@@ -178,11 +178,6 @@ namespace Content.Client
|
||||
|
||||
_escapeMenuOwner.Initialize();
|
||||
|
||||
_baseClient.PlayerJoinedGame += (sender, args) =>
|
||||
{
|
||||
_stateManager.RequestStateChange<GameScreen>();
|
||||
};
|
||||
|
||||
_baseClient.PlayerJoinedServer += (sender, args) =>
|
||||
{
|
||||
IoCManager.Resolve<IMapManager>().CreateNewMapEntity(MapId.Nullspace);
|
||||
@@ -242,7 +237,6 @@ namespace Content.Client
|
||||
{
|
||||
case ModUpdateLevel.FramePreEngine:
|
||||
IoCManager.Resolve<IClientNotifyManager>().FrameUpdate(frameEventArgs);
|
||||
IoCManager.Resolve<IClientGameTicker>().FrameUpdate(frameEventArgs);
|
||||
IoCManager.Resolve<IChatManager>().FrameUpdate(frameEventArgs);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Content.Client
|
||||
|
||||
private void StateManagerOnOnStateChanged(StateChangedEventArgs obj)
|
||||
{
|
||||
if (obj.NewState is GameScreen)
|
||||
if (obj.NewState is GameScreenBase)
|
||||
{
|
||||
// Switched TO GameScreen.
|
||||
_escapeMenu = new EscapeMenu(_clientConsole, _tileDefinitionManager, _placementManager,
|
||||
@@ -52,7 +52,7 @@ namespace Content.Client
|
||||
_inputManager.SetInputCommand(EngineKeyFunctions.EscapeMenu,
|
||||
InputCmdHandler.FromDelegate(s => Enabled()));
|
||||
}
|
||||
else if (obj.OldState is GameScreen)
|
||||
else if (obj.OldState is GameScreenBase)
|
||||
{
|
||||
// Switched FROM GameScreen.
|
||||
_escapeMenu.Dispose();
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace Content.Client.GameObjects.EntitySystems
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(_stateManager.CurrentState is GameScreen gameScreen))
|
||||
if (!(_stateManager.CurrentState is GameScreenBase gameScreen))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,26 +1,10 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Content.Client.Chat;
|
||||
using Content.Client.Interfaces;
|
||||
using Content.Client.Interfaces.Chat;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Client.State;
|
||||
using Content.Shared;
|
||||
using Content.Shared.Input;
|
||||
using Robust.Client;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Client.Interfaces.State;
|
||||
using Robust.Shared.Interfaces.Network;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -30,289 +14,55 @@ namespace Content.Client.GameTicking
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private IClientNetManager _netManager;
|
||||
[Dependency] private IUserInterfaceManager _userInterfaceManager;
|
||||
[Dependency] private IInputManager _inputManager;
|
||||
[Dependency] private IBaseClient _baseClient;
|
||||
[Dependency] private IChatManager _chatManager;
|
||||
[Dependency] private IClientConsole _console;
|
||||
[Dependency] private ILocalizationManager _localization;
|
||||
[Dependency] private IResourceCache _resourceCache;
|
||||
[Dependency] private IPlayerManager _playerManager;
|
||||
[Dependency] private IGameHud _gameHud;
|
||||
[Dependency] private IEntityManager _entityManager;
|
||||
[Dependency] private IClientPreferencesManager _preferencesManager;
|
||||
[Dependency] private IPrototypeManager _prototypeManager;
|
||||
[Dependency] private IStateManager _stateManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
[ViewVariables] private bool _areWeReady;
|
||||
[ViewVariables] private CharacterSetupGui _characterSetup;
|
||||
[ViewVariables] private ChatBox _gameChat;
|
||||
[ViewVariables] private bool _gameStarted;
|
||||
[ViewVariables] private bool _initialized;
|
||||
[ViewVariables] private LobbyGui _lobby;
|
||||
[ViewVariables] private string _serverInfoBlob;
|
||||
[ViewVariables] private DateTime _startTime;
|
||||
[ViewVariables] private TickerState _tickerState;
|
||||
|
||||
[ViewVariables] public bool AreWeReady { get; private set; }
|
||||
[ViewVariables] public bool IsGameStarted { get; private set; }
|
||||
[ViewVariables] public string ServerInfoBlob { get; private set; }
|
||||
[ViewVariables] public DateTime StartTime { get; private set; }
|
||||
|
||||
public event Action InfoBlobUpdated;
|
||||
public event Action LobbyStatusUpdated;
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
DebugTools.Assert(!_initialized);
|
||||
|
||||
_netManager.RegisterNetMessage<MsgTickerJoinLobby>(nameof(MsgTickerJoinLobby), _joinLobby);
|
||||
_netManager.RegisterNetMessage<MsgTickerJoinGame>(nameof(MsgTickerJoinGame), _joinGame);
|
||||
_netManager.RegisterNetMessage<MsgTickerLobbyStatus>(nameof(MsgTickerLobbyStatus), _lobbyStatus);
|
||||
_netManager.RegisterNetMessage<MsgTickerLobbyInfo>(nameof(MsgTickerLobbyInfo), _lobbyInfo);
|
||||
|
||||
_baseClient.RunLevelChanged += BaseClientOnRunLevelChanged;
|
||||
_playerManager.PlayerListUpdated += PlayerManagerOnPlayerListUpdated;
|
||||
_netManager.RegisterNetMessage<MsgTickerJoinLobby>(nameof(MsgTickerJoinLobby), JoinLobby);
|
||||
_netManager.RegisterNetMessage<MsgTickerJoinGame>(nameof(MsgTickerJoinGame), JoinGame);
|
||||
_netManager.RegisterNetMessage<MsgTickerLobbyStatus>(nameof(MsgTickerLobbyStatus), LobbyStatus);
|
||||
_netManager.RegisterNetMessage<MsgTickerLobbyInfo>(nameof(MsgTickerLobbyInfo), LobbyInfo);
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
private void PlayerManagerOnPlayerListUpdated(object sender, EventArgs e)
|
||||
private void JoinLobby(MsgTickerJoinLobby message)
|
||||
{
|
||||
