129 lines
7.0 KiB
C#
129 lines
7.0 KiB
C#
using Content.Shared.Input;
|
|
using Robust.Shared.Input;
|
|
|
|
namespace Content.Client.Input
|
|
{
|
|
/// <summary>
|
|
/// Contains a helper function for setting up all content
|
|
/// contexts, and modifying existing engine ones.
|
|
/// </summary>
|
|
public static class ContentContexts
|
|
{
|
|
public static void SetupContexts(IInputContextContainer contexts)
|
|
{
|
|
var common = contexts.GetContext("common");
|
|
common.AddFunction(ContentKeyFunctions.FocusChat);
|
|
common.AddFunction(ContentKeyFunctions.FocusLocalChat);
|
|
common.AddFunction(ContentKeyFunctions.FocusEmote);
|
|
common.AddFunction(ContentKeyFunctions.FocusWhisperChat);
|
|
common.AddFunction(ContentKeyFunctions.FocusRadio);
|
|
common.AddFunction(ContentKeyFunctions.FocusLOOC);
|
|
common.AddFunction(ContentKeyFunctions.FocusOOC);
|
|
common.AddFunction(ContentKeyFunctions.FocusAdminChat);
|
|
common.AddFunction(ContentKeyFunctions.FocusConsoleChat);
|
|
common.AddFunction(ContentKeyFunctions.FocusDeadChat);
|
|
common.AddFunction(ContentKeyFunctions.CycleChatChannelForward);
|
|
common.AddFunction(ContentKeyFunctions.CycleChatChannelBackward);
|
|
common.AddFunction(ContentKeyFunctions.EscapeContext);
|
|
common.AddFunction(ContentKeyFunctions.ExamineEntity);
|
|
common.AddFunction(ContentKeyFunctions.OpenAHelp);
|
|
common.AddFunction(ContentKeyFunctions.TakeScreenshot);
|
|
common.AddFunction(ContentKeyFunctions.TakeScreenshotNoUI);
|
|
common.AddFunction(ContentKeyFunctions.ToggleFullscreen);
|
|
common.AddFunction(ContentKeyFunctions.MoveStoredItem);
|
|
common.AddFunction(ContentKeyFunctions.RotateStoredItem);
|
|
common.AddFunction(ContentKeyFunctions.SaveItemLocation);
|
|
common.AddFunction(ContentKeyFunctions.Point);
|
|
common.AddFunction(ContentKeyFunctions.ZoomOut);
|
|
common.AddFunction(ContentKeyFunctions.ZoomIn);
|
|
common.AddFunction(ContentKeyFunctions.ResetZoom);
|
|
common.AddFunction(ContentKeyFunctions.InspectEntity);
|
|
common.AddFunction(ContentKeyFunctions.ToggleRoundEndSummaryWindow);
|
|
|
|
// Not in engine, because engine cannot check for sanbox/admin status before starting placement.
|
|
common.AddFunction(ContentKeyFunctions.EditorCopyObject);
|
|
|
|
// Not in engine because the engine doesn't understand what a flipped object is
|
|
common.AddFunction(ContentKeyFunctions.EditorFlipObject);
|
|
|
|
// Not in engine so that the RCD can rotate objects
|
|
common.AddFunction(EngineKeyFunctions.EditorRotateObject);
|
|
|
|
var human = contexts.GetContext("human");
|
|
human.AddFunction(EngineKeyFunctions.MoveUp);
|
|
human.AddFunction(EngineKeyFunctions.MoveDown);
|
|
human.AddFunction(EngineKeyFunctions.MoveLeft);
|
|
human.AddFunction(EngineKeyFunctions.MoveRight);
|
|
human.AddFunction(EngineKeyFunctions.Walk);
|
|
human.AddFunction(ContentKeyFunctions.SwapHands);
|
|
human.AddFunction(ContentKeyFunctions.Drop);
|
|
human.AddFunction(ContentKeyFunctions.UseItemInHand);
|
|
human.AddFunction(ContentKeyFunctions.AltUseItemInHand);
|
|
human.AddFunction(ContentKeyFunctions.OpenCharacterMenu);
|
|
human.AddFunction(ContentKeyFunctions.OpenEmotesMenu);
|
|
