33 lines
918 B
C#
33 lines
918 B
C#
using Content.Server.DeltaV.Station.Systems;
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using Content.Shared.DeltaV.Planet;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Server.DeltaV.Station.Components;
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/// <summary>
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/// Loads a planet map on mapinit and spawns a grid on it (e.g. a mining base).
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/// The map can then be FTLd to by any shuttle matching its whitelist.
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/// </summary>
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[RegisterComponent, Access(typeof(StationPlanetSpawnerSystem))]
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public sealed partial class StationPlanetSpawnerComponent : Component
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{
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/// <summary>
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/// The planet to create.
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/// </summary>
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[DataField(required: true)]
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public ProtoId<PlanetPrototype> Planet;
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/// <summary>
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/// Path to the grid to load onto the map.
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/// </summary>
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[DataField(required: true)]
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public ResPath? GridPath;
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/// <summary>
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/// The map that was loaded.
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/// </summary>
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[DataField]
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public EntityUid? Map;
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}
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