if (_lobby == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_updatePlayerList();
|
||||
_stateManager.RequestStateChange<LobbyState>();
|
||||
}
|
||||
|
||||
private void _updatePlayerList()
|
||||
private void LobbyStatus(MsgTickerLobbyStatus message)
|
||||
{
|
||||
_lobby.OnlinePlayerItemList.Clear();
|
||||
foreach (var session in _playerManager.Sessions.OrderBy(s => s.Name))
|
||||
{
|
||||
_lobby.OnlinePlayerItemList.AddItem(session.Name);
|
||||
}
|
||||
StartTime = message.StartTime;
|
||||
IsGameStarted = message.IsRoundStarted;
|
||||
AreWeReady = message.YouAreReady;
|
||||
|
||||
LobbyStatusUpdated?.Invoke();
|
||||
}
|
||||
|
||||
private void BaseClientOnRunLevelChanged(object sender, RunLevelChangedEventArgs e)
|
||||
private void LobbyInfo(MsgTickerLobbyInfo message)
|
||||
{
|
||||
if (e.NewLevel != ClientRunLevel.Initialize)
|
||||
{
|
||||
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat, null);
|
||||
return;
|
||||
}
|
||||
ServerInfoBlob = message.TextBlob;
|
||||
|
||||
_tickerState = TickerState.Unset;
|
||||
_lobby?.Dispose();
|
||||
_lobby = null;
|
||||
_gameChat?.Dispose();
|
||||
_gameChat = null;
|
||||
_gameHud.RootControl.Orphan();
|
||||
InfoBlobUpdated?.Invoke();
|
||||
}
|
||||
|
||||
public void FrameUpdate(FrameEventArgs frameEventArgs)
|
||||
private void JoinGame(MsgTickerJoinGame message)
|
||||
{
|
||||
if (_lobby == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_gameStarted)
|
||||
{
|
||||
_lobby.StartTime.Text = "";
|
||||
return;
|
||||
}
|
||||
|
||||
string text;
|
||||
var difference = _startTime - DateTime.UtcNow;
|
||||
if (difference.Ticks < 0)
|
||||
{
|
||||
if (difference.TotalSeconds < -5)
|
||||
{
|
||||
text = _localization.GetString("Right Now?");
|
||||
}
|
||||
else
|
||||
{
|
||||
text = _localization.GetString("Right Now");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
text = $"{(int) Math.Floor(difference.TotalMinutes)}:{difference.Seconds:D2}";
|
||||
}
|
||||
|
||||
_lobby.StartTime.Text = _localization.GetString("Round Starts In: {0}", text);
|
||||
}
|
||||
|
||||
private void _lobbyStatus(MsgTickerLobbyStatus message)
|
||||
{
|
||||
_startTime = message.StartTime;
|
||||
_gameStarted = message.IsRoundStarted;
|
||||
_areWeReady = message.YouAreReady;
|
||||
|
||||
_updateLobbyUi();
|
||||
}
|
||||
|
||||
private void _lobbyInfo(MsgTickerLobbyInfo message)
|
||||
{
|
||||
_serverInfoBlob = message.TextBlob;
|
||||
|
||||
_updateLobbyUi();
|
||||
}
|
||||
|
||||
private void _updateLobbyUi()
|
||||
{
|
||||
if (_lobby == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_gameStarted)
|
||||
{
|
||||
_lobby.ReadyButton.Text = _localization.GetString("Join");
|
||||
_lobby.ReadyButton.ToggleMode = false;
|
||||
_lobby.ReadyButton.Pressed = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_lobby.StartTime.Text = "";
|
||||
_lobby.ReadyButton.Text = _localization.GetString("Ready Up");
|
||||
_lobby.ReadyButton.ToggleMode = true;
|
||||
_lobby.ReadyButton.Pressed = _areWeReady;
|
||||
}
|
||||
|
||||
_lobby.ServerInfo.SetInfoBlob(_serverInfoBlob);
|
||||
}
|
||||
|
||||
private void _joinLobby(MsgTickerJoinLobby message)
|
||||
{
|
||||
if (_tickerState == TickerState.InLobby)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_gameChat != null)
|
||||
{
|
||||
_gameChat.Dispose();
|
||||
_gameChat = null;
|
||||
}
|
||||
|
||||
_gameHud.RootControl.Orphan();
|
||||
|
||||
_tickerState = TickerState.InLobby;
|
||||
|
||||
_characterSetup = new CharacterSetupGui(_entityManager, _localization, _resourceCache, _preferencesManager, _prototypeManager);
|
||||
LayoutContainer.SetAnchorPreset(_characterSetup, LayoutContainer.LayoutPreset.Wide);
|
||||
_characterSetup.CloseButton.OnPressed += args =>
|
||||
{
|
||||
_characterSetup.Save();
|
||||
_lobby.CharacterPreview.UpdateUI();
|
||||
_userInterfaceManager.StateRoot.AddChild(_lobby);
|
||||
_userInterfaceManager.StateRoot.RemoveChild(_characterSetup);
|
||||
};
|
||||
_lobby = new LobbyGui(_entityManager, _localization, _resourceCache, _preferencesManager);
|
||||
_userInterfaceManager.StateRoot.AddChild(_lobby);
|
||||
|
||||
LayoutContainer.SetAnchorPreset(_lobby, LayoutContainer.LayoutPreset.Wide);
|
||||
|
||||
_chatManager.SetChatBox(_lobby.Chat);
|
||||
_lobby.Chat.DefaultChatFormat = "ooc \"{0}\"";
|
||||
|
||||
_lobby.ServerName.Text = _baseClient.GameInfo.ServerName;
|
||||
|
||||
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat,
|
||||
InputCmdHandler.FromDelegate(s => _focusChat(_lobby.Chat)));
|
||||
|
||||
_updateLobbyUi();
|
||||
|
||||
_lobby.CharacterPreview.CharacterSetupButton.OnPressed += args =>
|
||||
{
|
||||
SetReady(false);
|
||||
_userInterfaceManager.StateRoot.RemoveChild(_lobby);
|
||||
_userInterfaceManager.StateRoot.AddChild(_characterSetup);
|
||||
};
|
||||
|
||||
_lobby.ObserveButton.OnPressed += args => _console.ProcessCommand("observe");
|
||||
_lobby.ReadyButton.OnPressed += args =>
|
||||
{
|
||||
if (!_gameStarted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ProcessCommand("joingame");
|
||||
};
|
||||
|
||||
_lobby.ReadyButton.OnToggled += args =>
|
||||
{
|
||||
SetReady(args.Pressed);
|
||||
};
|
||||
|
||||
_lobby.LeaveButton.OnPressed += args => _console.ProcessCommand("disconnect");
|
||||
|
||||
_updatePlayerList();
|
||||
}
|
||||
|
||||
private void SetReady(bool newReady)
|
||||
{
|
||||
