87 lines
2.8 KiB
C#
87 lines
2.8 KiB
C#
using Content.Shared.FixedPoint;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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namespace Content.Shared.Points;
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/// <summary>
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/// This handles modifying point counts for <see cref="PointManagerComponent"/>
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/// </summary>
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public abstract class SharedPointSystem : EntitySystem
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{
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/// <summary>
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/// Adds the specified point value to a player.
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/// </summary>
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public void AdjustPointValue(NetUserId userId, FixedPoint2 value, EntityUid uid, PointManagerComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (!component.Points.TryGetValue(userId, out var current))
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current = 0;
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SetPointValue(userId, current + value, uid, component);
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}
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/// <summary>
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/// Sets the amount of points for a player
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/// </summary>
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public void SetPointValue(NetUserId userId, FixedPoint2 value, EntityUid uid, PointManagerComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (component.Points.TryGetValue(userId, out var current) && current == value)
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return;
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component.Points[userId] = value;
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component.Scoreboard = GetScoreboard(uid, component);
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Dirty(uid, component);
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var ev = new PlayerPointChangedEvent(userId, value);
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RaiseLocalEvent(uid, ref ev, true);
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}
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/// <summary>
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/// Gets the amount of points for a given player
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/// </summary>
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public FixedPoint2 GetPointValue(NetUserId userId, EntityUid uid, PointManagerComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return FixedPoint2.Zero;
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return component.Points.TryGetValue(userId, out var value)
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? value
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: FixedPoint2.Zero;
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}
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/// <summary>
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/// Ensures that a player is being tracked by the PointManager, giving them a default score of 0.
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/// </summary>
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public void EnsurePlayer(NetUserId userId, EntityUid uid, PointManagerComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (component.Points.ContainsKey(userId))
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return;
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SetPointValue(userId, FixedPoint2.Zero, uid, component);
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}
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/// <summary>
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/// Returns a formatted message containing a ranking of all the currently online players and their scores.
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/// </summary>
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public virtual FormattedMessage GetScoreboard(EntityUid uid, PointManagerComponent? component = null)
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{
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return new FormattedMessage();
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}
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}
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/// <summary>
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/// Event raised on the point manager entity and broadcasted whenever a player's points change.
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/// </summary>
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/// <param name="Player"></param>
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/// <param name="Points"></param>
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[ByRefEvent]
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public readonly record struct PlayerPointChangedEvent(NetUserId Player, FixedPoint2 Points);
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