45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using Content.Shared.DoAfter;
|
|
using Content.Shared.Tools.Systems;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.Tools.Components;
|
|
|
|
/// <summary>
|
|
/// This is used for entities with <see cref="ToolComponent"/> that are additionally
|
|
/// able to modify tiles.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
[Access(typeof(SharedToolSystem))]
|
|
public sealed partial class ToolTileCompatibleComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// The time it takes to modify the tile.
|
|
/// </summary>
|
|
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
|
public TimeSpan Delay = TimeSpan.FromSeconds(1);
|
|
|
|
/// <summary>
|
|
/// Whether or not the tile being modified must be unobstructed
|
|
/// </summary>
|
|
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
|
public bool RequiresUnobstructed = true;
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public sealed partial class TileToolDoAfterEvent : DoAfterEvent
|
|
{
|
|
public NetCoordinates Coordinates;
|
|
|
|
public TileToolDoAfterEvent(NetCoordinates coordinates)
|
|
{
|
|
Coordinates = coordinates;
|
|
}
|
|
|
|
public override DoAfterEvent Clone()
|
|
{
|
|
return this;
|
|
}
|
|
}
|