50 lines
1.8 KiB
C#
50 lines
1.8 KiB
C#
using Content.Server.Popups;
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using Content.Server.Shuttles.Components;
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using Content.Server.Singularity.Events;
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using Content.Shared.Popups;
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using Content.Shared.Singularity.Components;
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using Content.Shared.Throwing;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Events;
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namespace Content.Server.Singularity.EntitySystems;
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public sealed class ContainmentFieldSystem : EntitySystem
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{
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ContainmentFieldComponent, StartCollideEvent>(HandleFieldCollide);
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SubscribeLocalEvent<ContainmentFieldComponent, EventHorizonAttemptConsumeEntityEvent>(HandleEventHorizon);
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}
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private void HandleFieldCollide(EntityUid uid, ContainmentFieldComponent component, ref StartCollideEvent args)
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{
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var otherBody = args.OtherEntity;
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if (HasComp<SpaceGarbageComponent>(otherBody))
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{
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_popupSystem.PopupEntity(Loc.GetString("comp-field-vaporized", ("entity", otherBody)), uid, PopupType.LargeCaution);
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QueueDel(otherBody);
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}
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if (TryComp<PhysicsComponent>(otherBody, out var physics) && physics.Mass <= component.MaxMass && physics.Hard)
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{
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var fieldDir = Transform(uid).WorldPosition;
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var playerDir = Transform(otherBody).WorldPosition;
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_throwing.TryThrow(otherBody, playerDir-fieldDir, strength: component.ThrowForce);
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}
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}
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private void HandleEventHorizon(EntityUid uid, ContainmentFieldComponent component, ref EventHorizonAttemptConsumeEntityEvent args)
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{
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if(!args.Cancelled && !args.EventHorizon.CanBreachContainment)
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args.Cancelled = true;
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}
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}
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