if (_gameStarted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ProcessCommand($"toggleready {newReady}");
|
||||
}
|
||||
|
||||
private void _joinGame(MsgTickerJoinGame message)
|
||||
{
|
||||
if (_tickerState == TickerState.InGame)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_tickerState = TickerState.InGame;
|
||||
|
||||
if (_lobby != null)
|
||||
{
|
||||
_lobby.Dispose();
|
||||
_lobby = null;
|
||||
}
|
||||
|
||||
_gameChat = new ChatBox();
|
||||
_userInterfaceManager.StateRoot.AddChild(_gameChat);
|
||||
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
|
||||
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
|
||||
LayoutContainer.SetMarginLeft(_gameChat, -475);
|
||||
LayoutContainer.SetMarginBottom(_gameChat, 235);
|
||||
|
||||
_userInterfaceManager.StateRoot.AddChild(_gameHud.RootControl);
|
||||
_chatManager.SetChatBox(_gameChat);
|
||||
_gameChat.DefaultChatFormat = "say \"{0}\"";
|
||||
_gameChat.Input.PlaceHolder = _localization.GetString("Say something! [ for OOC");
|
||||
|
||||
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat,
|
||||
InputCmdHandler.FromDelegate(s => _focusChat(_gameChat)));
|
||||
}
|
||||
|
||||
private void _focusChat(ChatBox chat)
|
||||
{
|
||||
if (chat == null || _userInterfaceManager.KeyboardFocused != null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
chat.Input.IgnoreNext = true;
|
||||
chat.Input.GrabKeyboardFocus();
|
||||
}
|
||||
|
||||
private enum TickerState
|
||||
{
|
||||
Unset = 0,
|
||||
|
||||
/// <summary>
|
||||
/// The client is in the lobby.
|
||||
/// </summary>
|
||||
InLobby = 1,
|
||||
|
||||
/// <summary>
|
||||
/// The client is NOT in the lobby.
|
||||
/// Do not confuse this with the client session status.
|
||||
/// </summary>
|
||||
InGame = 2
|
||||
_stateManager.RequestStateChange<GameScreen>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,16 @@
|
||||
using Robust.Shared.Timing;
|
||||
using System;
|
||||
|
||||
namespace Content.Client.Interfaces
|
||||
{
|
||||
public interface IClientGameTicker
|
||||
{
|
||||
bool IsGameStarted { get; }
|
||||
string ServerInfoBlob { get; }
|
||||
bool AreWeReady { get; }
|
||||
DateTime StartTime { get; }
|
||||
|
||||
void Initialize();
|
||||
void FrameUpdate(FrameEventArgs FrameEventArgs);
|
||||
event Action InfoBlobUpdated;
|
||||
event Action LobbyStatusUpdated;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,171 +1,65 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Client.GameObjects.Components;
|
||||
using Content.Shared.GameObjects;
|
||||
using Robust.Client.GameObjects.EntitySystems;
|
||||
using Robust.Client.Interfaces.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.Interfaces.Graphics.ClientEye;
|
||||
using Content.Client.Chat;
|
||||
using Content.Client.Interfaces.Chat;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Shared.Input;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Interfaces.Placement;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Client.State
|
||||
{
|
||||
// OH GOD.
|
||||
// Ok actually it's fine.
|
||||
// Instantiated dynamically through the StateManager, Dependencies will be resolved.
|
||||
public sealed partial class GameScreen : Robust.Client.State.State
|
||||
public class GameScreen : GameScreenBase
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IClientEntityManager _entityManager;
|
||||
[Dependency] private readonly IComponentManager _componentManager;
|
||||
[Dependency] private readonly IInputManager inputManager;
|
||||
[Dependency] private readonly IPlayerManager playerManager;
|
||||
[Dependency] private readonly IPlacementManager placementManager;
|
||||
[Dependency] private readonly IEyeManager eyeManager;
|
||||
[Dependency] private readonly IEntitySystemManager entitySystemManager;
|
||||
[Dependency] private readonly IGameTiming timing;
|
||||
[Dependency] private readonly IMapManager _mapManager;
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager;
|
||||
[Dependency] private readonly IGameHud _gameHud;
|
||||
[Dependency] private readonly IInputManager _inputManager;
|
||||
[Dependency] private readonly IChatManager _chatManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
private IEntity lastHoveredEntity;
|
||||
[ViewVariables] private ChatBox _gameChat;
|
||||
|
||||
public override void Startup()
|
||||
{
|
||||
inputManager.KeyBindStateChanged += OnKeyBindStateChanged;
|
||||
base.Startup();
|
||||
|
||||
_gameChat = new ChatBox();
|
||||
_userInterfaceManager.StateRoot.AddChild(_gameChat);
|
||||
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
|
||||
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
|
||||
LayoutContainer.SetMarginLeft(_gameChat, -475);
|
||||
LayoutContainer.SetMarginBottom(_gameChat, 235);
|
||||
|
||||
_userInterfaceManager.StateRoot.AddChild(_gameHud.RootControl);
|
||||
_chatManager.SetChatBox(_gameChat);
|
||||
_gameChat.DefaultChatFormat = "say \"{0}\"";
|
||||
_gameChat.Input.PlaceHolder = Loc.GetString("Say something! [ for OOC");
|
||||
|
||||
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat,
|
||||
InputCmdHandler.FromDelegate(s => FocusChat(_gameChat)));
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
playerManager.LocalPlayer.DetachEntity();
|
||||
base.Shutdown();
|
||||
|
||||
inputManager.KeyBindStateChanged -= OnKeyBindStateChanged;
|
||||
_gameChat.Dispose();
|
||||
_gameHud.RootControl.Orphan();
