Files
tbd-station-14/Content.Client/Smoking/BurnStateVisualizer.cs

66 lines
2.2 KiB
C#

using Content.Client.Clothing;
using Content.Shared.Smoking;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Smoking
{
[UsedImplicitly]
public class BurnStateVisualizer : AppearanceVisualizer
{
[DataField("burntIcon")]
private string _burntIcon = "burnt-icon";
[DataField("litIcon")]
private string _litIcon = "lit-icon";
[DataField("unlitIcon")]
private string _unlitIcon = "icon";
[DataField("burntPrefix")]
private string _burntPrefix = "unlit";
[DataField("litPrefix")]
private string _litPrefix = "lit";
[DataField("unlitPrefix")]
private string _unlitPrefix = "unlit";
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (component.TryGetData<SmokableState>(SmokingVisuals.Smoking, out var smoking))
{
SetState(component, smoking);
}
}
private void SetState(AppearanceComponent component, SmokableState burnState)
{
var clothing = component.Owner.GetComponentOrNull<ClothingComponent>();
if (component.Owner.TryGetComponent<ISpriteComponent>(out var sprite))
{
switch (burnState)
{
case SmokableState.Lit:
if (clothing != null)
clothing.ClothingEquippedPrefix = _litPrefix;
sprite.LayerSetState(0, _litIcon);
break;
case SmokableState.Burnt:
if (clothing != null)
clothing.ClothingEquippedPrefix = _burntPrefix;
sprite.LayerSetState(0, _burntIcon);
break;
case SmokableState.Unlit:
if (clothing != null)
clothing.ClothingEquippedPrefix = _unlitPrefix;
sprite.LayerSetState(0, _unlitIcon);
break;
}
}
}
}
}