1));
|
||||||
|
|
||||||
|
return tooltip;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string OopsConcat(string a, string b)
|
||||||
|
{
|
||||||
|
// This exists to prevent Roslyn being clever and compiling something that fails sandbox checks.
|
||||||
|
return a + b;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,28 +1,46 @@
|
|||||||
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.Silicons.StationAi;
|
using Content.Shared.Silicons.StationAi;
|
||||||
using Robust.Client.UserInterface;
|
using Robust.Client.UserInterface;
|
||||||
|
|
||||||
namespace Content.Client.Silicons.StationAi;
|
namespace Content.Client.Silicons.StationAi;
|
||||||
|
|
||||||
public sealed class StationAiBoundUserInterface : BoundUserInterface
|
public sealed class StationAiBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
|
||||||
{
|
{
|
||||||
private StationAiMenu? _menu;
|
private SimpleRadialMenu? _menu;
|
||||||
|
|
||||||
public StationAiBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Open()
|
protected override void Open()
|
||||||
{
|
{
|
||||||
base.Open();
|
base.Open();
|
||||||
_menu = this.CreateWindow<StationAiMenu>();
|
|
||||||
_menu.Track(Owner);
|
|
||||||
|
|
||||||
_menu.OnAiRadial += args =>
|
var ev = new GetStationAiRadialEvent();
|
||||||
|
EntMan.EventBus.RaiseLocalEvent(Owner, ref ev);
|
||||||
|
|
||||||
|
_menu = this.CreateWindow<SimpleRadialMenu>();
|
||||||
|
_menu.Track(Owner);
|
||||||
|
var buttonModels = ConvertToButtons(ev.Actions);
|
||||||
|
_menu.SetButtons(buttonModels);
|
||||||
|
|
||||||
|
_menu.Open();
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerable<RadialMenuActionOption> ConvertToButtons(IReadOnlyList<StationAiRadial> actions)
|
||||||
|
{
|
||||||
|
var models = new RadialMenuActionOption[actions.Count];
|
||||||
|
for (int i = 0; i < actions.Count; i++)
|
||||||
{
|
{
|
||||||
SendPredictedMessage(new StationAiRadialMessage()
|
var action = actions[i];
|
||||||
|
models[i] = new RadialMenuActionOption<BaseStationAiAction>(HandleRadialMenuClick, action.Event)
|
||||||
{
|
{
|
||||||
Event = args,
|
Sprite = action.Sprite,
|
||||||
});
|
ToolTip = action.Tooltip
|
||||||
};
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return models;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleRadialMenuClick(BaseStationAiAction p)
|
||||||
|
{
|
||||||
|
SendPredictedMessage(new StationAiRadialMessage { Event = p });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
<ui:RadialMenu xmlns="https://spacestation14.io"
|
|
||||||
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
|
||||||
BackButtonStyleClass="RadialMenuBackButton"
|
|
||||||
CloseButtonStyleClass="RadialMenuCloseButton"
|
|
||||||
VerticalExpand="True"
|
|
||||||
HorizontalExpand="True"
|
|
||||||
MinSize="450 450">
|
|
||||||
|
|
||||||
<!-- Main -->
|
|
||||||
<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" InitialRadius="100" ReserveSpaceForHiddenChildren="False">
|
|
||||||
</ui:RadialContainer>
|
|
||||||
|
|
||||||
</ui:RadialMenu>
|
|
||||||
@@ -1,126 +0,0 @@
|
|||||||
using System.Numerics;
|
|
||||||
using Content.Client.UserInterface.Controls;
|
|
||||||
using Content.Shared.Silicons.StationAi;
|
|
||||||
using Robust.Client.AutoGenerated;
|
|
||||||
using Robust.Client.GameObjects;
|
|
||||||
using Robust.Client.Graphics;
|
|
||||||
using Robust.Client.UserInterface.Controls;
|
|
||||||
using Robust.Client.UserInterface.XAML;
|
|
||||||
using Robust.Shared.Timing;
|
|
||||||
|
|
||||||
namespace Content.Client.Silicons.StationAi;
|
|
||||||
|
|
||||||
[GenerateTypedNameReferences]
|
|
||||||
public sealed partial class StationAiMenu : RadialMenu
|
|
||||||
{
|
|
||||||
[Dependency] private readonly IClyde _clyde = default!;
|
|
||||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
|
||||||
|
|
||||||
public event Action<BaseStationAiAction>? OnAiRadial;
|
|
||||||
|
|
||||||
private EntityUid _tracked;
|
|
||||||
|
|
||||||
public StationAiMenu()
|
|
||||||
{
|
|
||||||
IoCManager.InjectDependencies(this);
|
|
||||||
RobustXamlLoader.Load(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Track(EntityUid owner)
|
|
||||||
{
|
|
||||||
_tracked = owner;
|
|
||||||
|
|
||||||
