19 lines
633 B
C#
19 lines
633 B
C#
using Content.Client.Weapons.Ranged.Systems;
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using Robust.Shared.Console;
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namespace Content.Client.Weapons.Ranged;
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public sealed class ShowSpreadCommand : IConsoleCommand
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{
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public string Command => "showgunspread";
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public string Description => $"Shows gun spread overlay for debugging";
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public string Help => $"{Command}";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var system = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<GunSystem>();
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system.SpreadOverlay ^= true;
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shell.WriteLine($"Set spread overlay to {system.SpreadOverlay}");
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}
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}
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