Files
tbd-station-14/Content.Client/MagicMirror/MagicMirrorBoundUserInterface.cs
Ed f0097d4963 Barber scissors fix (#22895)
* barber!

* 5% change to maintenance

* some fixes

* refactor some

* ElectroJR fix merge

* aoa

* remvoe humanoid

* Magic mirror cleanup

* Cleanup

* Bunch more fixes

* Fix nohair + range bugs

* Fixes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 20:19:45 +11:00

82 lines
2.5 KiB
C#

using Content.Shared.Humanoid.Markings;
using Content.Shared.MagicMirror;
using Robust.Client.GameObjects;
namespace Content.Client.MagicMirror;
public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private MagicMirrorWindow? _window;
public MagicMirrorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new();
_window.OnHairSelected += tuple => SelectHair(MagicMirrorCategory.Hair, tuple.id, tuple.slot);
_window.OnHairColorChanged += args => ChangeColor(MagicMirrorCategory.Hair, args.marking, args.slot);
_window.OnHairSlotAdded += delegate () { AddSlot(MagicMirrorCategory.Hair); };
_window.OnHairSlotRemoved += args => RemoveSlot(MagicMirrorCategory.Hair, args);
_window.OnFacialHairSelected += tuple => SelectHair(MagicMirrorCategory.FacialHair, tuple.id, tuple.slot);
_window.OnFacialHairColorChanged +=
args => ChangeColor(MagicMirrorCategory.FacialHair, args.marking, args.slot);
_window.OnFacialHairSlotAdded += delegate () { AddSlot(MagicMirrorCategory.FacialHair); };
_window.OnFacialHairSlotRemoved += args => RemoveSlot(MagicMirrorCategory.FacialHair, args);
_window.OnClose += Close;
_window.OpenCentered();
}
private void SelectHair(MagicMirrorCategory category, string marking, int slot)
{
SendMessage(new MagicMirrorSelectMessage(category, marking, slot));
}
private void ChangeColor(MagicMirrorCategory category, Marking marking, int slot)
{
SendMessage(new MagicMirrorChangeColorMessage(category, new(marking.MarkingColors), slot));
}
private void RemoveSlot(MagicMirrorCategory category, int slot)
{
SendMessage(new MagicMirrorRemoveSlotMessage(category, slot));
}
private void AddSlot(MagicMirrorCategory category)
{
SendMessage(new MagicMirrorAddSlotMessage(category));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not MagicMirrorUiState data || _window == null)
{
return;
}
_window.UpdateState(data);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
if (_window != null)
_window.OnClose -= Close;
_window?.Dispose();
}
}