Files
tbd-station-14/Content.Server/GameObjects/Components/Power/PowerDebugTool.cs
2020-05-23 17:23:25 +02:00

109 lines
4.1 KiB
C#

using System;
using System.Text;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
namespace Content.Server.GameObjects.Components.Power
{
[RegisterComponent]
public class PowerDebugTool : SharedPowerDebugTool, IAfterInteract
{
void IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
{
if (eventArgs.Target == null)
{
return;
}
var builder = new StringBuilder();
builder.AppendFormat("Entity: {0} ({1})\n", eventArgs.Target.Name, eventArgs.Target.Uid);
if (eventArgs.Target.TryGetComponent<PowerNodeComponent>(out var node))
{
builder.AppendFormat("Power Node:\n");
if (node.Parent == null)
{
builder.Append(" No Powernet!\n");
}
else
{
var net = node.Parent;
builder.AppendFormat(@" Powernet: {0}
Wires: {1}, Nodes: {2}
Generators: {3}, Loaders: {4},
StorageS: {5}, StorageC: {6},
Load: {7}, Supply: {8},
LAvail: {9}, LDraw: {10},
LDemand: {11}, LDemandWS: {12},
",
net.Uid,
net.NodeList.Count, net.WireList.Count,
net.GeneratorCount, net.DeviceCount,
net.PowerStorageSupplierCount, net.PowerStorageConsumerCount,
net.Load, net.Supply,
net.LastTotalAvailable, net.LastTotalDraw,
net.LastTotalDemand, net.LastTotalDemandWithSuppliers);
}
}
if (eventArgs.Target.TryGetComponent<PowerDeviceComponent>(out var device))
{
builder.AppendFormat(@"Power Device:
Load: {0} W
Priority: {1}
Drawtype: {2}, Connected: {3}
Powered: {4}
", device.Load, device.Priority, device.DrawType, device.Connected, device.Powered);
if (device.Connected == DrawTypes.Provider || device.Connected == DrawTypes.Both)
{
builder.Append(" Providers:\n");
foreach (var provider in device.AvailableProviders)
{
var providerTransform = provider.Owner.GetComponent<ITransformComponent>();
builder.AppendFormat(" {0} ({1}) @ {2}", provider.Owner.Name, provider.Owner.Uid, providerTransform.GridPosition);
if (device.Provider == provider)
{
builder.Append(" (CURRENT)");
}
builder.Append('\n');
}
}
}
if (eventArgs.Target.TryGetComponent<PowerStorageNetComponent>(out var storage))
{
var stateSeconds = (DateTime.Now - storage.LastChargeStateChange).TotalSeconds;
builder.AppendFormat(@"Power Storage:
Capacity: {0}, Charge: {1}, ChargeRate: {2}, DistributionRate: {3}, ChargePowernet: {4}
LastChargeState: {5} ({6}), LastChargeStateChange: {7:0.00} seconds ago.
", storage.Capacity, storage.Charge, storage.ChargeRate, storage.DistributionRate, storage.ChargePowernet, storage.LastChargeState, storage.GetChargeState(), stateSeconds);
}
if (eventArgs.Target.TryGetComponent<PowerTransferComponent>(out var transfer))
{
builder.AppendFormat(@"Power Transfer:
Powernet: {0}
", transfer.Parent.Uid);
}
OpenDataWindowClientSide(eventArgs.User, builder.ToString());
}
private void OpenDataWindowClientSide(IEntity user, string data)
{
if (!user.TryGetComponent<IActorComponent>(out var actor))
{
return;
}
SendNetworkMessage(new OpenDataWindowMsg(data), actor.playerSession.ConnectedClient);
}
}
}