|
||||
}
|
||||
|
||||
public override void Update(FrameEventArgs e)
|
||||
internal static void FocusChat(ChatBox chat)
|
||||
{
|
||||
_componentManager.CullRemovedComponents();
|
||||
_entityManager.Update(e.DeltaSeconds);
|
||||
playerManager.Update(e.DeltaSeconds);
|
||||
}
|
||||
|
||||
public override void FrameUpdate(FrameEventArgs e)
|
||||
{
|
||||
placementManager.FrameUpdate(e);
|
||||
_entityManager.FrameUpdate(e.DeltaSeconds);
|
||||
|
||||
var mousePosWorld = eyeManager.ScreenToWorld(new ScreenCoordinates(inputManager.MouseScreenPosition));
|
||||
var entityToClick = GetEntityUnderPosition(mousePosWorld);
|
||||
|
||||
var inRange = false;
|
||||
if (playerManager.LocalPlayer.ControlledEntity != null && entityToClick != null)
|
||||
if (chat == null || chat.UserInterfaceManager.KeyboardFocused != null)
|
||||
{
|
||||
var playerPos = playerManager.LocalPlayer.ControlledEntity.Transform.WorldPosition;
|
||||
var entityPos = entityToClick.Transform.WorldPosition;
|
||||
inRange = (entityPos - playerPos).Length <= VerbUtility.InteractionRange;
|
||||
}
|
||||
|
||||
InteractionOutlineComponent outline;
|
||||
if (entityToClick == lastHoveredEntity)
|
||||
{
|
||||
if (entityToClick != null && entityToClick.TryGetComponent(out outline))
|
||||
{
|
||||
outline.UpdateInRange(inRange);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (lastHoveredEntity != null && !lastHoveredEntity.Deleted &&
|
||||
lastHoveredEntity.TryGetComponent(out outline))
|
||||
{
|
||||
outline.OnMouseLeave();
|
||||
}
|
||||
|
||||
lastHoveredEntity = entityToClick;
|
||||
|
||||
if (lastHoveredEntity != null && lastHoveredEntity.TryGetComponent(out outline))
|
||||
{
|
||||
outline.OnMouseEnter(inRange);
|
||||
}
|
||||
}
|
||||
|
||||
public IEntity GetEntityUnderPosition(GridCoordinates coordinates)
|
||||
{
|
||||
var entitiesUnderPosition = GetEntitiesUnderPosition(coordinates);
|
||||
return entitiesUnderPosition.Count > 0 ? entitiesUnderPosition[0] : null;
|
||||
}
|
||||
|
||||
public IList<IEntity> GetEntitiesUnderPosition(GridCoordinates coordinates)
|
||||
{
|
||||
// Find all the entities intersecting our click
|
||||
var mapCoords = coordinates.ToMap(_mapManager);
|
||||
var entities = _entityManager.GetEntitiesIntersecting(mapCoords.MapId, mapCoords.Position);
|
||||
|
||||
// Check the entities against whether or not we can click them
|
||||
var foundEntities = new List<(IEntity clicked, int drawDepth)>();
|
||||
foreach (var entity in entities)
|
||||
{
|
||||
if (entity.TryGetComponent<IClientClickableComponent>(out var component)
|
||||
&& entity.Transform.IsMapTransform
|
||||
&& component.CheckClick(coordinates.Position, out var drawDepthClicked))
|
||||
{
|
||||
foundEntities.Add((entity, drawDepthClicked));
|
||||
}
|
||||
}
|
||||
|
||||
if (foundEntities.Count == 0)
|
||||
return new List<IEntity>();
|
||||
|
||||
foundEntities.Sort(new ClickableEntityComparer());
|
||||
// 0 is the top element.
|
||||
foundEntities.Reverse();
|
||||
return foundEntities.Select(a => a.clicked).ToList();
|
||||
}
|
||||
|
||||
internal class ClickableEntityComparer : IComparer<(IEntity clicked, int depth)>
|
||||
{
|
||||
public int Compare((IEntity clicked, int depth) x, (IEntity clicked, int depth) y)
|
||||
{
|
||||
var val = x.depth.CompareTo(y.depth);
|
||||
if (val != 0)
|
||||
{
|
||||
return val;
|
||||
}
|
||||
|
||||
var transx = x.clicked.Transform;
|
||||
var transy = y.clicked.Transform;
|
||||
return transx.GridPosition.Y.CompareTo(transy.GridPosition.Y);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a state change event from outside the simulation to inside the simulation.
|
||||
/// </summary>
|
||||
/// <param name="args">Event data values for a bound key state change.</param>
|
||||
private void OnKeyBindStateChanged(BoundKeyEventArgs args)
|
||||
{
|
||||
var inputSys = entitySystemManager.GetEntitySystem<InputSystem>();
|
||||
|
||||
var func = args.Function;
|
||||
var funcId = inputManager.NetworkBindMap.KeyFunctionID(func);
|
||||
|
||||
var mousePosWorld = eyeManager.ScreenToWorld(args.PointerLocation);
|
||||
var entityToClick = GetEntityUnderPosition(mousePosWorld);
|
||||
var message = new FullInputCmdMessage(timing.CurTick, funcId, args.State, mousePosWorld,
|
||||
args.PointerLocation, entityToClick?.Uid ?? EntityUid.Invalid);
|
||||
|
||||
// client side command handlers will always be sent the local player session.
|
||||
var session = playerManager.LocalPlayer.Session;
|
||||
inputSys.HandleInputCommand(session, func, message);
|
||||
chat.Input.IgnoreNext = true;
|
||||
chat.Input.GrabKeyboardFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
160
Content.Client/State/GameScreenBase.cs
Normal file
160
Content.Client/State/GameScreenBase.cs
Normal file
@@ -0,0 +1,160 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Client.GameObjects.Components;
|
||||
using Content.Shared.GameObjects;
|
||||
using Robust.Client.GameObjects.EntitySystems;
|
||||
using Robust.Client.Interfaces.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.Interfaces.Graphics.ClientEye;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.Interfaces.Timing;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.State
|
||||
{
|
||||
// OH GOD.
|
||||
// Ok actually it's fine.
|
||||
// Instantiated dynamically through the StateManager, Dependencies will be resolved.
