* The only commit that matters * I had to stop playing with my cat to push this change * Yaml removal * Proper drunk status effect and remove shitcode * Review changes * whoops * Whoops x2 * Update master fix merge conflicts * Fix merge conflicts * Dunk Component kill * MORE RELAYS * Holy fucking breaking changes * Ough * 46 file diff * Fix bad commits * Erm what the test fail? * Fix those last two * Merge conflicts * Me when I fix the merge conflicts --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
25 lines
694 B
C#
25 lines
694 B
C#
using Content.Shared.StatusEffectNew;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared.Speech.EntitySystems;
|
|
|
|
public abstract class SharedStutteringSystem : EntitySystem
|
|
{
|
|
public static readonly EntProtoId Stuttering = "StatusEffectStutter";
|
|
|
|
[Dependency] protected readonly StatusEffectsSystem Status = default!;
|
|
|
|
// For code in shared... I imagine we ain't getting accent prediction anytime soon so let's not bother.
|
|
public virtual void DoStutter(EntityUid uid, TimeSpan time, bool refresh)
|
|
{
|
|
}
|
|
|
|
public virtual void DoRemoveStutterTime(EntityUid uid, TimeSpan timeRemoved)
|
|
{
|
|
}
|
|
|
|
public virtual void DoRemoveStutter(EntityUid uid)
|
|
{
|
|
}
|
|
}
|