if (!_entManager.EntityExists(_tracked))
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
BuildButtons();
|
|
||||||
UpdatePosition();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BuildButtons()
|
|
||||||
{
|
|
||||||
var ev = new GetStationAiRadialEvent();
|
|
||||||
_entManager.EventBus.RaiseLocalEvent(_tracked, ref ev);
|
|
||||||
|
|
||||||
var main = FindControl<RadialContainer>("Main");
|
|
||||||
main.DisposeAllChildren();
|
|
||||||
var sprites = _entManager.System<SpriteSystem>();
|
|
||||||
|
|
||||||
foreach (var action in ev.Actions)
|
|
||||||
{
|
|
||||||
// TODO: This radial boilerplate is quite annoying
|
|
||||||
var button = new StationAiMenuButton(action.Event)
|
|
||||||
{
|
|
||||||
SetSize = new Vector2(64f, 64f),
|
|
||||||
ToolTip = action.Tooltip != null ? Loc.GetString(action.Tooltip) : null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (action.Sprite != null)
|
|
||||||
{
|
|
||||||
var texture = sprites.Frame0(action.Sprite);
|
|
||||||
var scale = Vector2.One;
|
|
||||||
|
|
||||||
if (texture.Width <= 32)
|
|
||||||
{
|
|
||||||
scale *= 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
var tex = new TextureRect
|
|
||||||
{
|
|
||||||
VerticalAlignment = VAlignment.Center,
|
|
||||||
HorizontalAlignment = HAlignment.Center,
|
|
||||||
Texture = texture,
|
|
||||||
TextureScale = scale,
|
|
||||||
};
|
|
||||||
|
|
||||||
button.AddChild(tex);
|
|
||||||
}
|
|
||||||
|
|
||||||
button.OnPressed += args =>
|
|
||||||
{
|
|
||||||
OnAiRadial?.Invoke(action.Event);
|
|
||||||
Close();
|
|
||||||
};
|
|
||||||
main.AddChild(button);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void FrameUpdate(FrameEventArgs args)
|
|
||||||
{
|
|
||||||
base.FrameUpdate(args);
|
|
||||||
UpdatePosition();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdatePosition()
|
|
||||||
{
|
|
||||||
if (!_entManager.TryGetComponent(_tracked, out TransformComponent? xform))
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!xform.Coordinates.IsValid(_entManager))
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var coords = _entManager.System<SpriteSystem>().GetSpriteScreenCoordinates((_tracked, null, xform));
|
|
||||||
|
|
||||||
if (!coords.IsValid)
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
OpenScreenAt(coords.Position, _clyde);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class StationAiMenuButton(BaseStationAiAction action) : RadialMenuTextureButtonWithSector
|
|
||||||
{
|
|
||||||
public BaseStationAiAction Action = action;
|
|
||||||
}
|
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
using Robust.Client.UserInterface;
|
|
||||||
using Robust.Client.UserInterface.Controls;
|
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using Content.Shared.Input;
|
using Content.Shared.Input;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Graphics;
|
||||||
|
using Robust.Client.UserInterface;
|
||||||
|
using Robust.Client.UserInterface.Controls;
|
||||||
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
using Robust.Shared.Input;
|
using Robust.Shared.Input;
|
||||||
|
|
||||||
namespace Content.Client.UserInterface.Controls;
|
namespace Content.Client.UserInterface.Controls;
|
||||||
@@ -143,11 +143,8 @@ public class RadialMenu : BaseWindow
|
|||||||
return children.First(x => x.Visible);
|
return children.First(x => x.Visible);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool TryToMoveToNewLayer(string newLayer)
|
public bool TryToMoveToNewLayer(Control newLayer)
|
||||||
{
|
{
|
||||||
if (newLayer == string.Empty)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
var currentLayer = GetCurrentActiveLayer();
|
var currentLayer = GetCurrentActiveLayer();
|
||||||
|
|
||||||
if (currentLayer == null)
|
if (currentLayer == null)
|
||||||
@@ -161,7 +158,7 @@ public class RadialMenu : BaseWindow
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
// Hide layers which are not of interest
|
// Hide layers which are not of interest
|
||||||
if (result == true || child.Name != newLayer)
|
if (result == true || child != newLayer)
|
||||||
{
|
{
|
||||||
child.Visible = false;
|
child.Visible = false;
|
||||||
}
|
}
|
||||||
@@ -186,6 +183,19 @@ public class RadialMenu : BaseWindow