|
||||
public partial class GameScreenBase : StateBase
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IClientEntityManager _entityManager;
|
||||
[Dependency] private readonly IInputManager _inputManager;
|
||||
[Dependency] private readonly IPlayerManager _playerManager;
|
||||
[Dependency] private readonly IEyeManager _eyeManager;
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
|
||||
[Dependency] private readonly IGameTiming _timing;
|
||||
[Dependency] private readonly IMapManager _mapManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
private IEntity _lastHoveredEntity;
|
||||
|
||||
public override void Startup()
|
||||
{
|
||||
_inputManager.KeyBindStateChanged += OnKeyBindStateChanged;
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
_playerManager.LocalPlayer.DetachEntity();
|
||||
|
||||
_inputManager.KeyBindStateChanged -= OnKeyBindStateChanged;
|
||||
}
|
||||
|
||||
public override void FrameUpdate(FrameEventArgs e)
|
||||
{
|
||||
base.FrameUpdate(e);
|
||||
|
||||
var mousePosWorld = _eyeManager.ScreenToWorld(new ScreenCoordinates(_inputManager.MouseScreenPosition));
|
||||
var entityToClick = GetEntityUnderPosition(mousePosWorld);
|
||||
|
||||
var inRange = false;
|
||||
if (_playerManager.LocalPlayer.ControlledEntity != null && entityToClick != null)
|
||||
{
|
||||
var playerPos = _playerManager.LocalPlayer.ControlledEntity.Transform.WorldPosition;
|
||||
var entityPos = entityToClick.Transform.WorldPosition;
|
||||
inRange = (entityPos - playerPos).Length <= VerbUtility.InteractionRange;
|
||||
}
|
||||
|
||||
InteractionOutlineComponent outline;
|
||||
if (entityToClick == _lastHoveredEntity)
|
||||
{
|
||||
if (entityToClick != null && entityToClick.TryGetComponent(out outline))
|
||||
{
|
||||
outline.UpdateInRange(inRange);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (_lastHoveredEntity != null && !_lastHoveredEntity.Deleted &&
|
||||
_lastHoveredEntity.TryGetComponent(out outline))
|
||||
{
|
||||
outline.OnMouseLeave();
|
||||
}
|
||||
|
||||
_lastHoveredEntity = entityToClick;
|
||||
|
||||
if (_lastHoveredEntity != null && _lastHoveredEntity.TryGetComponent(out outline))
|
||||
{
|
||||
outline.OnMouseEnter(inRange);
|
||||
}
|
||||
}
|
||||
|
||||
public IEntity GetEntityUnderPosition(GridCoordinates coordinates)
|
||||
{
|
||||
var entitiesUnderPosition = GetEntitiesUnderPosition(coordinates);
|
||||
return entitiesUnderPosition.Count > 0 ? entitiesUnderPosition[0] : null;
|
||||
}
|
||||
|
||||
public IList<IEntity> GetEntitiesUnderPosition(GridCoordinates coordinates)
|
||||
{
|
||||
// Find all the entities intersecting our click
|
||||
var mapCoords = coordinates.ToMap(_mapManager);
|
||||
var entities = _entityManager.GetEntitiesIntersecting(mapCoords.MapId, mapCoords.Position);
|
||||
|
||||
// Check the entities against whether or not we can click them
|
||||
var foundEntities = new List<(IEntity clicked, int drawDepth)>();
|
||||
foreach (var entity in entities)
|
||||
{
|
||||
if (entity.TryGetComponent<IClientClickableComponent>(out var component)
|
||||
&& entity.Transform.IsMapTransform
|
||||
&& component.CheckClick(coordinates.Position, out var drawDepthClicked))
|
||||
{
|
||||
foundEntities.Add((entity, drawDepthClicked));
|
||||
}
|
||||
}
|
||||
|
||||
if (foundEntities.Count == 0)
|
||||
return new List<IEntity>();
|
||||
|
||||
foundEntities.Sort(new ClickableEntityComparer());
|
||||
// 0 is the top element.
|
||||
foundEntities.Reverse();
|
||||
return foundEntities.Select(a => a.clicked).ToList();
|
||||
}
|
||||
|
||||
internal class ClickableEntityComparer : IComparer<(IEntity clicked, int depth)>
|
||||
{
|
||||
public int Compare((IEntity clicked, int depth) x, (IEntity clicked, int depth) y)
|
||||
{
|
||||
var val = x.depth.CompareTo(y.depth);
|
||||
if (val != 0)
|
||||
{
|
||||
return val;
|
||||
}
|
||||
|
||||
var transx = x.clicked.Transform;
|
||||
var transy = y.clicked.Transform;
|
||||
return transx.GridPosition.Y.CompareTo(transy.GridPosition.Y);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a state change event from outside the simulation to inside the simulation.
|
||||
/// </summary>
|
||||
/// <param name="args">Event data values for a bound key state change.</param>
|
||||
private void OnKeyBindStateChanged(BoundKeyEventArgs args)
|
||||
{
|
||||
var inputSys = _entitySystemManager.GetEntitySystem<InputSystem>();
|
||||
|
||||
var func = args.Function;
|
||||
var funcId = _inputManager.NetworkBindMap.KeyFunctionID(func);
|
||||
|
||||
var mousePosWorld = _eyeManager.ScreenToWorld(args.PointerLocation);
|
||||
var entityToClick = GetEntityUnderPosition(mousePosWorld);
|
||||
var message = new FullInputCmdMessage(_timing.CurTick, funcId, args.State, mousePosWorld,
|
||||
args.PointerLocation, entityToClick?.Uid ?? EntityUid.Invalid);
|
||||
|
||||
// client side command handlers will always be sent the local player session.
