Files
tbd-station-14/Content.Client/Morgue/Visualizers/BodyBagVisualizer.cs
2021-11-23 18:22:59 +11:00

32 lines
801 B
C#

using Content.Shared.Labels;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Morgue.Visualizers
{
[UsedImplicitly]
public sealed class BodyBagVisualizer : AppearanceVisualizer
{
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
{
return;
}
if (component.TryGetData(PaperLabelVisuals.HasLabel, out bool labelVal))
{
sprite.LayerSetVisible(BodyBagVisualLayers.Label, labelVal);
}
}
}
public enum BodyBagVisualLayers : byte
{
Label,
}
}