Files
tbd-station-14/Content.Client/Light/Visualizers/ExpendableLightVisualizer.cs
2022-12-13 14:46:58 -06:00

54 lines
2.1 KiB
C#

using Content.Client.Light.Components;
using Content.Shared.Light.Component;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Light.Visualizers
{
[UsedImplicitly]
public sealed class ExpendableLightVisualizer : AppearanceVisualizer
{
[Obsolete("Subscribe to AppearanceChangeEvent instead.")]
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var entities = IoCManager.Resolve<IEntityManager>();
if (component.TryGetData(ExpendableLightVisuals.Behavior, out string lightBehaviourID))
{
if (entities.TryGetComponent(component.Owner, out LightBehaviourComponent? lightBehaviour))
{
lightBehaviour.StopLightBehaviour();
if (lightBehaviourID != string.Empty)
{
lightBehaviour.StartLightBehaviour(lightBehaviourID);
}
else if (entities.TryGetComponent(component.Owner, out PointLightComponent? light))
{
light.Enabled = false;
}
}
}
if (component.TryGetData(ExpendableLightVisuals.State, out ExpendableLightState state)
&& entities.TryGetComponent(component.Owner, out ExpendableLightComponent? expendableLight))
{
switch (state)
{
case ExpendableLightState.Lit:
expendableLight.PlayingStream?.Stop();
expendableLight.PlayingStream = entities.EntitySysManager.GetEntitySystem<SharedAudioSystem>().PlayPvs(
expendableLight.LoopedSound,
expendableLight.Owner,
SharedExpendableLightComponent.LoopedSoundParams);
break;
case ExpendableLightState.Dead:
expendableLight.PlayingStream?.Stop();
break;
}
}
}
}
}