|
||||
var session = _playerManager.LocalPlayer.Session;
|
||||
inputSys.HandleInputCommand(session, func, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
188
Content.Client/State/LobbyState.cs
Normal file
188
Content.Client/State/LobbyState.cs
Normal file
@@ -0,0 +1,188 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Content.Client.Interfaces;
|
||||
using Content.Client.Interfaces.Chat;
|
||||
using Content.Client.UserInterface;
|
||||
using Content.Shared.Input;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.Interfaces;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Client.State
|
||||
{
|
||||
public class LobbyState : StateBase
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IBaseClient _baseClient;
|
||||
[Dependency] private readonly IClientConsole _console;
|
||||
[Dependency] private readonly IChatManager _chatManager;
|
||||
[Dependency] private readonly IInputManager _inputManager;
|
||||
[Dependency] private readonly IEntityManager _entityManager;
|
||||
[Dependency] private readonly IPlayerManager _playerManager;
|
||||
[Dependency] private readonly IResourceCache _resourceCache;
|
||||
[Dependency] private readonly IClientGameTicker _clientGameTicker;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager;
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager;
|
||||
[Dependency] private readonly IClientPreferencesManager _preferencesManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
[ViewVariables] private CharacterSetupGui _characterSetup;
|
||||
[ViewVariables] private LobbyGui _lobby;
|
||||
|
||||
public override void Startup()
|
||||
{
|
||||
_characterSetup = new CharacterSetupGui(_entityManager, _resourceCache, _preferencesManager,
|
||||
_prototypeManager);
|
||||
LayoutContainer.SetAnchorPreset(_characterSetup, LayoutContainer.LayoutPreset.Wide);
|
||||
_characterSetup.CloseButton.OnPressed += args =>
|
||||
{
|
||||
_characterSetup.Save();
|
||||
_lobby.CharacterPreview.UpdateUI();
|
||||
_userInterfaceManager.StateRoot.AddChild(_lobby);
|
||||
_userInterfaceManager.StateRoot.RemoveChild(_characterSetup);
|
||||
};
|
||||
|
||||
_lobby = new LobbyGui(_entityManager, _resourceCache, _preferencesManager);
|
||||
_userInterfaceManager.StateRoot.AddChild(_lobby);
|
||||
|
||||
LayoutContainer.SetAnchorPreset(_lobby, LayoutContainer.LayoutPreset.Wide);
|
||||
|
||||
_chatManager.SetChatBox(_lobby.Chat);
|
||||
_lobby.Chat.DefaultChatFormat = "ooc \"{0}\"";
|
||||
|
||||
_lobby.ServerName.Text = _baseClient.GameInfo.ServerName;
|
||||
|
||||
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat,
|
||||
InputCmdHandler.FromDelegate(s => GameScreen.FocusChat(_lobby.Chat)));
|
||||
|
||||
UpdateLobbyUi();
|
||||
|
||||
_lobby.CharacterPreview.CharacterSetupButton.OnPressed += args =>
|
||||
{
|
||||
SetReady(false);
|
||||
_userInterfaceManager.StateRoot.RemoveChild(_lobby);
|
||||
_userInterfaceManager.StateRoot.AddChild(_characterSetup);
|
||||
};
|
||||
|
||||
_lobby.ObserveButton.OnPressed += args => _console.ProcessCommand("observe");
|
||||
_lobby.ReadyButton.OnPressed += args =>
|
||||
{
|
||||
if (!_clientGameTicker.IsGameStarted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ProcessCommand("joingame");
|
||||
};
|
||||
|
||||
_lobby.ReadyButton.OnToggled += args =>
|
||||
{
|
||||
SetReady(args.Pressed);
|
||||
};
|
||||
|
||||
_lobby.LeaveButton.OnPressed += args => _console.ProcessCommand("disconnect");
|
||||
|
||||
UpdatePlayerList();
|
||||
|
||||
_playerManager.PlayerListUpdated += PlayerManagerOnPlayerListUpdated;
|
||||
_clientGameTicker.InfoBlobUpdated += UpdateLobbyUi;
|
||||
_clientGameTicker.LobbyStatusUpdated += UpdateLobbyUi;
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
_playerManager.PlayerListUpdated -= PlayerManagerOnPlayerListUpdated;
|
||||
_clientGameTicker.InfoBlobUpdated -= UpdateLobbyUi;
|
||||
_clientGameTicker.LobbyStatusUpdated -= UpdateLobbyUi;
|
||||
|
||||
_lobby.Dispose();
|
||||
_characterSetup.Dispose();
|
||||
}
|
||||
|
||||
public override void FrameUpdate(FrameEventArgs e)
|
||||
{
|
||||
if (_clientGameTicker.IsGameStarted)
|
||||
{
|
||||
_lobby.StartTime.Text = "";
|
||||
return;
|
||||
}
|
||||
|
||||
string text;
|
||||
var difference = _clientGameTicker.StartTime - DateTime.UtcNow;
|
||||
if (difference.Ticks < 0)
|
||||
{
|
||||
if (difference.TotalSeconds < -5)
|
||||
{
|
||||
text = Loc.GetString("Right Now?");
|
||||
}
|
||||
else
|
||||
{
|
||||
text = Loc.GetString("Right Now");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
text = $"{(int) Math.Floor(difference.TotalMinutes)}:{difference.Seconds:D2}";
|
||||
}
|
||||
|
||||
_lobby.StartTime.Text = Loc.GetString("Round Starts In: {0}", text);
|
||||
}
|
||||
|
||||
private void PlayerManagerOnPlayerListUpdated(object sender, EventArgs e) => UpdatePlayerList();
|
||||
|
||||
private void UpdateLobbyUi()
|
||||
{
|
||||
if (_lobby == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_clientGameTicker.IsGameStarted)
|
||||
{
|
||||
_lobby.ReadyButton.Text = Loc.GetString("Join");
|
||||
_lobby.ReadyButton.ToggleMode = false;
|
||||
_lobby.ReadyButton.Pressed = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_lobby.StartTime.Text = "";
|
||||
_lobby.ReadyButton.Text = Loc.GetString("Ready Up");
|
||||
_lobby.ReadyButton.ToggleMode = true;
|
||||
_lobby.ReadyButton.Pressed = _clientGameTicker.AreWeReady;
|
||||
}
|
||||
|
||||
_lobby.ServerInfo.SetInfoBlob(_clientGameTicker.ServerInfoBlob);
|
||||
}
|
||||
|
||||
private void UpdatePlayerList()
|
||||
{
|
||||
_lobby.OnlinePlayerItemList.Clear();
|
||||
|
||||
foreach (var session in _playerManager.Sessions.OrderBy(s => s.Name))
|
||||
{
|
||||
_lobby.OnlinePlayerItemList.AddItem(session.Name);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetReady(bool newReady)
|
||||
{
|
||||
if (_clientGameTicker.IsGameStarted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_console.ProcessCommand($"toggleready {newReady}");
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Content.Client/State/StateBase.cs
Normal file
32