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool TryToMoveToNewLayer(string targetLayerControlName)
|
||||||
|
{
|
||||||
|
foreach (var child in Children)
|
||||||
|
{
|
||||||
|
if (child.Name == targetLayerControlName && child is RadialContainer)
|
||||||
|
{
|
||||||
|
return TryToMoveToNewLayer(child);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
public void ReturnToPreviousLayer()
|
public void ReturnToPreviousLayer()
|
||||||
{
|
{
|
||||||
// Close the menu if the traversal path is empty
|
// Close the menu if the traversal path is empty
|
||||||
@@ -296,9 +306,15 @@ public sealed class RadialMenuOuterAreaButton : RadialMenuTextureButtonBase
|
|||||||
public class RadialMenuTextureButton : RadialMenuTextureButtonBase
|
public class RadialMenuTextureButton : RadialMenuTextureButtonBase
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Upon clicking this button the radial menu will be moved to the named layer
|
/// Upon clicking this button the radial menu will be moved to the layer of this control.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string TargetLayer { get; set; } = string.Empty;
|
public Control? TargetLayer { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Other way to set navigation to other container, as <see cref="TargetLayer"/>,
|
||||||
|
/// but using <see cref="Control.Name"/> property of target <see cref="RadialContainer"/>.
|
||||||
|
/// </summary>
|
||||||
|
public string? TargetLayerControlName { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A simple texture button that can move the user to a different layer within a radial menu
|
/// A simple texture button that can move the user to a different layer within a radial menu
|
||||||
@@ -311,7 +327,7 @@ public class RadialMenuTextureButton : RadialMenuTextureButtonBase
|
|||||||
|
|
||||||
private void OnClicked(ButtonEventArgs args)
|
private void OnClicked(ButtonEventArgs args)
|
||||||
{
|
{
|
||||||
if (TargetLayer == string.Empty)
|
if (TargetLayer == null && TargetLayerControlName == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var parent = FindParentMultiLayerContainer(this);
|
var parent = FindParentMultiLayerContainer(this);
|
||||||
@@ -319,7 +335,14 @@ public class RadialMenuTextureButton : RadialMenuTextureButtonBase
|
|||||||
if (parent == null)
|
if (parent == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
parent.TryToMoveToNewLayer(TargetLayer);
|
if (TargetLayer != null)
|
||||||
|
{
|
||||||
|
parent.TryToMoveToNewLayer(TargetLayer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
parent.TryToMoveToNewLayer(TargetLayerControlName!);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private RadialMenu? FindParentMultiLayerContainer(Control control)
|
private RadialMenu? FindParentMultiLayerContainer(Control control)
|
||||||
@@ -387,7 +410,7 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
|
|||||||
private Color _hoverBorderColorSrgb = Color.ToSrgb(new Color(87, 91, 127, 128));
|
private Color _hoverBorderColorSrgb = Color.ToSrgb(new Color(87, 91, 127, 128));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Marker, that control should render border of segment. Is false by default.
|
/// Marker, that controls if border of segment should be rendered. Is false by default.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>
|
/// <remarks>
|
||||||
/// By default color of border is same as color of background. Use <see cref="BorderColor"/>
|
/// By default color of border is same as color of background. Use <see cref="BorderColor"/>
|
||||||
@@ -400,13 +423,6 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool DrawBackground { get; set; } = true;
|
public bool DrawBackground { get; set; } = true;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Marker, that control should render separator lines.
|
|
||||||
/// Separator lines are used to visually separate sector of radial menu items.
|
|
||||||
/// Is true by default
|
|
||||||
/// </summary>
|
|
||||||
public bool DrawSeparators { get; set; } = true;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Color of background in non-hovered state. Accepts RGB color, works with sRGB for DrawPrimitive internally.
