Files
tbd-station-14/Content.Shared/Tools/Components/MultipleToolComponent.cs

42 lines
1.0 KiB
C#

using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Utility;
namespace Content.Shared.Tools.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
public sealed partial class MultipleToolComponent : Component
{
[DataDefinition]
public sealed partial class ToolEntry
{
[DataField(required: true)]
public PrototypeFlags<ToolQualityPrototype> Behavior = new();
[DataField]
public SoundSpecifier? UseSound;
[DataField]
public SoundSpecifier? ChangeSound;
[DataField]
public SpriteSpecifier? Sprite;
}
[DataField(required: true)]
public ToolEntry[] Entries { get; private set; } = Array.Empty<ToolEntry>();
[ViewVariables]
[AutoNetworkedField]
public uint CurrentEntry = 0;
[ViewVariables]
public string CurrentQualityName = string.Empty;
[ViewVariables(VVAccess.ReadWrite)]
public bool UiUpdateNeeded;
[DataField]
public bool StatusShowBehavior = true;
}