Content.Client/State/StateBase.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using Robust.Client.Interfaces.GameObjects;
|
||||
using Robust.Client.Interfaces.Placement;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.State
|
||||
{
|
||||
public abstract class StateBase : Robust.Client.State.State
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IClientEntityManager _entityManager;
|
||||
[Dependency] private readonly IComponentManager _componentManager;
|
||||
[Dependency] private readonly IPlayerManager _playerManager;
|
||||
[Dependency] private readonly IPlacementManager _placementManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
public override void Update(FrameEventArgs e)
|
||||
{
|
||||
_componentManager.CullRemovedComponents();
|
||||
_entityManager.Update(e.DeltaSeconds);
|
||||
_playerManager.Update(e.DeltaSeconds);
|
||||
}
|
||||
|
||||
public override void FrameUpdate(FrameEventArgs e)
|
||||
{
|
||||
_placementManager.FrameUpdate(e);
|
||||
_entityManager.FrameUpdate(e.DeltaSeconds);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,6 @@ namespace Content.Client.UserInterface
|
||||
public readonly Button CloseButton;
|
||||
|
||||
public CharacterSetupGui(IEntityManager entityManager,
|
||||
ILocalizationManager localization,
|
||||
IResourceCache resourceCache,
|
||||
IClientPreferencesManager preferencesManager,
|
||||
IPrototypeManager prototypeManager)
|
||||
@@ -67,7 +66,7 @@ namespace Content.Client.UserInterface
|
||||
CloseButton = new Button
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.Expand | SizeFlags.ShrinkEnd,
|
||||
Text = localization.GetString("Save and close"),
|
||||
Text = Loc.GetString("Save and close"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig}
|
||||
};
|
||||
|
||||
@@ -83,7 +82,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Text = localization.GetString("Character Setup"),
|
||||
Text = Loc.GetString("Character Setup"),
|
||||
StyleClasses = {NanoStyle.StyleClassLabelHeadingBigger},
|
||||
VAlign = Label.VAlignMode.Center,
|
||||
SizeFlagsHorizontal = SizeFlags.Expand | SizeFlags.ShrinkCenter
|
||||
@@ -149,17 +148,14 @@ namespace Content.Client.UserInterface
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = NanoStyle.NanoGold},
|
||||
CustomMinimumSize = (2, 0)
|
||||
});
|
||||
_humanoidProfileEditor = new HumanoidProfileEditor(localization, preferencesManager, prototypeManager);
|
||||
_humanoidProfileEditor = new HumanoidProfileEditor(preferencesManager, prototypeManager);
|
||||
_humanoidProfileEditor.OnProfileChanged += newProfile => { UpdateUI(); };
|
||||
hBox.AddChild(_humanoidProfileEditor);
|
||||
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
public void Save()
|
||||
{
|
||||
_humanoidProfileEditor.Save();
|
||||
}
|
||||
public void Save() => _humanoidProfileEditor.Save();
|
||||
|
||||
private void UpdateUI()
|
||||
{
|
||||
|
||||
@@ -48,8 +48,7 @@ namespace Content.Client.UserInterface
|
||||
public HumanoidCharacterProfile Profile;
|
||||
public event Action<HumanoidCharacterProfile> OnProfileChanged;
|
||||
|
||||
public HumanoidProfileEditor(ILocalizationManager localization,
|
||||
IClientPreferencesManager preferencesManager, IPrototypeManager prototypeManager)
|
||||
public HumanoidProfileEditor(IClientPreferencesManager preferencesManager, IPrototypeManager prototypeManager)
|
||||
{
|
||||
_random = IoCManager.Resolve<IRobustRandom>();
|
||||
Profile = (HumanoidCharacterProfile) preferencesManager.Preferences.SelectedCharacter;
|
||||
@@ -83,7 +82,7 @@ namespace Content.Client.UserInterface
|
||||
var panel = HighlightedContainer();
|
||||
var randomizeEverythingButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Randomize everything")
|
||||
Text = Loc.GetString("Randomize everything")
|
||||
};
|
||||
randomizeEverythingButton.OnPressed += args => { RandomizeEverything(); };
|
||||
panel.AddChild(randomizeEverythingButton);
|
||||
@@ -100,7 +99,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
SizeFlagsVertical = SizeFlags.FillExpand
|
||||
};
|
||||
var nameLabel = new Label {Text = localization.GetString("Name:")};
|
||||
var nameLabel = new Label {Text = Loc.GetString("Name:")};
|
||||
_nameEdit = new LineEdit
|
||||
{
|
||||
CustomMinimumSize = (270, 0),
|
||||
@@ -109,7 +108,7 @@ namespace Content.Client.UserInterface
|
||||
_nameEdit.OnTextChanged += args => { SetName(args.Text); };
|
||||
var nameRandomButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Randomize"),
|
||||
Text = Loc.GetString("Randomize"),
|
||||
};
|
||||
nameRandomButton.OnPressed += args => RandomizeName();
|
||||
hBox.AddChild(nameLabel);
|
||||
@@ -143,19 +142,19 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
var panel = HighlightedContainer();
|
||||
var hBox = new HBoxContainer();
|
||||
var sexLabel = new Label {Text = localization.GetString("Sex:")};
|
||||
var sexLabel = new Label {Text = Loc.GetString("Sex:")};
|
||||
|
||||
var sexButtonGroup = new ButtonGroup();
|
||||
|
||||
_sexMaleButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Male"),
|
||||
Text = Loc.GetString("Male"),
|
||||
Group = sexButtonGroup
|
||||
};
|
||||
_sexMaleButton.OnPressed += args => { SetSex(Sex.Male); };
|
||||
_sexFemaleButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Female"),
|
||||
Text = Loc.GetString("Female"),
|
||||
Group = sexButtonGroup
|
||||
};
|
||||
_sexFemaleButton.OnPressed += args => { SetSex(Sex.Female); };
|
||||
@@ -173,7 +172,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
var panel = HighlightedContainer();
|
||||
var hBox = new HBoxContainer();
|
||||
var ageLabel = new Label {Text = localization.GetString("Age:")};
|
||||
var ageLabel = new Label {Text = Loc.GetString("Age:")};
|
||||
_ageEdit = new LineEdit {CustomMinimumSize = (40, 0)};
|
||||
_ageEdit.OnTextChanged += args =>
|
||||
{
|
||||
@@ -332,13 +331,13 @@ namespace Content.Client.UserInterface
|
||||
var hBox = new HBoxContainer();
|
||||
var importButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Import"),
|
||||
Text = Loc.GetString("Import"),
|
||||
Disabled = true,
|
||||
ToolTip = "Not yet implemented!"
