Files
tbd-station-14/Content.Server/Electrocution/ElectrocutionNode.cs
Leon Friedrich 888a3bda51 Atmos device performance improvements (#26493)
* Atmos device performance improvements

* AtmosDirection perf improvements

* Fix errors

* Add GasTileOverlayComponent arguments

* Make excite no longer invalidate a tile
2024-03-30 15:17:53 +11:00

31 lines
1001 B
C#

using Content.Server.NodeContainer;
using Content.Server.NodeContainer.EntitySystems;
using Content.Server.NodeContainer.Nodes;
using Robust.Shared.Map.Components;
namespace Content.Server.Electrocution
{
[DataDefinition]
public sealed partial class ElectrocutionNode : Node
{
[DataField("cable")]
public EntityUid? CableEntity;
[DataField("node")]
public string? NodeName;
public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
EntityQuery<NodeContainerComponent> nodeQuery,
EntityQuery<TransformComponent> xformQuery,
MapGridComponent? grid,
IEntityManager entMan)
{
if (CableEntity == null || NodeName == null)
yield break;
var _nodeContainer = entMan.System<NodeContainerSystem>();
if (_nodeContainer.TryGetNode(CableEntity.Value, NodeName, out Node? node))
yield return node;
}
}
}