human.AddFunction(ContentKeyFunctions.ActivateItemInWorld);
|
|
human.AddFunction(ContentKeyFunctions.ThrowItemInHand);
|
|
human.AddFunction(ContentKeyFunctions.AltActivateItemInWorld);
|
|
human.AddFunction(ContentKeyFunctions.TryPullObject);
|
|
human.AddFunction(ContentKeyFunctions.MovePulledObject);
|
|
human.AddFunction(ContentKeyFunctions.ReleasePulledObject);
|
|
human.AddFunction(ContentKeyFunctions.OpenCraftingMenu);
|
|
human.AddFunction(ContentKeyFunctions.OpenInventoryMenu);
|
|
human.AddFunction(ContentKeyFunctions.SmartEquipBackpack);
|
|
human.AddFunction(ContentKeyFunctions.SmartEquipBelt);
|
|
human.AddFunction(ContentKeyFunctions.OpenBackpack);
|
|
human.AddFunction(ContentKeyFunctions.OpenBelt);
|
|
human.AddFunction(ContentKeyFunctions.MouseMiddle);
|
|
human.AddFunction(ContentKeyFunctions.RotateObjectClockwise);
|
|
human.AddFunction(ContentKeyFunctions.RotateObjectCounterclockwise);
|
|
human.AddFunction(ContentKeyFunctions.FlipObject);
|
|
human.AddFunction(ContentKeyFunctions.ArcadeUp);
|
|
human.AddFunction(ContentKeyFunctions.ArcadeDown);
|
|
human.AddFunction(ContentKeyFunctions.ArcadeLeft);
|
|
human.AddFunction(ContentKeyFunctions.ArcadeRight);
|
|
human.AddFunction(ContentKeyFunctions.Arcade1);
|
|
human.AddFunction(ContentKeyFunctions.Arcade2);
|
|
human.AddFunction(ContentKeyFunctions.Arcade3);
|
|
|
|
// actions should be common (for ghosts, mobs, etc)
|
|
common.AddFunction(ContentKeyFunctions.OpenActionsMenu);
|
|
|
|
foreach (var boundKey in ContentKeyFunctions.GetHotbarBoundKeys())
|
|
{
|
|
common.AddFunction(boundKey);
|
|
}
|
|
|
|
var aghost = contexts.New("aghost", "common");
|
|
aghost.AddFunction(EngineKeyFunctions.MoveUp);
|
|
aghost.AddFunction(EngineKeyFunctions.MoveDown);
|
|
aghost.AddFunction(EngineKeyFunctions.MoveLeft);
|
|
aghost.AddFunction(EngineKeyFunctions.MoveRight);
|
|
aghost.AddFunction(EngineKeyFunctions.Walk);
|
|
aghost.AddFunction(ContentKeyFunctions.SwapHands);
|
|
aghost.AddFunction(ContentKeyFunctions.Drop);
|
|
aghost.AddFunction(ContentKeyFunctions.UseItemInHand);
|
|
aghost.AddFunction(ContentKeyFunctions.AltUseItemInHand);
|
|
aghost.AddFunction(ContentKeyFunctions.ActivateItemInWorld);
|
|
aghost.AddFunction(ContentKeyFunctions.ThrowItemInHand);
|
|
aghost.AddFunction(ContentKeyFunctions.AltActivateItemInWorld);
|
|
aghost.AddFunction(ContentKeyFunctions.TryPullObject);
|
|
aghost.AddFunction(ContentKeyFunctions.MovePulledObject);
|
|
aghost.AddFunction(ContentKeyFunctions.ReleasePulledObject);
|
|
|
|
var ghost = contexts.New("ghost", "human");
|
|
ghost.AddFunction(EngineKeyFunctions.MoveUp);
|
|
ghost.AddFunction(EngineKeyFunctions.MoveDown);
|
|
ghost.AddFunction(EngineKeyFunctions.MoveLeft);
|
|
ghost.AddFunction(EngineKeyFunctions.MoveRight);
|
|
ghost.AddFunction(EngineKeyFunctions.Walk);
|
|
|
|
common.AddFunction(ContentKeyFunctions.OpenEntitySpawnWindow);
|
|
common.AddFunction(ContentKeyFunctions.OpenSandboxWindow);
|
|
common.AddFunction(ContentKeyFunctions.OpenTileSpawnWindow);
|
|
common.AddFunction(ContentKeyFunctions.OpenDecalSpawnWindow);
|
|
common.AddFunction(ContentKeyFunctions.OpenAdminMenu);
|
|
common.AddFunction(ContentKeyFunctions.OpenGuidebook);
|
|
}
|
|
}
|
|
}
|