|
/// Color of background in non-hovered state. Accepts RGB color, works with sRGB for DrawPrimitive internally.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -520,7 +536,7 @@ public class RadialMenuTextureButtonWithSector : RadialMenuTextureButton, IRadia
|
|||||||
DrawAnnulusSector(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, borderColor, false);
|
DrawAnnulusSector(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, borderColor, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!_isWholeCircle && DrawSeparators)
|
if (!_isWholeCircle && DrawBorder)
|
||||||
{
|
{
|
||||||
DrawSeparatorLines(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, SeparatorColor);
|
DrawSeparatorLines(handle, containerCenter, _innerRadius * UIScale, _outerRadius * UIScale, angleFrom, angleTo, SeparatorColor);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,8 @@
|
|||||||
|
<ui:SimpleRadialMenu xmlns="https://spacestation14.io"
|
||||||
|
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
||||||
|
BackButtonStyleClass="RadialMenuBackButton"
|
||||||
|
CloseButtonStyleClass="RadialMenuCloseButton"
|
||||||
|
VerticalExpand="True"
|
||||||
|
HorizontalExpand="True"
|
||||||
|
MinSize="450 450">
|
||||||
|
</ui:SimpleRadialMenu>
|
||||||
279
Content.Client/UserInterface/Controls/SimpleRadialMenu.xaml.cs
Normal file
279
Content.Client/UserInterface/Controls/SimpleRadialMenu.xaml.cs
Normal file
@@ -0,0 +1,279 @@
|
|||||||
|
using Robust.Client.UserInterface;
|
||||||
|
using System.Numerics;
|
||||||
|
using Robust.Client.AutoGenerated;
|
||||||
|
using Robust.Client.Graphics;
|
||||||
|
using Robust.Shared.Utility;
|
||||||
|
using Robust.Client.GameObjects;
|
||||||
|
using Robust.Shared.Timing;
|
||||||
|
using Robust.Client.UserInterface.XAML;
|
||||||
|
using Robust.Client.Input;
|
||||||
|
|
||||||
|
namespace Content.Client.UserInterface.Controls;
|
||||||
|
|
||||||
|
[GenerateTypedNameReferences]
|
||||||
|
public partial class SimpleRadialMenu : RadialMenu
|
||||||
|
{
|
||||||
|
private EntityUid? _attachMenuToEntity;
|
||||||
|
|
||||||
|
[Dependency] private readonly IClyde _clyde = default!;
|
||||||
|
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||||
|
[Dependency] private readonly IInputManager _inputManager = default!;
|
||||||
|
|
||||||
|
public SimpleRadialMenu()
|
||||||
|
{
|
||||||
|
IoCManager.InjectDependencies(this);
|
||||||
|
RobustXamlLoader.Load(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Track(EntityUid owner)
|
||||||
|
{
|
||||||
|
_attachMenuToEntity = owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetButtons(IEnumerable<RadialMenuOption> models, SimpleRadialMenuSettings? settings = null)
|
||||||
|
{
|
||||||
|
ClearExistingChildrenRadialButtons();
|
||||||
|
|
||||||
|
var sprites = _entManager.System<SpriteSystem>();
|
||||||
|
Fill(models, sprites, Children, settings ?? new SimpleRadialMenuSettings());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenOverMouseScreenPosition()
|
||||||
|
{
|
||||||
|
var vpSize = _clyde.ScreenSize;
|
||||||
|
OpenCenteredAt(_inputManager.MouseScreenPosition.Position / vpSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Fill(
|
||||||
|
IEnumerable<RadialMenuOption> models,
|
||||||
|
SpriteSystem sprites,
|
||||||
|
ICollection<Control> rootControlChildren,
|
||||||
|
SimpleRadialMenuSettings settings
|
||||||
|
)
|
||||||
|
{
|
||||||
|
var rootContainer = new RadialContainer
|
||||||
|
{
|
||||||
|
HorizontalExpand = true,
|
||||||
|
VerticalExpand = true,
|
||||||
|
InitialRadius = settings.DefaultContainerRadius,
|
||||||
|
ReserveSpaceForHiddenChildren = false,
|
||||||
|
Visible = true
|
||||||
|
};
|
||||||
|
rootControlChildren.Add(rootContainer);
|
||||||
|
|
||||||
|
foreach (var model in models)
|
||||||
|
{
|
||||||
|
if (model is RadialMenuNestedLayerOption nestedMenuModel)
|
||||||
|
{
|
||||||
|
var linkButton = RecursiveContainerExtraction(sprites, rootControlChildren, nestedMenuModel, settings);
|
||||||
|
linkButton.Visible = true;
|
||||||
|
rootContainer.AddChild(linkButton);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var rootButtons = ConvertToButton(model, sprites, settings, false);
|
||||||
|
rootContainer.AddChild(rootButtons);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private RadialMenuTextureButton RecursiveContainerExtraction(
|
||||||
|
SpriteSystem sprites,
|
||||||
|
ICollection<Control> rootControlChildren,
|
||||||
|
RadialMenuNestedLayerOption model,
|
||||||
|
SimpleRadialMenuSettings settings
|
||||||
|
)
|
||||||
|
{
|
||||||
|
var container = new RadialContainer
|
||||||
|
{
|
||||||
|
HorizontalExpand = true,
|
||||||
|
VerticalExpand = true,
|
||||||
|
InitialRadius = model.ContainerRadius!.Value,
|
||||||
|
ReserveSpaceForHiddenChildren = false,
|
||||||
|
Visible = false
|
||||||
|
};
|
||||||
|
foreach (var nested in model.Nested)
|
||||||
|
{
|
||||||
|
if (nested is RadialMenuNestedLayerOption nestedMenuModel)
|
||||||
|
{
|
||||||
|
var linkButton = RecursiveContainerExtraction(sprites, rootControlChildren, nestedMenuModel, settings);
