Files
tbd-station-14/Content.Shared/Movement/RelayMovementEntityMessage.cs
metalgearsloth 4da74d0ee4 Refactor disposals to ECS (#4418)
* ECS up disposals

Also significantly reduced its CPU usage.

* Make update significantly less S L O W

* Start units pressurised

* Client-side flush lerping

* Fix powered not toggling UI

* Fix flush button

* InteractUsing

* Minor optimisations

* Fix collisions

* Make visual state ECS

* Almost done with shared

* Most stuff moved

* Optimise item sleeping
2021-08-12 13:40:38 +10:00

29 lines
663 B
C#

using System;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Shared.Movement
{
[Obsolete("Component Messages are deprecated, use Entity Events instead.")]
public class RelayMovementEntityMessage : ComponentMessage
{
[PublicAPI]
public readonly IEntity Entity;
public RelayMovementEntityMessage(IEntity entity)
{
Entity = entity;
}
}
public sealed class RelayMovementEntityEvent : EntityEventArgs
{
public IEntity Entity { get; }
public RelayMovementEntityEvent(IEntity entity)
{
Entity = entity;
}
}
}