* -ItemStatus for BatteryGuns -EjectCell Verb -Using the gun throws the battery also on the ground * Copy the flashlight and call it a day * Name a red fruit * Remove SoundGunshot
166 lines
4.3 KiB
C#
166 lines
4.3 KiB
C#
namespace Content.Client
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{
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public static class IgnoredComponents
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{
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public static string[] List => new[]
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{
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"Anchorable",
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"AmmoBox",
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"Breakable",
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"Pickaxe",
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"Interactable",
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"Destructible",
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"Temperature",
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"Explosive",
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"OnUseTimerTrigger",
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"ToolboxElectricalFill",
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"ToolboxEmergencyFill",
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"WarpPoint",
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"ToolboxGoldFill",
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"ToolLockerFill",
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"EmitSoundOnUse",
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"FootstepModifier",
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"HeatResistance",
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"Teleportable",
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"ItemTeleporter",
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"Portal",
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"EntityStorage",
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"Wirecutter",
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"Screwdriver",
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"Multitool",
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"Wrench",
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"Crowbar",
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"MeleeWeapon",
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"Storable",
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"Dice",
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"Construction",
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"Door",
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"PoweredLight",
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"Smes",
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"Powercell",
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"LightBulb",
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"Healing",
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"Catwalk",
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"RangedMagazine",
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"Ammo",
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"HitscanWeaponCapacitor",
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"PowerCell",
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"PowerCellCharger",
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"WeaponCapacitorCharger",
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"AiController",
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"Computer",
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"AsteroidRock",
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"ResearchServer",
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"ResearchPointSource",
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"ResearchClient",
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"IdCard",
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"Access",
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"AccessReader",
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"IdCardConsole",
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"Airlock",
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"MedicalScanner",
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"WirePlacer",
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"Drink",
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"Food",
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"FoodContainer",
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"Stomach",
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"Rotatable",
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"MagicMirror",
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"MedkitFill",
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"FloorTile",
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"FootstepSound",
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"UtilityBeltClothingFill",
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"ShuttleController",
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"HumanInventoryController",
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"UseDelay",
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"Pourable",
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"Paper",
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"Write",
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"Bloodstream",
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"TransformableContainer",
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"Mind",
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"StorageFill",
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"Mop",
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"Bucket",
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"Puddle",
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"CanSpill",
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"SpeedLoader",
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"Hitscan",
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"ExplosiveProjectile",
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"StunnableProjectile",
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"RandomPottedPlant",
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"CommunicationsConsole",
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"BarSign",
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"DroppedBodyPart",
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"DroppedMechanism",
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"SolarPanel",
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"BodyScanner",
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"Stunbaton",
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"EmergencyClosetFill",
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"Tool",
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"TilePrying",
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"RandomSpriteColor",
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"ConditionalSpawner",
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"PottedPlantHide",
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"SecureEntityStorage",
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"PresetIdCard",
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"SolarControlConsole",
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"FlashExplosive",
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"FlashProjectile",
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"Utensil",
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"UnarmedCombat",
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"TimedSpawner",
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"NodeContainer",
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"PowerSupplier",
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"PowerConsumer",
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"Battery",
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"BatteryStorage",
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"BatteryDischarger",
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"Apc",
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"PowerProvider",
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"PowerReceiver",
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"Wire",
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"StressTestMovement",
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"Toys",
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"SurgeryTool",
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"EmitSoundOnThrow",
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"Flash",
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"DamageOnToolInteract",
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"CustodialClosetFill",
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"NoSlip",
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"TrashSpawner",
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"Pill",
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"RCD",
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"RCDDeconstructWhitelist",
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"RCDAmmo",
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"Pullable",
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"CursedEntityStorage",
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"Listening",
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"Radio",
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"DisposalHolder",
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"DisposalTagger",
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"DisposalRouter",
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"DisposalTransit",
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"DisposalEntry",
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"DisposalJunction",
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"DisposalBend",
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"Recycler",
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"Conveyor",
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"ConveyorSwitch",
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"Flippable",
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"Airtight",
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"MovedByPressure",
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"Spray",
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"Vapor",
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"DamageOnHighSpeedImpact",
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"Barotrauma",
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"GasSprayer",
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"GasVapor",
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"MobStateManager",
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"Metabolism",
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"AiFactionTag",
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"PressureProtection",
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};
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}
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}
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