|
||||||
|
container.AddChild(linkButton);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var button = ConvertToButton(nested, sprites, settings, false);
|
||||||
|
container.AddChild(button);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
rootControlChildren.Add(container);
|
||||||
|
|
||||||
|
var thisLayerLinkButton = ConvertToButton(model, sprites, settings, true);
|
||||||
|
thisLayerLinkButton.TargetLayer = container;
|
||||||
|
return thisLayerLinkButton;
|
||||||
|
}
|
||||||
|
|
||||||
|
private RadialMenuTextureButton ConvertToButton(
|
||||||
|
RadialMenuOption model,
|
||||||
|
SpriteSystem sprites,
|
||||||
|
SimpleRadialMenuSettings settings,
|
||||||
|
bool haveNested
|
||||||
|
)
|
||||||
|
{
|
||||||
|
var button = settings.UseSectors
|
||||||
|
? ConvertToButtonWithSector(model, settings)
|
||||||
|
: new RadialMenuTextureButton();
|
||||||
|
button.SetSize = new Vector2(64f, 64f);
|
||||||
|
button.ToolTip = model.ToolTip;
|
||||||
|
if (model.Sprite != null)
|
||||||
|
{
|
||||||
|
var scale = Vector2.One;
|
||||||
|
|
||||||
|
var texture = sprites.Frame0(model.Sprite);
|
||||||
|
if (texture.Width <= 32)
|
||||||
|
{
|
||||||
|
scale *= 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
button.TextureNormal = texture;
|
||||||
|
button.Scale = scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (model is RadialMenuActionOption actionOption)
|
||||||
|
{
|
||||||
|
button.OnPressed += _ =>
|
||||||
|
{
|
||||||
|
actionOption.OnPressed?.Invoke();
|
||||||
|
if(!haveNested)
|
||||||
|
Close();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return button;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static RadialMenuTextureButtonWithSector ConvertToButtonWithSector(RadialMenuOption model, SimpleRadialMenuSettings settings)
|
||||||
|
{
|
||||||
|
var button = new RadialMenuTextureButtonWithSector
|
||||||
|
{
|
||||||
|
DrawBorder = settings.DisplayBorders,
|
||||||
|
DrawBackground = !settings.NoBackground
|
||||||
|
};
|
||||||
|
if (model.BackgroundColor.HasValue)
|
||||||
|
{
|
||||||
|
button.BackgroundColor = model.BackgroundColor.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (model.HoverBackgroundColor.HasValue)
|
||||||
|
{
|
||||||
|
button.HoverBackgroundColor = model.HoverBackgroundColor.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
return button;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ClearExistingChildrenRadialButtons()
|
||||||
|
{
|
||||||
|
var toRemove = new List<Control>(ChildCount);
|
||||||
|
foreach (var child in Children)
|
||||||
|
{
|
||||||
|
if (child != ContextualButton && child != MenuOuterAreaButton)
|
||||||
|
{
|
||||||
|
toRemove.Add(child);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var control in toRemove)
|
||||||
|
{
|
||||||
|
Children.Remove(control);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#region target entity tracking
|
||||||
|
|
||||||
|
protected override void FrameUpdate(FrameEventArgs args)
|
||||||
|
{
|
||||||
|
base.FrameUpdate(args);
|
||||||
|
if (_attachMenuToEntity != null)
|
||||||
|
{
|
||||||
|
UpdatePosition();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdatePosition()
|
||||||
|
{
|
||||||
|
if (!_entManager.TryGetComponent(_attachMenuToEntity, out TransformComponent? xform))
|
||||||
|
{
|
||||||
|
Close();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!xform.Coordinates.IsValid(_entManager))
|
||||||
|
{
|
||||||
|
Close();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var coords = _entManager.System<SpriteSystem>().GetSpriteScreenCoordinates((_attachMenuToEntity.Value, null, xform));
|
||||||
|
|
||||||
|
if (!coords.IsValid)
|
||||||
|
{
|
||||||
|
Close();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenScreenAt(coords.Position, _clyde);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public abstract class RadialMenuOption
|
||||||
|
{
|
||||||
|
public string? ToolTip { get; init; }
|
||||||
|
|
||||||
|
public SpriteSpecifier? Sprite { get; init; }
|
||||||
|
public Color? BackgroundColor { get; set; }
|
||||||
|
public Color? HoverBackgroundColor { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class RadialMenuActionOption(Action onPressed) : RadialMenuOption
|
||||||
|
{
|
||||||
|
public Action OnPressed { get; } = onPressed;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class RadialMenuActionOption<T>(Action<T> onPressed, T data)
|
||||||
|
: RadialMenuActionOption(onPressed: () => onPressed(data));
|
||||||
|
|
||||||
|
public class RadialMenuNestedLayerOption(IReadOnlyCollection<RadialMenuOption> nested, float containerRadius = 100)
|
||||||
|
: RadialMenuOption
|
||||||
|
{
|
||||||
|
public float? ContainerRadius { get; } = containerRadius;
|
||||||
|
|
||||||
|
public IReadOnlyCollection<RadialMenuOption> Nested { get; } = nested;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SimpleRadialMenuSettings
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Default container draw radius. Is going to be further affected by per sector increment.
