Applies EntProtoId changes upon insertion / removal from container. Can also be useful for borgs / mechs / vehicles in future but atm I just used it for AI.
45 lines
1.4 KiB
C#
45 lines
1.4 KiB
C#
using Robust.Shared.Containers;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared.Containers;
|
|
|
|
/// <summary>
|
|
/// Applies / removes an entity prototype from a child entity when it's inserted into a container.
|
|
/// </summary>
|
|
public sealed class ContainerCompSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IPrototypeManager _proto = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<ContainerCompComponent, EntInsertedIntoContainerMessage>(OnConInsert);
|
|
SubscribeLocalEvent<ContainerCompComponent, EntRemovedFromContainerMessage>(OnConRemove);
|
|
}
|
|
|
|
private void OnConRemove(Entity<ContainerCompComponent> ent, ref EntRemovedFromContainerMessage args)
|
|
{
|
|
if (args.Container.ID != ent.Comp.Container)
|
|
return;
|
|
|
|
if (_proto.TryIndex(ent.Comp.Container, out var entProto))
|
|
{
|
|
foreach (var entry in entProto.Components.Values)
|
|
{
|
|
RemComp(args.Entity, entry.Component);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnConInsert(Entity<ContainerCompComponent> ent, ref EntInsertedIntoContainerMessage args)
|
|
{
|
|
if (args.Container.ID != ent.Comp.Container)
|
|
return;
|
|
|
|
if (_proto.TryIndex(ent.Comp.Proto, out var entProto))
|
|
{
|
|
EntityManager.AddComponents(args.Entity, entProto.Components);
|
|
}
|
|
}
|
|
}
|