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tbd-station-14/Content.Shared/Trigger/Components/Triggers/TriggerOnMeleeMissComponent.cs
2025-08-31 11:54:15 -07:00

11 lines
391 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Triggers when this entity is swung as a melee weapon and hits nothing.
/// The user is the entity swinging the weapon.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnMeleeMissComponent : BaseTriggerOnXComponent;