|
||||||
|
/// </summary>
|
||||||
|
public int DefaultContainerRadius = 100;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Marker, if sector-buttons should be used.
|
||||||
|
/// </summary>
|
||||||
|
public bool UseSectors = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Marker, if border of buttons should be rendered. Can only be used when <see cref="UseSectors"/> = true.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisplayBorders = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Marker, if sector background should not be rendered. Can only be used when <see cref="UseSectors"/> = true.
|
||||||
|
/// </summary>
|
||||||
|
public bool NoBackground = false;
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,16 +1,17 @@
|
|||||||
using Content.Client.Chat.UI;
|
|
||||||
using Content.Client.Gameplay;
|
using Content.Client.Gameplay;
|
||||||
using Content.Client.UserInterface.Controls;
|
using Content.Client.UserInterface.Controls;
|
||||||
using Content.Shared.Chat;
|
using Content.Shared.Chat;
|
||||||
using Content.Shared.Chat.Prototypes;
|
using Content.Shared.Chat.Prototypes;
|
||||||
using Content.Shared.Input;
|
using Content.Shared.Input;
|
||||||
|
using Content.Shared.Speech;
|
||||||
|
using Content.Shared.Whitelist;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Robust.Client.Graphics;
|
using Robust.Client.Player;
|
||||||
using Robust.Client.Input;
|
|
||||||
using Robust.Client.UserInterface.Controllers;
|
using Robust.Client.UserInterface.Controllers;
|
||||||
using Robust.Client.UserInterface.Controls;
|
using Robust.Client.UserInterface.Controls;
|
||||||
using Robust.Shared.Input.Binding;
|
using Robust.Shared.Input.Binding;
|
||||||
using Robust.Shared.Prototypes;
|
using Robust.Shared.Prototypes;
|
||||||
|
using Robust.Shared.Utility;
|
||||||
|
|
||||||
namespace Content.Client.UserInterface.Systems.Emotes;
|
namespace Content.Client.UserInterface.Systems.Emotes;
|
||||||
|
|
||||||
@@ -18,11 +19,19 @@ namespace Content.Client.UserInterface.Systems.Emotes;
|
|||||||
public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayState>
|
public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayState>
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||||
[Dependency] private readonly IClyde _displayManager = default!;
|
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||||
[Dependency] private readonly IInputManager _inputManager = default!;
|
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||||
|
|
||||||
private MenuButton? EmotesButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.EmotesButton;
|
private MenuButton? EmotesButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.EmotesButton;
|
||||||
private EmotesMenu? _menu;
|
private SimpleRadialMenu? _menu;
|
||||||
|
|
||||||
|
private static readonly Dictionary<EmoteCategory, (string Tooltip, SpriteSpecifier Sprite)> EmoteGroupingInfo
|
||||||
|
= new Dictionary<EmoteCategory, (string Tooltip, SpriteSpecifier Sprite)>
|
||||||
|
{
|
||||||
|
[EmoteCategory.General] = ("emote-menu-category-general", new SpriteSpecifier.Texture(new ResPath("/Textures/Clothing/Head/Soft/mimesoft.rsi/icon.png"))),
|
||||||
|
[EmoteCategory.Hands] = ("emote-menu-category-hands", new SpriteSpecifier.Texture(new ResPath("/Textures/Clothing/Hands/Gloves/latex.rsi/icon.png"))),
|
||||||
|
[EmoteCategory.Vocal] = ("emote-menu-category-vocal", new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Emotes/vocal.png"))),
|
||||||
|
};
|
||||||
|
|
||||||
public void OnStateEntered(GameplayState state)
|
public void OnStateEntered(GameplayState state)
|
||||||
{
|
{
|
||||||
@@ -42,10 +51,16 @@ public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayS
|
|||||||
if (_menu == null)
|
if (_menu == null)
|
||||||
{
|
{
|
||||||
// setup window
|
// setup window
|
||||||
_menu = UIManager.CreateWindow<EmotesMenu>();
|
var prototypes = _prototypeManager.EnumeratePrototypes<EmotePrototype>();
|
||||||
|
var models = ConvertToButtons(prototypes);
|
||||||
|
|
||||||
|
_menu = new SimpleRadialMenu();
|
||||||
|
_menu.SetButtons(models);
|
||||||
|
|
||||||
|
_menu.Open();
|
||||||
|
|
||||||