|
||||
};
|
||||
var exportButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Export"),
|
||||
Text = Loc.GetString("Export"),
|
||||
Disabled = true,
|
||||
ToolTip = "Not yet implemented!"
|
||||
};
|
||||
@@ -356,7 +355,7 @@ namespace Content.Client.UserInterface
|
||||
var panel = HighlightedContainer();
|
||||
_saveButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Save"),
|
||||
Text = Loc.GetString("Save"),
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkCenter
|
||||
};
|
||||
_saveButton.OnPressed += args => { Save(); };
|
||||
|
||||
@@ -24,7 +24,6 @@ namespace Content.Client.UserInterface
|
||||
private readonly Label _summaryLabel;
|
||||
|
||||
public LobbyCharacterPreviewPanel(IEntityManager entityManager,
|
||||
ILocalizationManager localization,
|
||||
IClientPreferencesManager preferencesManager)
|
||||
{
|
||||
_preferencesManager = preferencesManager;
|
||||
@@ -32,12 +31,12 @@ namespace Content.Client.UserInterface
|
||||
|
||||
var header = new NanoHeading
|
||||
{
|
||||
Text = localization.GetString("Character setup")
|
||||
Text = Loc.GetString("Character setup")
|
||||
};
|
||||
|
||||
CharacterSetupButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Customize"),
|
||||
Text = Loc.GetString("Customize"),
|
||||
SizeFlagsHorizontal = SizeFlags.None
|
||||
};
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ namespace Content.Client.UserInterface
|
||||
public LobbyCharacterPreviewPanel CharacterPreview { get; }
|
||||
|
||||
public LobbyGui(IEntityManager entityManager,
|
||||
ILocalizationManager localization,
|
||||
IResourceCache resourceCache,
|
||||
IClientPreferencesManager preferencesManager)
|
||||
{
|
||||
@@ -69,7 +68,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Text = localization.GetString("Lobby"),
|
||||
Text = Loc.GetString("Lobby"),
|
||||
StyleClasses = {NanoStyle.StyleClassLabelHeadingBigger},
|
||||
/*MarginBottom = 40,
|
||||
MarginLeft = 8,*/
|
||||
@@ -88,7 +87,7 @@ namespace Content.Client.UserInterface
|
||||
(LeaveButton = new Button
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.ShrinkEnd,
|
||||
Text = localization.GetString("Leave"),
|
||||
Text = Loc.GetString("Leave"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig},
|
||||
//GrowHorizontal = GrowDirection.Begin
|
||||
})
|
||||
@@ -115,7 +114,6 @@ namespace Content.Client.UserInterface
|
||||
|
||||
CharacterPreview = new LobbyCharacterPreviewPanel(
|
||||
entityManager,
|
||||
localization,
|
||||
preferencesManager)
|
||||
{
|
||||
SizeFlagsHorizontal = SizeFlags.None
|
||||
@@ -147,7 +145,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
(ObserveButton = new Button
|
||||
{
|
||||
Text = localization.GetString("Observe"),
|
||||
Text = Loc.GetString("Observe"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig}
|
||||
}),
|
||||
(StartTime = new Label
|
||||
@@ -160,7 +158,7 @@ namespace Content.Client.UserInterface
|
||||
(ReadyButton = new Button
|
||||
{
|
||||
ToggleMode = true,
|
||||
Text = localization.GetString("Ready Up"),
|
||||
Text = Loc.GetString("Ready Up"),
|
||||
StyleClasses = {NanoStyle.StyleClassButtonBig}
|
||||
}),
|
||||
}
|
||||
@@ -181,7 +179,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
(Chat = new ChatBox
|
||||
{
|
||||
Input = {PlaceHolder = localization.GetString("Say something!")}
|
||||
Input = {PlaceHolder = Loc.GetString("Say something!")}
|
||||
})
|
||||
}
|
||||
},
|
||||
@@ -201,7 +199,7 @@ namespace Content.Client.UserInterface
|
||||
{
|
||||
new NanoHeading
|
||||
{
|
||||
Text = localization.GetString("Online Players"),
|
||||
Text = Loc.GetString("Online Players"),
|
||||
},
|
||||
new MarginContainer
|
||||
{
|
||||
@@ -217,7 +215,7 @@ namespace Content.Client.UserInterface
|
||||
},
|
||||
new NanoHeading
|
||||
{
|
||||
Text = localization.GetString("Server Info"),
|
||||
Text = Loc.GetString("Server Info"),
|
||||
},
|
||||
new MarginContainer
|
||||
{
|
||||
@@ -228,7 +226,7 @@ namespace Content.Client.UserInterface
|
||||
MarginBottomOverride = 2,
|
||||
Children =
|
||||
{
|
||||
(ServerInfo = new ServerInfo(localization))
|
||||
(ServerInfo = new ServerInfo())
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Content.Client.UserInterface
|
||||
|
||||
private readonly RichTextLabel _richTextLabel;
|
||||
|
||||
public ServerInfo(ILocalizationManager localization)
|
||||
public ServerInfo()
|
||||
{
|
||||
_richTextLabel = new RichTextLabel
|
||||
{
|
||||
@@ -26,10 +26,10 @@ namespace Content.Client.UserInterface
|
||||
|
||||
var uriOpener = IoCManager.Resolve<IUriOpener>();
|
||||
|
||||
var discordButton = new Button {Text = localization.GetString("Join us on Discord!")};
|
||||
var discordButton = new Button {Text = Loc.GetString("Join us on Discord!")};
|
||||
discordButton.OnPressed += args => uriOpener.OpenUri(DiscordUrl);
|
||||
|
||||
var websiteButton = new Button {Text = localization.GetString("Website")};
|
||||
var websiteButton = new Button {Text = Loc.GetString("Website")};
|
||||
websiteButton.OnPressed += args => uriOpener.OpenUri(WebsiteUrl);
|
||||
|
||||
buttons.AddChild(discordButton);
|
||||
|
||||
Reference in New Issue
Block a user