* add textures * add SealingCabinet system * add StoreUnlocker/ObjectiveUnlock system * add plutonium core and nuke core container * make nuke deconstructable * add steal core objective * add core extraction toolbox to new category * typo ops wrench fuel * use queries and resolve, have it resolve instead of using Comp --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
15 lines
395 B
C#
15 lines
395 B
C#
using Content.Shared.Store;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Objectives.Components;
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/// <summary>
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/// Unlocks store listings that use <see cref="ObjectiveUnlockCondition"/>.
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/// </summary>
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[RegisterComponent]
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public sealed partial class StoreUnlockerComponent : Component
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{
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[DataField(required: true)]
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public List<ProtoId<ListingPrototype>> Listings = new();
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}
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