_menu.OnClose += OnWindowClosed;
|
_menu.OnClose += OnWindowClosed;
|
||||||
_menu.OnOpen += OnWindowOpen;
|
_menu.OnOpen += OnWindowOpen;
|
||||||
_menu.OnPlayEmote += OnPlayEmote;
|
|
||||||
|
|
||||||
if (EmotesButton != null)
|
if (EmotesButton != null)
|
||||||
EmotesButton.SetClickPressed(true);
|
EmotesButton.SetClickPressed(true);
|
||||||
@@ -56,16 +71,13 @@ public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayS
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Open the menu, centered on the mouse
|
_menu.OpenOverMouseScreenPosition();
|
||||||
var vpSize = _displayManager.ScreenSize;
|
|
||||||
_menu.OpenCenteredAt(_inputManager.MouseScreenPosition.Position / vpSize);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_menu.OnClose -= OnWindowClosed;
|
_menu.OnClose -= OnWindowClosed;
|
||||||
_menu.OnOpen -= OnWindowOpen;
|
_menu.OnOpen -= OnWindowOpen;
|
||||||
_menu.OnPlayEmote -= OnPlayEmote;
|
|
||||||
|
|
||||||
if (EmotesButton != null)
|
if (EmotesButton != null)
|
||||||
EmotesButton.SetClickPressed(false);
|
EmotesButton.SetClickPressed(false);
|
||||||
@@ -118,8 +130,62 @@ public sealed class EmotesUIController : UIController, IOnStateChanged<GameplayS
|
|||||||
_menu = null;
|
_menu = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnPlayEmote(ProtoId<EmotePrototype> protoId)
|
private IEnumerable<RadialMenuOption> ConvertToButtons(IEnumerable<EmotePrototype> emotePrototypes)
|
||||||
{
|
{
|
||||||
_entityManager.RaisePredictiveEvent(new PlayEmoteMessage(protoId));
|
var whitelistSystem = EntitySystemManager.GetEntitySystem<EntityWhitelistSystem>();
|
||||||
|
var player = _playerManager.LocalSession?.AttachedEntity;
|
||||||
|
|
||||||
|
Dictionary<EmoteCategory, List<RadialMenuOption>> emotesByCategory = new();
|
||||||
|
foreach (var emote in emotePrototypes)
|
||||||
|
{
|
||||||
|
if(emote.Category == EmoteCategory.Invalid)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// only valid emotes that have ways to be triggered by chat and player have access / no restriction on
|
||||||
|
if (emote.Category == EmoteCategory.Invalid
|
||||||
|
|| emote.ChatTriggers.Count == 0
|
||||||
|
|| !(player.HasValue && whitelistSystem.IsWhitelistPassOrNull(emote.Whitelist, player.Value))
|
||||||
|
|| whitelistSystem.IsBlacklistPass(emote.Blacklist, player.Value))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (!emote.Available
|
||||||
|
&& EntityManager.TryGetComponent<SpeechComponent>(player.Value, out var speech)
|
||||||
|
&& !speech.AllowedEmotes.Contains(emote.ID))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (!emotesByCategory.TryGetValue(emote.Category, out var list))
|
||||||
|
{
|
||||||
|
list = new List<RadialMenuOption>();
|
||||||
|
emotesByCategory.Add(emote.Category, list);
|
||||||
|
}
|
||||||
|
|
||||||
|
var actionOption = new RadialMenuActionOption<EmotePrototype>(HandleRadialButtonClick, emote)
|
||||||
|
{
|
||||||
|
Sprite = emote.Icon,
|
||||||
|
ToolTip = Loc.GetString(emote.Name)
|
||||||
|
};
|
||||||
|
list.Add(actionOption);
|
||||||
|
}
|
||||||
|
|
||||||
|
var models = new RadialMenuOption[emotesByCategory.Count];
|
||||||
|
var i = 0;
|
||||||
|
foreach (var (key, list) in emotesByCategory)
|
||||||
|
{
|
||||||
|
var tuple = EmoteGroupingInfo[key];
|
||||||
|
|
||||||
|
models[i] = new RadialMenuNestedLayerOption(list)
|
||||||
|
{
|
||||||
|
Sprite = tuple.Sprite,
|
||||||
|
ToolTip = Loc.GetString(tuple.Tooltip)
|
||||||
|
};
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return models;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleRadialButtonClick(EmotePrototype prototype)
|
||||||
|
{
|
||||||
|
_entityManager.RaisePredictiveEvent(new PlayEmoteMessage(prototype.ID));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Client.Chat.UI;
|
|
||||||
using Content.Client.LateJoin;
|
using Content.Client.LateJoin;
|
||||||
using Robust.Client.UserInterface.CustomControls;
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
using Robust.Shared.ContentPack;
|
using Robust.Shared.ContentPack;
|
||||||
@@ -14,7 +13,6 @@ public sealed class UiControlTest
|
|||||||
// You should not be adding to this.
|
// You should not be adding to this.
|
||||||
private Type[] _ignored = new Type[]
|
private Type[] _ignored = new Type[]
|
||||||
{
|
{
|
||||||
typeof(EmotesMenu),
|
|
||||||
typeof(LateJoinGui),
|
typeof(LateJoinGui),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System.Diagnostics.CodeAnalysis;
|
|
||||||
using Content.Shared.Actions.Events;
|
using Content.Shared.Actions.Events;
|
||||||
using Content.Shared.IdentityManagement;
|
using Content.Shared.IdentityManagement;
|
||||||
using Content.Shared.Interaction.Events;
|
using Content.Shared.Interaction.Events;
|
||||||
@@ -122,6 +121,14 @@ public abstract partial class SharedStationAiSystem
|
|||||||
if (ev.Actor == ev.Target)
|
if (ev.Actor == ev.Target)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// no need to show menu if device is not powered.
|
||||||
|
if (!PowerReceiver.IsPowered(ev.Target))
|
||||||
|
{
|
||||||
|
ShowDeviceNotRespondingPopup(ev.Actor);
|
||||||
|
ev.Cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (TryComp(ev.Actor, out StationAiHeldComponent? aiComp) &&
|
if (TryComp(ev.Actor, out StationAiHeldComponent? aiComp) &&
|
||||||
(!TryComp(ev.Target, out StationAiWhitelistComponent? whitelistComponent) ||
|
(!TryComp(ev.Target, out StationAiWhitelistComponent? whitelistComponent) ||
|
||||||
!ValidateAi((ev.Actor, aiComp))))
|
!ValidateAi((ev.Actor, aiComp))))
|
||||||
@@ -150,7 +157,8 @@ public abstract partial class SharedStationAiSystem
|
|||||||
private void OnTargetVerbs(Entity<StationAiWhitelistComponent> ent, ref GetVerbsEvent<AlternativeVerb> args)
|
private void OnTargetVerbs(Entity<StationAiWhitelistComponent> ent, ref GetVerbsEvent<AlternativeVerb> args)
|
||||||
{
|
{
|
||||||
if (!args.CanComplexInteract
|
if (!args.CanComplexInteract
|
||||||
|| !HasComp<StationAiHeldComponent>(args.User))
|
|| !HasComp<StationAiHeldComponent>(args.User)
|
||||||
|
|| !args.CanInteract)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -166,13 +174,6 @@ public abstract partial class SharedStationAiSystem
|
|||||||
Text = isOpen ? Loc.GetString("ai-close") : Loc.GetString("ai-open"),
|
Text = isOpen ? Loc.GetString("ai-close") : Loc.GetString("ai-open"),
|
||||||
Act = () =>
|
Act = () =>
|
||||||
{
|
{
|
||||||
// no need to show menu if device is not powered.
|
|
||||||
if (!PowerReceiver.IsPowered(ent.Owner))
|
|
||||||
{
|
|
||||||
ShowDeviceNotRespondingPopup(user);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (isOpen)
|
if (isOpen)
|
||||||
{
|
{
|
||||||
_uiSystem.CloseUi(ent.Owner, AiUi.Key, user);
|
_uiSystem.CloseUi(ent.Owner, AiUi.Key, user);
|
||||||
|
|||||||
Reference in New Issue
Block a user